Player Matchup

Sun Wukong
Sun Wukong
Cutiepie789
Sun Wukong
Level 63
God Stats
2W - 7L
1,274 SR
Queue Stats
84W - 162L
1,208 Elo+
Party 1
Artemis
Artemis
FU2TIME
Artemis
Level 15
God Stats
24W - 14L
1,435 SR
Queue Stats
29W - 26L
1,309 Elo+
Solo
Hun Batz
Hun Batz
Trippie_Redd-1
Hun Batz
Level 66
God Stats
13W - 24L
1,362 SR
Queue Stats
82W - 146L
1,221 Elo+
Party 1
Team Averages
Level 48
1,357 SR
1,246 Elo+

VS

Team Averages
Level 12
1,446 SR
1,196 Elo+
Kukulkan
Kukulkan
Arcangel725
Kukulkan
Level 8
God Stats
5W - 3L
1,513 SR
Queue Stats
48W - 55L
1,181 Elo+
Party 2
Tyr
Tyr
PhonicCashew59
Tyr
Level 21
God Stats
55W - 57L
1,323 SR
Queue Stats
214W - 256L
1,241 Elo+
Solo
Cerberus
Cerberus
andydarias10
Cerberus
Level 8
God Stats
12W - 10L
1,503 SR
Queue Stats
16W - 17L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cutiepie789
Sun Wukong
14
3 / 2 / 10
11,502
605
12,030
16,181
17,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Artemis
FU2TIME
Artemis
15
5 / 0 / 8
11,935
628
17,525
8,809
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hun Batz
16
10 / 2 / 7
12,849
676
19,123
17,151
9,350
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arcangel725
Kukulkan
14
2 / 9 / 1
11,412
601
10,435
15,468
5,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 6 / 2
10,144
534
7,466
18,764
19,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
andydarias10
Cerberus
13
1 / 3 / 3
10,336
544
9,292
24,765
19,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
4
4
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arcangel725
Kukulkan
2
9
1
0.28
W
Sun Wukong
Cutiepie789
Sun Wukong
3
2
10
4
W
Artemis
FU2TIME
Artemis
5
0
8
9
L
1
6
2
0.33
W
Hun Batz
10
2
7
6.75
L
Cerberus
andydarias10
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,678
Damage
27,193
42,141
Taken
58,997
29,639
Mitigated
44,683
5,638
Healing
14,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arcangel725
Kukulkan
10,435
1,609
0
665
15,468
5,083
822
0
15,468
43,690
0
W
Sun Wukong
Cutiepie789
Sun Wukong
12,030
2,250
275
4,477
16,181
17,030
573
7,573
8,077
0
39,026
W
Artemis
FU2TIME
Artemis
17,525
7,016
0
886
8,809
3,259
749
4,465
4,051
0
48,873
L
7,466
242
0
4,650
18,764
19,716
174
320
18,444
0
26,254
W
Hun Batz
19,123
4,500
0
0
17,151
9,350
1,709
7,760
8,648
0
43,130
L
Cerberus
andydarias10
Cerberus
9,292
585
0
9,089
24,765
19,884
356
668
24,097
29,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,286
Gold Earned
31,892
179
Minions Killed
191
5
Camps Cleared
5
1,044,217
Distance Traveled
920,728
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,412
601
93
5
3
245,947
0
W
Sun Wukong
11,502
605
51
3
3
367,337
2
W
Artemis
11,935
628
74
4
2
327,091
1
L
Tyr
10,144
534
33
2
1
342,395
0
W
Hun Batz
12,849
676
54
3
0
349,789
0
L
Cerberus
10,336
544
65
3
1
332,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role