Player Matchup

Chang'e
Chang'e
Gold IV
Deceived Sin
Chang'e
Gold IV
Level 127
God Stats
1W - 3L
1,557 SR
Queue Stats
47W - 44L
1,640 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,557 SR
1,640 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,728 SR
1,593 MMR
Gilgamesh
Gilgamesh
Gold I
BL4ZEOFGL0RY
Gilgamesh
Gold I
Level 123
God Stats
8W - 3L
1,728 SR
Queue Stats
23W - 19L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deceived Sin
Chang'e
14
1 / 3 / 0
8,955
746
7,520
12,467
8,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliBaron SamediAh Muzen CabChronosSkadi

VS

Bans
FreyaHadesSolHeimdallrZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BL4ZEOFGL0RY
Gilgamesh
15
3 / 1 / 0
9,290
774
10,522
14,420
11,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BL4ZEOFGL0RY
Gilgamesh
3
1
0
3
L
Chang'e
Deceived Sin
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,520
Damage
10,522
12,467
Taken
14,420
8,516
Mitigated
11,148
4,925
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BL4ZEOFGL0RY
Gilgamesh
10,522
3,914
0
6,378
14,420
11,148
1,092
8,047
6,373
0
55,082
L
Chang'e
Deceived Sin
Chang'e
7,520
498
0
4,925
12,467
8,516
892
396
12,071
44,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,955
Gold Earned
9,290
104
Minions Killed
83
4
Camps Cleared
6
221,840
Distance Traveled
255,209
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,290
774
83
7
6
255,209
3
L
Chang'e
8,955
746
104
9
4
221,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role