Player Matchup

Ares
Ares
CamBamBiggalow
Ares
Level 16
God Stats
0W - 1L
1,457 SR
Queue Stats
11W - 21L
1,264 Elo+
Solo
Charybdis
Charybdis
Friggai
Charybdis
Level 27
God Stats
13W - 19L
1,400 SR
Queue Stats
231W - 278L
1,357 Elo+
Solo
Zhong Kui
Zhong Kui
Jasonacr3
Zhong Kui
Level 26
God Stats
5W - 3L
1,676 SR
Queue Stats
71W - 75L
1,281 Elo+
Solo
Nemesis
Nemesis
Tsunamy_King
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 131L
1,311 Elo+
Solo
Cerberus
Cerberus
thebotking4128
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,226 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,288 Elo+

VS

Team Averages
Level 19
1,447 SR
1,332 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SRankedGhoul
Fenrir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 30L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
ToxicX Al
Sun Wukong
Level 15
God Stats
5W - 4L
1,448 SR
Queue Stats
29W - 28L
1,283 Elo+
Party 1
Bellona
Bellona
Warf117
Bellona
Level 29
God Stats
8W - 11L
1,463 SR
Queue Stats
208W - 251L
1,261 Elo+
Solo
Neith
Neith
landaoskt
Neith
Level 14
God Stats
4W - 7L
1,323 SR
Queue Stats
7W - 15L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
5,559
371
349
7,354
2,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Friggai
Charybdis
12
6 / 4 / 0
7,803
520
5,731
8,050
2,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Jasonacr3
Zhong Kui
12
4 / 6 / 4
7,319
488
12,388
12,315
7,494
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Tsunamy_King
Nemesis
11
5 / 6 / 1
7,930
529
5,842
10,631
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
12
4 / 5 / 3
7,719
515
5,208
10,780
9,118
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
6 / 2 / 7
8,389
559
6,595
13,008
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
8
0 / 9 / 1
5,792
386
3,113
10,578
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
ToxicX Al
Sun Wukong
14
13 / 1 / 4
9,305
620
14,321
12,700
5,356
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
Warf117
Bellona
14
6 / 3 / 0
8,461
564
8,446
9,240
7,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
landaoskt
Neith
11
0 / 5 / 4
7,096
473
2,281
8,739
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
20
Kills
25
25
Deaths
20
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
2
7
4.75
L
1
4
1
0.38
L
Charybdis
Friggai
Charybdis
6
4
0
1.5
L
Zhong Kui
Jasonacr3
Zhong Kui
4
6
4
1
W
Fenrir
0
9
1
0.06
W
Sun Wukong
ToxicX Al
Sun Wukong
13
1
4
15
L
Nemesis
Tsunamy_King
Nemesis
5
6
1
0.92
W
Bellona
Warf117
Bellona
6
3
0
2
W
Neith
landaoskt
Neith
0
5
4
0.4
L
Cerberus
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,518
Damage
34,756
49,130
Taken
54,265
25,833
Mitigated
23,137
8,720
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,595
1,705
0
4,642
13,008
4,594
0
4,172
8,836
0
41,554
L
349
120
0
0
7,354
2,165
324
48
7,306
12,129
0
L
Charybdis
Friggai
Charybdis
5,731
2,765
84
981
8,050
2,230
1,005
138
7,912
0
40,132
L
Zhong Kui
Jasonacr3
Zhong Kui
12,388
2,636
0
3,223
12,315
7,494
973
0
12,315
31,498
0
W
Fenrir
3,113
1,018
0
374
10,578
3,208
943
5,247
5,331
0
15,495
W
Sun Wukong
ToxicX Al
Sun Wukong
14,321
4,719
0
1,061
12,700
5,356
387
5,438
7,262
0
45,951
L
Nemesis
Tsunamy_King
Nemesis
5,842
1,902
0
2,571
10,631
4,826
0
0
10,631
0
29,181
W
Bellona
Warf117
Bellona
8,446
5,630
0
2,555
9,240
7,190
1,512
2,634
6,606
0
51,290
W
Neith
landaoskt
Neith
2,281
1,220
0
2,519
8,739
2,789
92
733
8,006
0
37,513
L
Cerberus
5,208
605
0
1,861
10,780
9,118
284
0
10,780
20,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
39,043
215
Minions Killed
330
0
Camps Cleared
0
1,260,346
Distance Traveled
1,351,355
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,389
559
76
5
0
298,977
2
L
Ares
5,559
371
12
1
0
249,238
0
L
Charybdis
7,803
520
78
5
0
254,568
0
L
Zhong Kui
7,319
488
35
2
0
219,817
0
W
Fenrir
5,792
386
22
1
0
258,904
0
W
Sun Wukong
9,305
620
69
5
0
267,796
5
L
Nemesis
7,930
529
43
3
0
267,662
1
W
Bellona
8,461
564
97
6
0
280,699
3
W
Neith
7,096
473
66
4
0
244,979
0
L
Cerberus
7,719
515
47
3
0
269,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role