Player Matchup

Athena
Athena
Cliquel
Athena
Level 89
God Stats
1W - 2L
1,165 SR
Queue Stats
58W - 44L
1,484 Elo+
Party 2
Bellona
Bellona
Freezitaa
Bellona
Level 26
God Stats
6W - 2L
1,798 SR
Queue Stats
111W - 119L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
GeneFloodgate
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Susano
Susano
QiWi23
Susano
Level 15
God Stats
1W - 5L
1,353 SR
Queue Stats
11W - 13L
1,291 Elo+
Party 3
Apollo
Apollo
ThunderMuz
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,237 Elo+
Party 3
Team Averages
Level 29
1,463 SR
1,380 Elo+

VS

Team Averages
Level 21
1,332 SR
1,393 Elo+
Danzaburou
Danzaburou
Akitoru
Danzaburou
Level 18
God Stats
20W - 13L
1,540 SR
Queue Stats
75W - 82L
1,415 Elo+
Solo
Artemis
Artemis
BBQSauce12
Artemis
Level 17
God Stats
10W - 5L
1,258 SR
Queue Stats
83W - 62L
1,428 Elo+
Party 1
Tiamat
Tiamat
Daraxyss
Tiamat
Level 24
God Stats
35W - 18L
1,220 SR
Queue Stats
111W - 107L
1,399 Elo+
Party 1
Osiris
Osiris
EyalWp
Osiris
Level 29
God Stats
10W - 8L
1,375 SR
Queue Stats
160W - 214L
1,289 Elo+
Solo
Odin
Odin
TPS_R3TRO
Odin
Level 16
God Stats
1W - 1L
1,264 SR
Queue Stats
3W - 10L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cliquel
Athena
11
2 / 5 / 2
7,946
441
5,065
21,364
15,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Freezitaa
Bellona
15
2 / 2 / 3
8,794
489
10,355
9,134
8,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
GeneFloodgate
Baron Samedi
12
0 / 3 / 3
7,624
424
2,794
7,195
3,917
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
QiWi23
Susano
11
4 / 5 / 2
7,818
434
6,126
12,220
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
ThunderMuz
Apollo
14
2 / 4 / 1
8,929
496
3,917
11,600
4,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akitoru
Danzaburou
16
3 / 1 / 7
9,744
541
6,594
7,666
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
BBQSauce12
Artemis
16
12 / 1 / 4
10,161
565
23,398
10,977
4,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Daraxyss
Tiamat
14
2 / 1 / 9
9,289
516
4,583
8,501
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
EyalWp
Osiris
15
2 / 5 / 0
8,910
495
5,031
14,105
9,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
12
0 / 2 / 3
7,757
431
696
10,670
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
19
19
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Akitoru
Danzaburou
3
1
7
6.5
W
Artemis
BBQSauce12
Artemis
12
1
4
14
L
Athena
Cliquel
Athena
2
5
2
0.6
W
Tiamat
Daraxyss
Tiamat
2
1
9
6.5
W
Osiris
EyalWp
Osiris
2
5
0
0.4
L
Bellona
Freezitaa
Bellona
2
2
3
1.75
L
Baron Samedi
GeneFloodgate
Baron Samedi
0
3
3
0.5
L
Susano
QiWi23
Susano
4
5
2
1
W
Odin
0
2
3
0.75
L
Apollo
ThunderMuz
Apollo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,257
Damage
40,302
61,513
Taken
51,919
35,919
Mitigated
32,501
11,695
Healing
18,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Akitoru
Danzaburou
6,594
2,259
0
1,468
7,666
3,066
454
4,211
3,455
0
44,058
W
Artemis
BBQSauce12
Artemis
23,398
14,220
0
5,094
10,977
4,411
437
2,202
8,775
0
72,744
L
Athena
Cliquel
Athena
5,065
2,064
0
3,002
21,364
15,624
707
2,015
19,349
30,037
0
W
Tiamat
Daraxyss
Tiamat
4,583
600
0
2,039
8,501
10,330
805
1,262
7,239
37,101
0
W
Osiris
EyalWp
Osiris
5,031
2,446
0
5,751
14,105
9,438
0
343
13,762
0
52,549
L
Bellona
Freezitaa
Bellona
10,355
2,793
0
2,601
9,134
8,237
1,193
211
8,923
42
49,015
L
Baron Samedi
GeneFloodgate
Baron Samedi
2,794
227
140
1,891
7,195
3,917
943
1,071
6,124
35,542
0
L
Susano
QiWi23
Susano
6,126
1,380
0
2,078
12,220
3,771
0
726
11,494
0
29,970
W
Odin
696
145
0
4,501
10,670
5,256
181
125
10,545
0
32,903
L
Apollo
ThunderMuz
Apollo
3,917
1,625
0
1,983
11,600
4,370
1,885
560
11,040
0
52,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,111
Gold Earned
45,861
366
Minions Killed
420
0
Camps Cleared
0
1,556,014
Distance Traveled
1,632,789
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,744
541
88
5
0
328,648
6
W
Artemis
10,161
565
102
6
0
358,563
5
L
Athena
7,946
441
49
3
0
316,783
3
W
Tiamat
9,289
516
51
3
0
330,431
1
W
Osiris
8,910
495
107
6
0
306,457
0
L
Bellona
8,794
489
98
5
0
334,415
2
L
Baron Samedi
7,624
424
62
3
0
239,029
0
L
Susano
7,818
434
49
3
0
316,317
1
W
Odin
7,757
431
72
4
0
308,690
3
L
Apollo
8,929
496
108
6
0
349,470
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role