Player Matchup

Ganesha
Ganesha
OneThreeFourNine
Ganesha
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 36L
1,606 Elo+
Party 1
Sol
Sol
PterodactylNuts
Sol
Level 53
God Stats
21W - 18L
1,660 SR
Queue Stats
195W - 167L
1,573 Elo+
Party 2
Charybdis
Charybdis
celeayth
Charybdis
Level 62
God Stats
26W - 24L
1,675 SR
Queue Stats
107W - 97L
1,629 Elo+
Party 2
Osiris
Osiris
deviantdock
Osiris
Level 145
God Stats
3W - 1L
1,725 SR
Queue Stats
98W - 87L
1,533 Elo+
Solo
Mercury
Mercury
xlGodspeedlx
Mercury
Level 132
God Stats
40W - 35L
1,653 SR
Queue Stats
168W - 156L
1,665 Elo+
Party 1
Team Averages
Level 91
1,642 SR
1,601 Elo+

VS

Team Averages
Level 137
1,600 SR
1,512 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AndyTrout
Scylla
Level 127
God Stats
0W - 1L
1,644 SR
Queue Stats
1W - 2L
1,527 Elo+
Party 4
Tiamat
Tiamat
CaptinDeRp
Tiamat
Level 127
God Stats
0W - 1L
1,739 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 4
Ares
Ares
ChiefBlueScreen
Ares
Level 140
God Stats
1W - 3L
1,604 SR
Queue Stats
99W - 110L
1,491 Elo+
Party 3
Charybdis
Charybdis
Chip126
Charybdis
Level 129
God Stats
3W - 5L
1,511 SR
Queue Stats
73W - 69L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
9,269
488
1,227
10,801
10,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
10 / 0 / 2
12,640
665
16,650
14,573
6,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
celeayth
Charybdis
18
3 / 1 / 2
11,384
599
6,853
9,513
3,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Osiris
18
6 / 2 / 5
11,476
604
14,166
19,064
14,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
xlGodspeedlx
Mercury
18
5 / 2 / 7
11,928
628
9,950
10,825
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 7 / 0
8,342
439
5,502
14,116
5,309
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
AndyTrout
Scylla
14
0 / 6 / 0
8,311
437
3,575
13,002
4,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
CaptinDeRp
Tiamat
15
0 / 4 / 4
9,374
493
10,277
15,264
12,894
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 5 / 0
7,519
396
3,530
16,656
15,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
Chip126
Charybdis
15
1 / 3 / 0
9,106
479
6,005
7,840
2,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
25
Kills
5
5
Deaths
25
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
7
0
0.57
L
Scylla
AndyTrout
Scylla
0
6
0
0
L
Tiamat
CaptinDeRp
Tiamat
0
4
4
0.5
L
0
5
0
0
L
Charybdis
Chip126
Charybdis
1
3
0
0.33
W
1
0
8
5
W
10
0
2
11
W
Charybdis
celeayth
Charybdis
3
1
2
4
W
Osiris
6
2
5
4.25
W
Mercury
xlGodspeedlx
Mercury
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,846
Damage
28,889
64,776
Taken
66,878
39,681
Mitigated
40,418
31,007
Healing
16,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,502
3,984
0
3,913
14,116
5,309
184
2,719
11,397
0
32,662
L
Scylla
AndyTrout
Scylla
3,575
272
0
3,558
13,002
4,473
0
6,152
6,850
55,381
0
L
Tiamat
CaptinDeRp
Tiamat
10,277
974
0
5,334
15,264
12,894
180
399
14,838
60,184
0
L
3,530
0
0
2,133
16,656
15,737
0
6,907
9,549
29,174
0
L
Charybdis
Chip126
Charybdis
6,005
2,986
0
1,224
7,840
2,005
0
435
7,405
0
65,355
W
1,227
310
0
3,047
10,801
10,280
0
2,754
8,047
19,862
0
W
16,650
6,851
0
11,168
14,573
6,648
2,778
5,774
8,799
110,874
14,247
W
Charybdis
celeayth
Charybdis
6,853
3,660
0
3,796
9,513
3,168
666
196
9,317
0
83,675
W
Osiris
14,166
5,726
0
9,958
19,064
14,460
511
8,639
10,425
874
74,147
W
Mercury
xlGodspeedlx
Mercury
9,950
5,303
0
3,038
10,825
5,125
648
3,786
7,039
0
92,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,697
Gold Earned
42,652
595
Minions Killed
450
0
Camps Cleared
0
1,842,426
Distance Traveled
1,647,666
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,342
439
53
3
0
338,083
3
L
Scylla
8,311
437
115
6
0
332,799
4
L
Tiamat
9,374
493
117
6
0
319,622
0
L
Ares
7,519
396
27
1
0
343,194
3
L
Charybdis
9,106
479
138
7
0
313,968
5
W
Ganesha
9,269
488
6
0
0
368,890
0
W
Sol
12,640
665
175
9
0
353,644
6
W
Charybdis
11,384
599
164
9
0
328,444
6
W
Osiris
11,476
604
99
5
0
385,540
1
W
Mercury
11,928
628
151
8
0
405,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role