Player Matchup

Persephone
Persephone
Black Wolf3496
Persephone
Level 24
God Stats
9W - 6L
1,423 SR
Queue Stats
73W - 59L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Evilhunter67
Ah Muzen Cab
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 67L
1,659 Elo+
Party 1
Sobek
Sobek
Lil Uzi Vert283
Sobek
Level 46
God Stats
7W - 3L
1,545 SR
Queue Stats
74W - 50L
1,555 Elo+
Party 1
Team Averages
Level 65
1,489 SR
1,547 Elo+

VS

Team Averages
Level 65
1,600 SR
1,387 Elo+
Nu Wa
Nu Wa
Cavarsan
Nu Wa
Level 89
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 1L
1,561 Elo+
Solo
Ymir
Ymir
Miraak33
Ymir
Level 78
God Stats
0W - 2L
1,603 SR
Queue Stats
92W - 147L
1,300 Elo+
Party 2
Loki
Loki
black_ghost__86
Loki
Level 28
God Stats
2W - 6L
1,524 SR
Queue Stats
33W - 52L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Black Wolf3496
Persephone
11
3 / 4 / 10
8,346
835
7,750
5,481
1,954
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Evilhunter67
Ah Muzen Cab
14
10 / 1 / 9
9,506
951
14,276
7,625
3,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 1 / 11
9,344
934
5,949
10,700
11,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cavarsan
Nu Wa
10
2 / 6 / 4
7,090
709
5,734
7,632
2,388
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
3 / 6 / 0
7,154
715
4,642
13,300
7,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 7 / 4
6,695
670
3,721
11,381
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
19
Kills
6
6
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Persephone
Black Wolf3496
Persephone
3
4
10
2
L
Nu Wa
Cavarsan
Nu Wa
2
6
4
0.67
W
Ah Muzen Cab
Evilhunter67
Ah Muzen Cab
10
1
9
14.5
W
6
1
11
11.5
L
Ymir
3
6
0
0.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,975
Damage
14,097
23,806
Taken
32,313
16,791
Mitigated
13,349
7,990
Healing
1,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Black Wolf3496
Persephone
7,750
635
0
1,145
5,481
1,954
97
1,681
3,796
21,406
0
L
Nu Wa
Cavarsan
Nu Wa
5,734
2,323
266
540
7,632
2,388
0
3,252
4,380
19,235
0
W
Ah Muzen Cab
Evilhunter67
Ah Muzen Cab
14,276
6,419
0
3,158
7,625
3,056
1,617
3,751
3,874
0
53,723
W
5,949
349
0
3,687
10,700
11,781
347
5,060
5,640
17,839
0
L
Ymir
4,642
570
0
1,098
13,300
7,147
0
5,031
8,051
12,692
0
L
3,721
588
0
37
11,381
3,814
0
5,360
5,959
0
17,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,196
Gold Earned
20,939
126
Minions Killed
93
5
Camps Cleared
3
591,673
Distance Traveled
480,631
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,346
835
28
3
0
199,498
2
L
Nu Wa
7,090
709
30
3
1
155,670
0
W
Ah Muzen Cab
9,506
951
72
7
5
195,985
2
W
Sobek
9,344
934
26
3
0
196,190
2
L
Ymir
7,154
715
30
3
1
155,452
0
L
Loki
6,695
670
33
3
1
169,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role