Player Matchup

Merlin
Merlin
MNMgamingguy
Merlin
Level 21
God Stats
4W - 7L
1,494 SR
Queue Stats
6W - 7L
1,520 Elo+
Party 1
Mercury
Mercury
PÿRö
Mercury
Level 28
God Stats
14W - 15L
1,506 SR
Queue Stats
224W - 233L
1,475 Elo+
Solo
Bellona
Bellona
TheWaldnut
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,682 Elo+
Party 1
Vulcan
Vulcan
pichumalo0091
Vulcan
Level 29
God Stats
31W - 26L
1,535 SR
Queue Stats
79W - 66L
1,535 Elo+
Solo
Yemoja
Yemoja
sevward
Yemoja
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,575 Elo+
Party 1
Team Averages
Level 31
1,507 SR
1,557 Elo+

VS

Team Averages
Level 22
1,547 SR
1,526 Elo+
Charybdis
Charybdis
Engelmann
Charybdis
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 24L
1,686 Elo+
Solo
Persephone
Persephone
PeachPlumKing
Persephone
Level 16
God Stats
13W - 16L
1,452 SR
Queue Stats
47W - 50L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Scarlackan
Danzaburou
Level 29
God Stats
7W - 6L
1,521 SR
Queue Stats
117W - 121L
1,513 Elo+
Solo
Ymir
Ymir
WildcatMonkey14
Ymir
Level 16
God Stats
2W - 4L
1,560 SR
Queue Stats
92W - 132L
1,409 Elo+
Solo
Scylla
Scylla
Ziberyan
Scylla
Level 29
God Stats
49W - 22L
1,702 SR
Queue Stats
162W - 147L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 4 / 3
9,208
921
10,752
8,399
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
PÿRö
Mercury
15
3 / 10 / 0
9,859
986
7,143
14,906
4,855
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
TheWaldnut
Bellona
15
1 / 8 / 3
9,046
905
5,592
16,736
11,966
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 0 / 3
9,558
956
17,408
6,184
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
sevward
Yemoja
15
0 / 1 / 3
9,312
931
5,099
6,384
6,970
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

153

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Engelmann
Charybdis
17
2 / 1 / 16
10,120
1,012
13,016
14,629
5,676
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
PeachPlumKing
Persephone
16
0 / 0 / 9
9,511
951
3,157
4,729
1,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Scarlackan
Danzaburou
17
9 / 2 / 8
11,892
1,189
13,805
9,647
3,674
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 2 / 17
9,704
970
2,170
13,170
12,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Ziberyan
Scylla
18
11 / 0 / 10
12,283
1,228
14,574
7,408
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
5
Kills
22
23
Deaths
5
12
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Engelmann
Charybdis
2
1
16
10
L
Merlin
0
4
3
0.38
W
Persephone
PeachPlumKing
Persephone
0
0
9
4.5
L
Mercury
PÿRö
Mercury
3
10
0
0.3
W
Danzaburou
Scarlackan
Danzaburou
9
2
8
6.5
L
Bellona
TheWaldnut
Bellona
1
8
3
0.31
W
0
2
17
4.25
W
Scylla
Ziberyan
Scylla
11
0
10
16
L
1
0
3
2.5
L
Yemoja
sevward
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,994
Damage
46,722
52,609
Taken
49,583
29,688
Mitigated
26,276
4,731
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Engelmann
Charybdis
13,016
5,619
0
2,743
14,629
5,676
0
8,193
6,436
0
38,810
L
Merlin
10,752
1,009
0
0
8,399
3,060
0
5,428
2,831
42,525
0
W
Persephone
PeachPlumKing
Persephone
3,157
237
0
558
4,729
1,791
0
2,414
2,315
20,934
0
L
Mercury
PÿRö
Mercury
7,143
3,667
0
0
14,906
4,855
0
5,603
8,256
0
23,825
W
Danzaburou
Scarlackan
Danzaburou
13,805
6,966
0
738
9,647
3,674
0
7,408
2,239
0
28,870
L
Bellona
TheWaldnut
Bellona
5,592
1,881
0
0
16,736
11,966
0
3,976
12,604
0
8,151
W
2,170
36
0
0
13,170
12,464
0
10,454
2,716
14,477
0
W
Scylla
Ziberyan
Scylla
14,574
470
0
404
7,408
2,671
0
4,790
2,618
37,956
0
L
17,408
6,553
0
175
6,184
2,837
0
1,669
4,415
46,218
0
L
Yemoja
sevward
Yemoja
5,099
103
2,954
1,602
6,384
6,970
0
2,557
3,703
14,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,983
Gold Earned
53,510
201
Minions Killed
232
8
Camps Cleared
9
1,039,219
Distance Traveled
1,011,506
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,120
1,012
70
7
4
209,380
0
L
Merlin
9,208
921
77
8
2
183,763
0
W
Persephone
9,511
951
48
5
0
178,509
0
L
Mercury
9,859
986
31
3
4
201,895
1
W
Danzaburou
11,892
1,189
30
3
0
180,359
0
L
Bellona
9,046
905
8
1
0
207,264
0
W
Ymir
9,704
970
28
3
0
216,478
0
W
Scylla
12,283
1,228
56
6
5
226,780
0
L
Vulcan
9,558
956
67
7
2
230,834
4
L
Yemoja
9,312
931
18
2
0
215,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role