Player Matchup

Chang'e
Chang'e
TinkerBellll
Chang'e
Level 29
God Stats
3W - 1L
1,471 SR
Queue Stats
59W - 61L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
VinnyFireBr
Ao Kuang
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 53L
1,542 Elo+
Solo
Nemesis
Nemesis
ZaielZRK
Nemesis
Level 16
God Stats
3W - 14L
1,145 SR
Queue Stats
13W - 21L
1,388 Elo+
Solo
Ullr
Ullr
iHTDx
Ullr
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 71L
1,513 Elo+
Party 1
Yemoja
Yemoja
kohoha
Yemoja
Level 17
God Stats
4W - 3L
1,690 SR
Queue Stats
18W - 17L
1,406 Elo+
Party 1
Team Averages
Level 24
1,461 SR
1,470 Elo+

VS

Team Averages
Level 16
1,488 SR
1,495 Elo+
He Bo
He Bo
Adriaannq
He Bo
Level 3
God Stats
0W - 2L
1,268 SR
Queue Stats
5W - 6L
1,537 Elo+
Solo
Nike
Nike
Lua_Gala99
Nike
Level 24
God Stats
8W - 8L
1,697 SR
Queue Stats
157W - 199L
1,424 Elo+
Solo
Ares
Ares
ZonaBlack
Ares
Level 7
God Stats
2W - 3L
1,226 SR
Queue Stats
7W - 9L
1,498 Elo+
Solo
Sol
Sol
bobwilssom
Sol
Level 24
God Stats
4W - 3L
1,749 SR
Queue Stats
51W - 39L
1,475 Elo+
Solo
Danzaburou
Danzaburou
smkstriker
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
TinkerBellll
Chang'e
11
1 / 3 / 1
6,281
628
3,309
6,681
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
VinnyFireBr
Ao Kuang
12
4 / 0 / 1
7,017
702
4,418
6,724
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
ZaielZRK
Nemesis
9
3 / 1 / 3
5,971
597
4,682
6,751
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
iHTDx
Ullr
10
7 / 3 / 4
6,770
677
6,640
7,764
2,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
kohoha
Yemoja
8
1 / 0 / 6
5,426
543
2,247
3,940
2,686
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Adriaannq
He Bo
9
2 / 2 / 1
5,494
549
3,584
5,007
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
5,143
514
1,718
4,772
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
6
0 / 5 / 2
4,591
459
1,649
8,529
3,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 2 / 1
5,770
577
5,920
6,955
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
smkstriker
Danzaburou
8
0 / 4 / 0
4,925
493
1,571
5,857
1,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
5
7
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
Adriaannq
He Bo
2
2
1
1.25
L
1
3
0
0.33
W
Chang'e
TinkerBellll
Chang'e
1
3
1
0.5
W
Ao Kuang
VinnyFireBr
Ao Kuang
4
0
1
4.5
W
Nemesis
ZaielZRK
Nemesis
3
1
3
4.5
L
Ares
0
5
2
0.2
L
2
2
1
1.25
W
Ullr
iHTDx
Ullr
7
3
4
3
W
Yemoja
kohoha
Yemoja
1
0
6
4
L
Danzaburou
smkstriker
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,296
Damage
14,442
31,860
Taken
31,120
10,583
Mitigated
10,541
12,243
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Adriaannq
He Bo
3,584
252
0
2,050
5,007
1,147
0
213
4,794
21,530
0
L
1,718
211
0
364
4,772
2,018
0
2,789
1,983
0
18,410
W
Chang'e
TinkerBellll
Chang'e
3,309
787
258
2,925
6,681
1,765
246
3,116
3,229
32,076
0
W
Ao Kuang
VinnyFireBr
Ao Kuang
4,418
936
0
4,808
6,724
2,109
1,850
234
6,480
32,383
0
W
Nemesis
ZaielZRK
Nemesis
4,682
2,352
0
1,632
6,751
1,975
0
2,668
4,033
0
32,995
L
Ares
1,649
127
0
1,049
8,529
3,569
139
1,137
7,392
7,782
0
L
5,920
1,403
0
2,459
6,955
2,266
0
3,957
2,998
28,812
0
W
Ullr
iHTDx
Ullr
6,640
3,149
0
1,218
7,764
2,048
204
3,129
4,567
0
24,382
W
Yemoja
kohoha
Yemoja
2,247
606
522
880
3,940
2,686
88
1,496
2,398
12,974
0
L
Danzaburou
smkstriker
Danzaburou
1,571
817
0
734
5,857
1,541
523
1,878
3,979
0
25,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
25,923
272
Minions Killed
211
0
Camps Cleared
0
1,008,009
Distance Traveled
916,786
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,494
549
49
5
0
198,082
2
L
Nike
5,143
514
44
4
0
190,713
1
W
Chang'e
6,281
628
71
7
0
203,961
4
W
Ao Kuang
7,017
702
71
7
0
185,218
3
W
Nemesis
5,971
597
57
6
0
257,984
2
L
Ares
4,591
459
15
2
0
177,937
2
L
Sol
5,770
577
60
6
0
155,577
2
W
Ullr
6,770
677
50
5
0
178,981
0
W
Yemoja
5,426
543
23
2
0
181,865
2
L
Danzaburou
4,925
493
43
4
0
194,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role