Player Matchup

Odin
Odin
Fuzzik
Odin
Level 128
God Stats
1W - 1L
1,409 SR
Queue Stats
33W - 27L
1,662 Elo+
Party 2
Discordia
Discordia
KonyDog2012
Discordia
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Vivacy
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,202 Elo+
Party 1
Medusa
Medusa
janou666
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,550 Elo+
Party 1
Ymir
Ymir
shadowfox4762
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,754 Elo+
Solo
Team Averages
Level 29
1,482 SR
1,534 Elo+

VS

Team Averages
Level 17
1,648 SR
1,535 Elo+
Fenrir
Fenrir
ArtioMainPower
Fenrir
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
70W - 57L
1,489 Elo+
Solo
Izanami
Izanami
Branflakieees
Izanami
Level 8
God Stats
10W - 4L
1,884 SR
Queue Stats
68W - 43L
1,633 Elo+
Solo
Olorun
Olorun
Chocolope98
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,452 Elo+
Solo
Arachne
Arachne
Jewse
Arachne
Level 29
God Stats
41W - 33L
1,629 SR
Queue Stats
261W - 270L
1,505 Elo+
Solo
Cthulhu
Cthulhu
ShikamaruNara420
Cthulhu
Level 27
God Stats
2W - 1L
1,729 SR
Queue Stats
65W - 64L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Fuzzik
Odin
11
7 / 0 / 3
7,211
721
6,075
4,083
2,392
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
KonyDog2012
Discordia
10
6 / 1 / 2
6,333
633
6,591
3,643
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Vivacy
Fenrir
8
3 / 3 / 3
5,386
539
2,956
5,976
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
janou666
Medusa
9
1 / 2 / 5
5,465
547
5,428
6,292
1,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
4 / 1 / 2
5,509
551
1,006
6,438
3,001
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,234
523
1,121
5,794
3,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Izanami
10
3 / 2 / 1
5,690
569
5,013
5,189
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
7
0 / 8 / 2
4,724
472
1,765
6,766
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Jewse
Arachne
7
1 / 4 / 2
4,824
482
3,213
6,893
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 3 / 1
4,853
485
3,256
6,089
4,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
21
Kills
7
7
Deaths
21
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Izanami
3
2
1
1.75
L
Olorun
0
8
2
0.13
W
Odin
Fuzzik
Odin
7
0
3
8.5
L
Arachne
Jewse
Arachne
1
4
2
0.5
W
Discordia
KonyDog2012
Discordia
6
1
2
7
L
1
3
1
0.5
W
Fenrir
Vivacy
Fenrir
3
3
3
1.5
W
Medusa
janou666
Medusa
1
2
5
1.75
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,056
Damage
14,368
26,432
Taken
30,731
10,001
Mitigated
13,461
5,265
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,121
150
0
1,377
5,794
3,363
0
208
5,297
0
20,218
L
Izanami
5,013
4,277
0
1,463
5,189
1,404
0
1,351
3,750
0
32,520
L
Olorun
1,765
747
0
372
6,766
2,115
0
3,391
2,941
10,610
2,526
W
Odin
Fuzzik
Odin
6,075
1,968
0
921
4,083
2,392
236
53
3,880
5,789
27,551
L
Arachne
Jewse
Arachne
3,213
2,478
0
959
6,893
2,375
0
1,209
5,422
0
17,297
W
Discordia
KonyDog2012
Discordia
6,591
379
0
633
3,643
1,023
273
862
2,781
28,256
0
L
3,256
422
0
754
6,089
4,204
0
1,340
4,709
18,065
0
W
Fenrir
Vivacy
Fenrir
2,956
651
0
638
5,976
1,688
0
195
5,742
0
17,819
W
Medusa
janou666
Medusa
5,428
2,599
0
1,883
6,292
1,897
0
1,683
4,609
0
35,293
W
1,006
376
163
1,027
6,438
3,001
0
1,950
4,488
5,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,904
Gold Earned
25,325
252
Minions Killed
219
0
Camps Cleared
0
946,255
Distance Traveled
893,908
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,234
523
53
5
0
172,728
1
L
Izanami
5,690
569
68
7
0
170,356
1
L
Olorun
4,724
472
32
3
0
157,363
0
W
Odin
7,211
721
82
8
0
225,864
0
L
Arachne
4,824
482
36
4
0
211,763
4
W
Discordia
6,333
633
55
6
0
194,905
3
L
Cthulhu
4,853
485
30
3
0
181,698
4
W
Fenrir
5,386
539
35
4
0
157,850
0
W
Medusa
5,465
547
70
7
0
198,540
1
W
Ymir
5,509
551
10
1
0
169,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role