Player Matchup

Cthulhu
Cthulhu
LordGlarp
Cthulhu
Level 41
God Stats
43W - 38L
1,597 SR
Queue Stats
132W - 153L
1,496 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MHawk237
Morgan Le Fay
Level 68
God Stats
9W - 4L
1,524 SR
Queue Stats
56W - 67L
1,446 Elo+
Solo
Horus
Horus
OlLakeEyes
Horus
Level 61
God Stats
110W - 89L
1,535 SR
Queue Stats
497W - 572L
1,420 Elo+
Party 3
Charybdis
Charybdis
Sins3237
Charybdis
Level 101
God Stats
2W - 1L
1,738 SR
Queue Stats
94W - 83L
1,542 Elo+
Solo
Kali
Kali
Sôund
Kali
Level 96
God Stats
8W - 1L
1,823 SR
Queue Stats
33W - 37L
1,436 Elo+
Solo
Team Averages
Level 73
1,643 SR
1,468 Elo+

VS

Team Averages
Level 78
1,490 SR
1,510 Elo+
Medusa
Medusa
DanKhalifa
Medusa
Level 116
God Stats
3W - 5L
1,474 SR
Queue Stats
100W - 116L
1,510 Elo+
Solo
Awilix
Awilix
Edwardoson
Awilix
Level 48
God Stats
0W - 2L
1,699 SR
Queue Stats
12W - 20L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
Flippstur
Jormungandr
Level 61
God Stats
6W - 12L
1,387 SR
Queue Stats
34W - 47L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
NaveRellim
Gilgamesh
Level 66
God Stats
3W - 2L
1,666 SR
Queue Stats
65W - 56L
1,534 Elo+
Party 2
He Bo
He Bo
cōol
He Bo
Level 97
God Stats
0W - 2L
1,225 SR
Queue Stats
57W - 42L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordGlarp
Cthulhu
20
9 / 0 / 21
14,436
1,110
25,404
17,440
22,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
MHawk237
Morgan Le Fay
19
4 / 3 / 18
12,685
976
14,742
10,291
5,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
19
0 / 1 / 21
11,258
866
5,629
11,977
18,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Sins3237
Charybdis
20
6 / 3 / 18
12,650
973
27,223
18,593
10,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
Sôund
Kali
20
15 / 4 / 7
15,255
1,173
23,876
22,709
16,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

198

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DanKhalifa
Medusa
18
3 / 4 / 7
11,840
911
13,730
13,950
5,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Edwardoson
Awilix
18
2 / 8 / 4
11,138
857
12,411
18,216
6,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Flippstur
Jormungandr
18
3 / 7 / 7
11,768
905
16,391
28,651
31,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
NaveRellim
Gilgamesh
18
0 / 6 / 9
10,980
845
10,463
21,286
19,300
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
cōol
He Bo
18
3 / 9 / 7
11,852
912
23,706
19,261
6,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
45
34
Kills
11
11
Deaths
34
85
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
DanKhalifa
Medusa
3
4
7
1.63
L
Awilix
Edwardoson
Awilix
2
8
4
0.5
L
Jormungandr
Flippstur
Jormungandr
3
7
7
0.93
W
Cthulhu
LordGlarp
Cthulhu
9
0
21
19.5
W
Morgan Le Fay
MHawk237
Morgan Le Fay
4
3
18
4.33
L
Gilgamesh
NaveRellim
Gilgamesh
0
6
9
0.75
W
Horus
0
1
21
10.5
W
Charybdis
Sins3237
Charybdis
6
3
18
5
W
Kali
Sôund
Kali
15
4
7
4.63
L
He Bo
cōol
He Bo
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,874
Damage
76,701
81,010
Taken
101,364
73,638
Mitigated
69,224
24,371
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DanKhalifa
Medusa
13,730
7,097
0
1,974
13,950
5,607
0
6,500
7,450
0
35,648
L
Awilix
Edwardoson
Awilix
12,411
4,278
0
1,199
18,216
6,186
0
4,923
13,293
0
21,534
L
Jormungandr
Flippstur
Jormungandr
16,391
1,459
0
1,353
28,651
31,482
0
11,047
17,604
41,278
0
W
Cthulhu
LordGlarp
Cthulhu
25,404
421
1,888
350
17,440
22,292
0
9,058
8,382
49,008
0
W
Morgan Le Fay
MHawk237
Morgan Le Fay
14,742
1,116
0
905
10,291
5,420
0
5,938
4,353
39,037
0
L
Gilgamesh
NaveRellim
Gilgamesh
10,463
1,344
0
305
21,286
19,300
0
9,662
11,624
4,574
22,307
W
Horus
5,629
1,881
3,361
2,990
11,977
18,911
0
6,298
5,679
0
6,934
W
Charybdis
Sins3237
Charybdis
27,223
20,095
0
5,438
18,593
10,577
0
8,869
9,724
0
49,139
W
Kali
Sôund
Kali
23,876
11,794
0
9,439
22,709
16,438
0
12,349
10,360
0
50,521
L
He Bo
cōol
He Bo
23,706
428
0
2,161
19,261
6,649
0
8,014
11,247
44,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,284
Gold Earned
57,578
242
Minions Killed
230
4
Camps Cleared
5
1,249,191
Distance Traveled
1,234,259
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,840
911
59
5
1
200,850
0
L
Awilix
11,138
857
22
2
2
283,309
0
L
Jormungandr
11,768
905
45
3
0
250,694
5
W
Cthulhu
14,436
1,110
63
5
0
278,247
0
W
Morgan Le Fay
12,685
976
61
5
0
233,237
1
L
Gilgamesh
10,980
845
43
3
0
264,752
1
W
Horus
11,258
866
0
0
0
258,013
0
W
Charybdis
12,650
973
58
4
1
213,669
0
W
Kali
15,255
1,173
60
5
3
266,025
0
L
He Bo
11,852
912
61
5
2
234,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role