Player Matchup

Nemesis
Nemesis
Benderclaus
Nemesis
Level 63
God Stats
2W - 6L
1,428 SR
Queue Stats
485W - 433L
1,575 Elo+
Party 2
Rama
Rama
JNJP
Rama
Level 67
God Stats
23W - 9L
1,829 SR
Queue Stats
272W - 214L
1,572 Elo+
Party 3
Kali
Kali
Jolt11591
Kali
Level 99
God Stats
7W - 11L
1,281 SR
Queue Stats
660W - 640L
1,568 Elo+
Party 2
Bakasura
Bakasura
LethalDevotee
Bakasura
Level 45
God Stats
33W - 22L
1,655 SR
Queue Stats
212W - 215L
1,538 Elo+
Party 2
Ymir
Ymir
nkm2000
Ymir
Level 14
God Stats
1W - 3L
1,632 SR
Queue Stats
15W - 12L
1,617 Elo+
Party 3
Team Averages
Level 58
1,565 SR
1,574 Elo+

VS

Team Averages
Level 83
1,656 SR
1,576 Elo+
Pele
Pele
FloatinLikeGod
Pele
Level 106
God Stats
36W - 20L
1,647 SR
Queue Stats
439W - 393L
1,607 Elo+
Party 1
Yemoja
Yemoja
Jay13reezy
Yemoja
Level 105
God Stats
19W - 9L
1,672 SR
Queue Stats
727W - 708L
1,596 Elo+
Party 1
Guan Yu
Guan Yu
JayIVIilkdud
Guan Yu
Level 46
God Stats
9W - 9L
1,536 SR
Queue Stats
215W - 192L
1,569 Elo+
Party 1
Charybdis
Charybdis
Vester2
Charybdis
Level 34
God Stats
2W - 0L
1,730 SR
Queue Stats
88W - 77L
1,469 Elo+
Solo
Sol
Sol
flipnfinesse
Sol
Level 123
God Stats
17W - 9L
1,697 SR
Queue Stats
341W - 293L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Benderclaus
Nemesis
10
1 / 2 / 1
5,930
593
4,307
6,236
3,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
JNJP
Rama
10
2 / 1 / 0
5,648
565
3,537
4,591
1,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
9
0 / 6 / 0
5,237
524
2,785
8,340
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
LethalDevotee
Bakasura
9
2 / 5 / 1
5,789
579
2,832
8,396
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
nkm2000
Ymir
7
0 / 2 / 1
4,850
485
1,285
6,607
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,623
662
3,761
6,434
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Jay13reezy
Yemoja
8
1 / 0 / 2
5,253
525
2,027
6,250
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
JayIVIilkdud
Guan Yu
12
1 / 0 / 0
6,415
642
1,939
3,742
2,153
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Vester2
Charybdis
9
0 / 2 / 2
5,096
510
3,549
4,633
1,098
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
10 / 2 / 2
7,991
799
11,710
6,943
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
15
16
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Benderclaus
Nemesis
1
2
1
0.75
W
3
1
4
5
L
Rama
JNJP
Rama
2
1
0
2
W
Yemoja
Jay13reezy
Yemoja
1
0
2
2
W
Guan Yu
JayIVIilkdud
Guan Yu
1
0
0
1
L
Kali
0
6
0
0
L
Bakasura
LethalDevotee
Bakasura
2
5
1
0.5
W
Charybdis
Vester2
Charybdis
0
2
2
0.5
W
10
2
2
5.5
L
Ymir
nkm2000
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,746
Damage
22,986
34,170
Taken
28,002
13,179
Mitigated
12,212
6,932
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Benderclaus
Nemesis
4,307
1,136
0
2,095
6,236
3,379
0
1,275
4,785
0
28,048
W
3,761
1,061
0
2,134
6,434
2,709
28
0
6,133
0
41,715
L
Rama
JNJP
Rama
3,537
2,629
0
1,456
4,591
1,126
0
838
3,753
0
34,087
W
Yemoja
Jay13reezy
Yemoja
2,027
1,003
611
2,237
6,250
3,821
192
736
5,514
8,800
0
W
Guan Yu
JayIVIilkdud
Guan Yu
1,939
341
52
2,374
3,742
2,153
0
0
3,138
0
32,250
L
Kali
2,785
1,345
0
688
8,340
3,297
0
4,495
3,845
0
24,285
L
Bakasura
LethalDevotee
Bakasura
2,832
1,873
0
1,415
8,396
2,681
0
3,145
5,251
0
23,110
W
Charybdis
Vester2
Charybdis
3,549
1,742
0
1,070
4,633
1,098
0
514
4,119
0
20,100
W
11,710
6,042
0
3,050
6,943
2,431
3,322
35
6,648
45,124
4,299
L
Ymir
nkm2000
Ymir
1,285
63
0
1,278
6,607
2,696
0
2,686
3,921
12,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,454
Gold Earned
31,378
255
Minions Killed
335
0
Camps Cleared
0
957,838
Distance Traveled
1,027,475
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,930
593
64
6
0
185,349
3
W
Pele
6,623
662
88
9
0
232,173
0
L
Rama
5,648
565
58
6
0
182,199
2
W
Yemoja
5,253
525
15
2
0
208,984
8
W
Guan Yu
6,415
642
92
9
0
220,644
1
L
Kali
5,237
524
55
6
0
199,758
1
L
Bakasura
5,789
579
57
6
0
222,552
0
W
Charybdis
5,096
510
43
4
0
180,148
2
W
Sol
7,991
799
97
10
0
185,526
2
L
Ymir
4,850
485
21
2
0
167,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role