Player Matchup

Janus
Janus
Gold V
Chudsug
Janus
Gold V
Level 45
God Stats
4W - 4L
1,680 SR
Queue Stats
182W - 178L
1,323 MMR
Solo
Yemoja
Yemoja
Silver I
MachineVision
Yemoja
Silver I
Level 119
God Stats
4W - 4L
1,657 SR
Queue Stats
92W - 93L
1,307 MMR
Party 1
Rama
Rama
Gold III
Sejuaspro
Rama
Gold III
Level 128
God Stats
7W - 8L
1,591 SR
Queue Stats
351W - 339L
1,310 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Zenopos
Ah Muzen Cab
Silver II
Level 104
God Stats
2W - 10L
1,515 SR
Queue Stats
88W - 95L
1,337 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
prettyclueless
Erlang Shen
Bronze III
Level 76
God Stats
1W - 0L
1,915 SR
Queue Stats
2W - 5L
1,305 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,671 SR
1,316 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,490 SR
1,316 MMR
Poseidon
Poseidon
Bronze IV
GoldenJhon
Poseidon
Bronze IV
Level 60
God Stats
0W - 4L
1,512 SR
Queue Stats
5W - 10L
1,293 MMR
Solo
Terra
Terra
Gold V
Haptics
Terra
Gold V
Level 115
God Stats
16W - 16L
1,284 SR
Queue Stats
106W - 97L
1,336 MMR
Solo
Susano
Susano
Silver I
INullify
Susano
Silver I
Level 144
God Stats
0W - 2L
1,420 SR
Queue Stats
88W - 91L
1,211 MMR
Party 2
Ares
Ares
Gold IV
MrPickerLenis
Ares
Gold IV
Level 125
God Stats
1W - 2L
1,668 SR
Queue Stats
211W - 209L
1,424 MMR
Party 2
Skadi
Skadi
Gold V
mangothc
Skadi
Gold V
Level 153
God Stats
14W - 21L
1,568 SR
Queue Stats
495W - 507L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chudsug
Janus
20
7 / 3 / 11
15,769
584
25,810
14,342
6,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 18
12,766
473
3,922
20,419
29,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
20
7 / 1 / 8
16,766
621
17,534
18,583
8,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
Zenopos
Ah Muzen Cab
20
6 / 2 / 12
15,761
584
30,131
25,101
25,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
prettyclueless
Erlang Shen
19
6 / 3 / 11
14,203
526
13,473
23,760
20,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AthenaMorgan Le FayGilgameshSetTiamat

VS

Bans
ArtemisNemesisChironTsukuyomiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GoldenJhon
Poseidon
18
5 / 3 / 1
11,941
442
18,110
16,982
9,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
Haptics
Terra
15
0 / 4 / 4
10,241
379
6,951
20,667
26,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Susano
INullify
Susano
17
0 / 5 / 4
10,816
401
11,565
28,987
28,492
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 8 / 1
10,804
400
8,803
30,091
17,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
mangothc
Skadi
15
1 / 6 / 2
10,177
377
10,833
20,100
8,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
26
Kills
9
9
Deaths
26
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
Chudsug
Janus
7
3
11
4.17
L
Poseidon
GoldenJhon
Poseidon
5
3
1
1.83
L
Terra
Haptics
Terra
0
4
4
0.5
L
Susano
INullify
Susano
0
5
4
0.4
W
0
0
18
9
L
3
8
1
0.44
W
Rama
7
1
8
11
W
Ah Muzen Cab
Zenopos
Ah Muzen Cab
6
2
12
6
L
Skadi
mangothc
Skadi
1
6
2
0.33
W
Erlang Shen
prettyclueless
Erlang Shen
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,870
Damage
56,262
102,205
Taken
116,827
91,256
Mitigated
89,722
51,825
Healing
22,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Chudsug
Janus
25,810
1,506
795
6,697
14,342
6,805
1,925
5,434
8,908
138,335
0
L
Poseidon
GoldenJhon
Poseidon
18,110
1,359
152
6,129
16,982
9,576
0
4,920
11,824
88,837
0
L
Terra
Haptics
Terra
6,951
623
2,468
3,847
20,667
26,247
0
6,668
13,783
36,944
0
L
Susano
INullify
Susano
11,565
1,049
904
4,477
28,987
28,492
0
8,190
20,592
0
74,695
W
3,922
698
8,650
9,108
20,419
29,342
411
6,686
13,733
15,124
0
L
8,803
587
0
4,440
30,091
17,302
0
5,824
24,114
59,080
0
W
Rama
17,534
11,772
0
8,386
18,583
8,773
4,611
7,302
11,281
0
159,464
W
Ah Muzen Cab
Zenopos
Ah Muzen Cab
30,131
14,069
0
12,658
25,101
25,929
6,161
8,983
16,118
0
136,514
L
Skadi
mangothc
Skadi
10,833
5,743
0
266
20,100
8,105
0
3,292
16,650
0
70,086
W
Erlang Shen
prettyclueless
Erlang Shen
13,473
7,749
0
5,531
23,760
20,407
1,112
9,330
14,430
0
93,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,265
Gold Earned
53,979
691
Minions Killed
559
0
Camps Cleared
0
2,784,019
Distance Traveled
2,578,526
36
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,769
584
190
7
0
572,410
2
L
Poseidon
11,941
442
144
5
0
526,470
5
L
Terra
10,241
379
57
2
0
507,572
7
L
Susano
10,816
401
132
5
0
554,362
3
W
Yemoja
12,766
473
20
1
0
546,893
12
L
Ares
10,804
400
97
4
0
488,128
5
W
Rama
16,766
621
220
8
0
521,268
12
W
Ah Muzen Cab
15,761
584
166
6
0
543,206
7
L
Skadi
10,177
377
129
5
0
501,994
13
W
Erlang Shen
14,203
526
95
4
0
600,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role