Player Matchup

Ymir
Ymir
 
Ymir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ItZHighNOoNZZZ
Bakasura
Level 4
God Stats
0W - 3L
1,303 SR
Queue Stats
11W - 22L
1,173 Elo+
Solo
Charybdis
Charybdis
Zitrec
Charybdis
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 222L
1,349 Elo+
Solo
Team Averages
Level 36
1,434 SR
1,341 Elo+

VS

Team Averages
Level 89
1,397 SR
1,420 Elo+
Tiamat
Tiamat
BIGMDB
Tiamat
Level 89
God Stats
1W - 2L
1,232 SR
Queue Stats
35W - 31L
1,398 Elo+
Solo
Khepri
Khepri
Red_dot_flame
Khepri
Level 84
God Stats
16W - 5L
1,658 SR
Queue Stats
25W - 18L
1,455 Elo+
Solo
Medusa
Medusa
SuddenlyCuddly
Medusa
Level 95
God Stats
10W - 26L
1,302 SR
Queue Stats
224W - 268L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 4 / 3
6,894
627
2,257
12,411
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
10
3 / 6 / 0
7,000
636
6,920
8,735
3,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
Zitrec
Charybdis
9
0 / 6 / 3
6,380
580
2,293
10,164
2,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BIGMDB
Tiamat
13
7 / 0 / 9
8,663
788
9,841
3,253
2,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 14
8,395
763
3,706
6,367
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 2 / 8
8,877
807
13,893
5,688
2,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
16
16
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
3
0.38
W
Tiamat
BIGMDB
Tiamat
7
0
9
11.5
L
Bakasura
3
6
0
0.5
W
1
1
14
8
W
8
2
8
6
L
Charybdis
Zitrec
Charybdis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,470
Damage
27,440
31,310
Taken
15,308
16,077
Mitigated
10,415
2,672
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,257
254
0
1,131
12,411
9,805
0
5,500
6,911
12,725
0
W
Tiamat
BIGMDB
Tiamat
9,841
971
0
1,232
3,253
2,228
217
669
2,556
24,117
0
L
Bakasura
6,920
4,341
0
437
8,735
3,386
0
4,565
4,170
0
11,126
W
3,706
333
0
2,054
6,367
5,454
38
903
4,724
12,945
0
W
13,893
7,189
0
246
5,688
2,733
713
964
4,517
0
39,466
L
Charybdis
Zitrec
Charybdis
2,293
1,049
0
1,104
10,164
2,886
0
4,026
6,138
0
18,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,274
Gold Earned
25,935
90
Minions Killed
121
3
Camps Cleared
5
478,289
Distance Traveled
595,241
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,894
627
24
2
1
147,546
2
W
Tiamat
8,663
788
39
4
2
210,740
1
L
Bakasura
7,000
636
27
2
2
168,381
0
W
Khepri
8,395
763
17
2
0
196,287
1
W
Medusa
8,877
807
65
6
3
188,214
3
L
Charybdis
6,380
580
39
4
0
162,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role