Player Matchup

Poseidon
Poseidon
Apollo147
Poseidon
Level 123
God Stats
1W - 0L
1,532 SR
Queue Stats
63W - 61L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
DFMC
Sylvanus
Level 29
God Stats
3W - 0L
1,827 SR
Queue Stats
31W - 23L
1,549 Elo+
Party 1
Pele
Pele
Stormvaros
Pele
Level 40
God Stats
5W - 6L
1,207 SR
Queue Stats
66W - 59L
1,514 Elo+
Party 1
Ymir
Ymir
frilandsfluen
Ymir
Level 43
God Stats
48W - 57L
1,486 SR
Queue Stats
126W - 144L
1,434 Elo+
Solo
Skadi
Skadi
mestremax
Skadi
Level 87
God Stats
5W - 2L
1,636 SR
Queue Stats
58W - 60L
1,474 Elo+
Party 1
Team Averages
Level 64
1,538 SR
1,496 Elo+

VS

Team Averages
Level 84
1,551 SR
1,457 Elo+
Discordia
Discordia
Franknives
Discordia
Level 142
God Stats
1W - 2L
1,527 SR
Queue Stats
8W - 13L
1,319 Elo+
Party 2
Pele
Pele
TyrOdin
Pele
Level 40
God Stats
1W - 2L
1,512 SR
Queue Stats
87W - 80L
1,528 Elo+
Party 2
Ganesha
Ganesha
gamingwoopie
Ganesha
Level 41
God Stats
24W - 25L
1,500 SR
Queue Stats
684W - 725L
1,624 Elo+
Solo
Cupid
Cupid
villalbamonky
Cupid
Level 67
God Stats
0W - 2L
1,482 SR
Queue Stats
7W - 13L
1,257 Elo+
Party 2
Odin
Odin
woooo
Odin
Level 129
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 2L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Apollo147
Poseidon
10
4 / 2 / 2
6,442
586
6,408
5,428
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
DFMC
Sylvanus
9
2 / 0 / 4
6,303
573
2,689
5,283
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 3
6,854
623
3,646
5,807
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 1
6,845
622
4,540
5,199
2,673
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
mestremax
Skadi
10
2 / 0 / 4
6,010
546
5,473
4,686
1,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Franknives
Discordia
9
1 / 2 / 1
5,602
509
6,233
5,144
1,699
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
TyrOdin
Pele
9
1 / 2 / 1
5,774
525
2,708
7,768
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
gamingwoopie
Ganesha
8
0 / 4 / 2
4,965
451
2,882
11,305
6,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 0
5,707
519
493
5,019
1,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
woooo
Odin
10
1 / 1 / 1
5,557
505
2,246
5,960
4,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
3
3
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Apollo147
Poseidon
4
2
2
2.5
W
Sylvanus
DFMC
Sylvanus
2
0
4
4
L
Discordia
Franknives
Discordia
1
2
1
0.75
W
2
0
3
3.5
L
Pele
TyrOdin
Pele
1
2
1
0.75
W
2
1
1
2.5
L
Ganesha
gamingwoopie
Ganesha
0
4
2
0.25
W
Skadi
mestremax
Skadi
2
0
4
4
L
0
3
0
0
L
Odin
woooo
Odin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,756
Damage
14,562
26,403
Taken
35,196
10,348
Mitigated
16,407
8,792
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Apollo147
Poseidon
6,408
1,110
0
1,000
5,428
1,525
560
2,747
2,681
35,235
0
W
Sylvanus
DFMC
Sylvanus
2,689
1,483
1,082
1,354
5,283
3,130
310
1,817
3,466
12,824
0
L
Discordia
Franknives
Discordia
6,233
399
0
776
5,144
1,699
136
2,366
2,630
27,174
0
W
3,646
1,016
0
1,267
5,807
1,658
0
1,657
4,150
0
44,958
L
Pele
TyrOdin
Pele
2,708
628
0
2,693
7,768
2,589
0
2,770
4,960
0
30,898
W
4,540
1,562
0
1,981
5,199
2,673
138
1,655
3,544
36,964
1,686
L
Ganesha
gamingwoopie
Ganesha
2,882
128
0
375
11,305
6,414
0
4,850
6,249
12,908
0
W
Skadi
mestremax
Skadi
5,473
3,656
0
2,108
4,686
1,362
407
1,289
3,397
0
33,322
L
493
329
152
740
5,019
1,112
628
548
4,431
0
28,126
L
Odin
woooo
Odin
2,246
214
0
597
5,960
4,593
0
2,373
3,555
0
21,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
27,605
305
Minions Killed
253
0
Camps Cleared
0
1,115,279
Distance Traveled
1,061,570
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,442
586
62
6
0
207,741
0
W
Sylvanus
6,303
573
19
2
0
203,250
2
L
Discordia
5,602
509
51
5
0
196,201
2
W
Pele
6,854
623
87
8
0
259,474
2
L
Pele
5,774
525
62
6
0
234,906
3
W
Ymir
6,845
622
79
7
0
226,187
3
L
Ganesha
4,965
451
13
1
0
213,059
0
W
Skadi
6,010
546
58
5
0
218,627
0
L
Cupid
5,707
519
76
7
0
195,432
3
L
Odin
5,557
505
51
5
0
221,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role