Player Matchup

Thor
Thor
DeaDlift9999lbs
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 63L
1,500 Elo+
Solo
Vamana
Vamana
Elmo694893
Vamana
Level 28
God Stats
171W - 161L
1,518 SR
Queue Stats
295W - 316L
1,300 Elo+
Solo
Charybdis
Charybdis
HeitorJ
Charybdis
Level 29
God Stats
1W - 2L
1,703 SR
Queue Stats
13W - 16L
1,137 Elo+
Solo
Nox
Nox
Kc_Murda_Man
Nox
Level 27
God Stats
10W - 8L
1,144 SR
Queue Stats
67W - 61L
1,337 Elo+
Solo
Ymir
Ymir
Pruiitt
Ymir
Level 5
God Stats
1W - 4L
1,211 SR
Queue Stats
1W - 4L
1,231 Elo+
Solo
Team Averages
Level 18
1,415 SR
1,301 Elo+

VS

Team Averages
Level 19
1,406 SR
1,247 Elo+
Anubis
Anubis
CL4MPGOD420
Anubis
Level 23
God Stats
3W - 1L
1,467 SR
Queue Stats
41W - 46L
1,272 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GlitchRabbit
Ah Muzen Cab
Level 16
God Stats
1W - 2L
1,308 SR
Queue Stats
3W - 3L
1,207 Elo+
Party 1
Yemoja
Yemoja
bellebottom
Yemoja
Level 8
God Stats
6W - 4L
1,671 SR
Queue Stats
95W - 112L
1,332 Elo+
Solo
Cernunnos
Cernunnos
djbubblez312
Cernunnos
Level 26
God Stats
5W - 4L
1,525 SR
Queue Stats
274W - 344L
1,293 Elo+
Solo
Olorun
Olorun
hunnie_dew
Olorun
Level 22
God Stats
1W - 2L
1,058 SR
Queue Stats
3W - 4L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 11
10,492
420
11,813
15,774
6,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Elmo694893
Vamana
18
10 / 0 / 14
11,648
466
17,276
21,809
14,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
HeitorJ
Charybdis
14
0 / 6 / 7
8,536
341
2,405
10,284
2,409
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
11 / 1 / 13
12,202
488
16,782
18,049
14,478
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ymir
Pruiitt
Ymir
16
9 / 3 / 19
11,155
446
13,798
23,987
15,821
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 7 / 2
12,096
484
27,125
19,965
16,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
GlitchRabbit
Ah Muzen Cab
13
3 / 7 / 1
11,408
456
6,502
17,489
8,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
13
0 / 9 / 4
10,406
416
4,296
17,490
17,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
djbubblez312
Cernunnos
17
2 / 6 / 3
11,970
479
12,320
19,717
8,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
hunnie_dew
Olorun
14
2 / 10 / 6
11,187
447
14,082
16,227
6,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
35
Kills
13
14
Deaths
39
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
7
2
1
L
5
4
11
2.63
L
Vamana
Elmo694893
Vamana
10
0
14
17
W
Ah Muzen Cab
GlitchRabbit
Ah Muzen Cab
3
7
1
0.5
L
Charybdis
HeitorJ
Charybdis
0
6
7
0.58
L
11
1
13
17.5
L
Ymir
Pruiitt
Ymir
9
3
19
6.17
W
Yemoja
0
9
4
0.22
W
Cernunnos
djbubblez312
Cernunnos
2
6
3
0.58
W
Olorun
hunnie_dew
Olorun
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,074
Damage
64,325
89,903
Taken
90,888
54,541
Mitigated
56,987
14,894
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
27,125
3,357
629
7,973
19,965
16,053
823
9,588
10,357
81,897
0
L
11,813
2,053
0
518
15,774
6,871
0
3,425
12,206
0
55,820
L
Vamana
Elmo694893
Vamana
17,276
9,618
0
7,422
21,809
14,962
1,200
11,762
9,759
0
68,500
W
Ah Muzen Cab
GlitchRabbit
Ah Muzen Cab
6,502
2,033
0
1,037
17,489
8,372
3,811
5,362
12,097
0
23,888
L
Charybdis
HeitorJ
Charybdis
2,405
734
0
387
10,284
2,409
1,180
5,999
4,007
0
18,728
L
16,782
3,525
1,006
1,454
18,049
14,478
68
5,904
11,796
66,107
0
L
Ymir
Pruiitt
Ymir
13,798
3,777
0
4,107
23,987
15,821
523
15,178
8,174
29,056
0
W
Yemoja
4,296
2,238
635
127
17,490
17,685
1,197
6,730
10,720
16,903
0
W
Cernunnos
djbubblez312
Cernunnos
12,320
4,073
0
5,305
19,717
8,119
3,443
3,364
16,311
0
80,593
W
Olorun
hunnie_dew
Olorun
14,082
8,496
462
2,602
16,227
6,758
6,959
5,368
10,823
55,111
4,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,033
Gold Earned
57,067
339
Minions Killed
370
0
Camps Cleared
0
2,030,781
Distance Traveled
2,006,021
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,096
484
104
4
0
369,084
1
L
Thor
10,492
420
78
3
0
478,040
0
L
Vamana
11,648
466
87
3
0
492,297
4
W
Ah Muzen Cab
11,408
456
49
2
0
454,084
0
L
Charybdis
8,536
341
46
2
0
263,720
0
L
Nox
12,202
488
93
4
0
375,808
2
L
Ymir
11,155
446
35
1
0
420,916
5
W
Yemoja
10,406
416
27
1
0
362,591
0
W
Cernunnos
11,970
479
104
4
0
436,635
5
W
Olorun
11,187
447
86
3
0
383,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role