Player Matchup

Scylla
Scylla
Just Joshin03
Scylla
Level 23
God Stats
4W - 4L
1,579 SR
Queue Stats
71W - 86L
1,357 Elo+
Solo
Sylvanus
Sylvanus
deathlord0898
Sylvanus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 32L
1,276 Elo+
Party 1
Fenrir
Fenrir
mini-army0923
Fenrir
Level 8
God Stats
1W - 1L
1,290 SR
Queue Stats
1W - 3L
1,279 Elo+
Solo
Susano
Susano
oiinz
Susano
Level 30
God Stats
3W - 2L
1,791 SR
Queue Stats
48W - 36L
1,374 Elo+
Party 1
Neith
Neith
youiswho5
Neith
Level 18
God Stats
17W - 17L
1,975 SR
Queue Stats
74W - 92L
1,409 Elo+
Solo
Team Averages
Level 20
1,627 SR
1,339 Elo+

VS

Team Averages
Level 29
1,600 SR
1,386 Elo+
Hel
Hel
 
Hel
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Rargsmush
Ao Kuang
Level 29
God Stats
3W - 3L
1,566 SR
Queue Stats
197W - 260L
1,400 Elo+
Party 2
Charybdis
Charybdis
TcDozer
Charybdis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,276 Elo+
Party 2
Cernunnos
Cernunnos
Testy Chan
Cernunnos
Level 28
God Stats
11W - 7L
1,630 SR
Queue Stats
139W - 183L
1,368 Elo+
Party 2
King Arthur
King Arthur
UnoHimsef
King Arthur
Level 25
God Stats
4W - 5L
1,804 SR
Queue Stats
97W - 96L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,659
444
5,094
6,646
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
deathlord0898
Sylvanus
10
1 / 3 / 1
5,791
386
5,001
9,102
8,944
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
4,311
287
0
0
0
Susano
oiinz
Susano
11
2 / 3 / 1
6,692
446
4,077
10,409
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
youiswho5
Neith
10
1 / 5 / 0
6,157
410
6,113
8,431
2,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 0 / 4
8,486
566
4,950
6,123
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Rargsmush
Ao Kuang
12
3 / 0 / 3
7,453
497
2,835
8,201
5,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TcDozer
Charybdis
11
3 / 4 / 3
7,108
474
4,735
8,287
2,330
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
Testy Chan
Cernunnos
14
2 / 0 / 1
8,320
555
3,986
5,706
2,265
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
UnoHimsef
King Arthur
11
2 / 1 / 4
6,477
432
6,559
9,408
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
14
14
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
0
4
6
L
1
3
1
0.5
W
Ao Kuang
Rargsmush
Ao Kuang
3
0
3
4.5
W
Charybdis
TcDozer
Charybdis
3
4
3
1.13
W
Cernunnos
Testy Chan
Cernunnos
2
0
1
2.5
W
King Arthur
UnoHimsef
King Arthur
2
1
4
4
L
Sylvanus
deathlord0898
Sylvanus
1
3
1
0.5
L
0
0
0
0
L
Susano
oiinz
Susano
2
3
1
0.83
L
Neith
youiswho5
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,285
Damage
23,065
34,588
Taken
37,725
17,154
Mitigated
17,673
7,763
Healing
16,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,950
363
503
4,076
6,123
2,665
1,304
2,647
3,476
42,961
0
L
5,094
301
0
399
6,646
2,192
0
2,362
4,153
31,582
0
W
Ao Kuang
Rargsmush
Ao Kuang
2,835
455
0
3,154
8,201
5,947
76
239
7,962
33,497
10,230
W
Charybdis
TcDozer
Charybdis
4,735
2,562
0
1,761
8,287
2,330
2,236
3,647
4,640
0
36,187
W
Cernunnos
Testy Chan
Cernunnos
3,986
2,335
0
2,990
5,706
2,265
811
416
5,290
0
50,100
W
King Arthur
UnoHimsef
King Arthur
6,559
1,285
0
3,950
9,408
4,466
240
3,146
6,262
0
16,000
L
Sylvanus
deathlord0898
Sylvanus
5,001
2,298
518
1,743
9,102
8,944
254
2,262
6,390
22,706
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Susano
oiinz
Susano
4,077
857
0
2,790
10,409
3,436
0
1,809
8,516
0
33,265
L
Neith
youiswho5
Neith
6,113
3,688
0
2,313
8,431
2,582
570
1,207
6,996
0
36,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,610
Gold Earned
37,844
222
Minions Killed
383
0
Camps Cleared
0
1,018,787
Distance Traveled
1,430,235
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,486
566
98
7
0
278,373
4
L
Scylla
6,659
444
54
4
0
238,989
1
W
Ao Kuang
7,453
497
77
5
0
315,382
2
W
Charybdis
7,108
474
78
5
0
246,104
4
W
Cernunnos
8,320
555
107
7
0
295,107
5
W
King Arthur
6,477
432
23
2
0
295,269
0
L
Sylvanus
5,791
386
38
3
0
216,713
3
L
Fenrir
4,311
287
0
0
0
12,267
0
L
Susano
6,692
446
65
4
0
299,534
2
L
Neith
6,157
410
65
4
0
251,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role