Player Matchup

Odin
Odin
Diamond I
J Fatss
Odin
Diamond I
Level 106
God Stats
4W - 4L
1,764 SR
Queue Stats
95W - 88L
2,568 MMR
Party 1
Sol
Sol
Diamond I
Not Ganking
Sol
Diamond I
Level 95
God Stats
25W - 8L
1,858 SR
Queue Stats
66W - 41L
2,473 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
Solvyr
Cthulhu
Platinum I
Level 128
God Stats
15W - 7L
1,762 SR
Queue Stats
54W - 32L
2,145 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,795 SR
2,395 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,699 SR
2,271 MMR
Discordia
Discordia
Diamond II
Br4nd0id
Discordia
Diamond II
Level 148
God Stats
15W - 25L
1,579 SR
Queue Stats
446W - 502L
2,327 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
Ghostboyee1
Gilgamesh
Diamond IV
Level 155
God Stats
2W - 5L
1,638 SR
Queue Stats
132W - 163L
2,291 MMR
Solo
Fenrir
Fenrir
Diamond IV
IntoxicThreat
Fenrir
Diamond IV
Level 123
God Stats
1W - 1L
1,880 SR
Queue Stats
64W - 67L
2,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
J Fatss
Odin
13
1 / 4 / 13
10,346
647
8,348
17,940
14,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
5 / 2 / 9
11,323
708
18,336
15,217
6,534
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Solvyr
Cthulhu
15
10 / 1 / 4
11,664
729
15,929
19,545
19,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
TiamatMorgan Le FayCabrakanPersephoneThoth

VS

Bans
AthenaRaijinSobekScyllaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Br4nd0id
Discordia
13
2 / 5 / 4
10,370
648
15,105
11,193
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Ghostboyee1
Gilgamesh
13
2 / 6 / 3
9,684
605
11,446
22,081
17,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 5 / 4
10,212
638
6,667
18,424
12,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
6
7
Deaths
16
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Br4nd0id
Discordia
2
5
4
0.8
L
Gilgamesh
Ghostboyee1
Gilgamesh
2
6
3
0.58
L
2
5
4
0.8
W
Odin
J Fatss
Odin
1
4
13
1.88
W
5
2
9
4.75
W
Cthulhu
Solvyr
Cthulhu
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,613
Damage
33,218
52,702
Taken
51,698
41,082
Mitigated
32,283
15,803
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Br4nd0id
Discordia
15,105
547
0
1,328
11,193
3,179
568
6,938
3,651
52,477
0
L
Gilgamesh
Ghostboyee1
Gilgamesh
11,446
1,907
0
2,890
22,081
17,068
500
15,018
5,502
0
25,278
L
6,667
1,614
0
3,351
18,424
12,036
155
11,112
6,211
0
24,315
W
Odin
J Fatss
Odin
8,348
1,068
876
3,531
17,940
14,787
251
4,236
12,462
0
22,596
W
18,336
7,404
0
6,888
15,217
6,534
2,833
4,791
9,380
63,621
0
W
Cthulhu
Solvyr
Cthulhu
15,929
1,133
923
3,585
19,545
19,761
348
6,656
11,779
35,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,333
Gold Earned
30,266
154
Minions Killed
128
7
Camps Cleared
5
927,462
Distance Traveled
887,383
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,370
648
77
5
2
291,021
5
L
Gilgamesh
9,684
605
24
2
1
284,936
4
L
Fenrir
10,212
638
27
2
2
311,426
4
W
Odin
10,346
647
26
2
2
314,719
0
W
Sol
11,323
708
81
5
5
285,697
1
W
Cthulhu
11,664
729
47
3
0
327,046
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role