Player Matchup

Charybdis
Charybdis
Elodryn
Charybdis
Level 22
God Stats
19W - 24L
1,449 SR
Queue Stats
221W - 202L
1,488 Elo+
Solo
Ra
Ra
Franink7
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,515 Elo+
Party 2
Hel
Hel
Michelli
Hel
Level 13
God Stats
2W - 4L
1,458 SR
Queue Stats
11W - 14L
1,476 Elo+
Party 1
Nox
Nox
MØNST3Rx
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,529 Elo+
Party 2
Thor
Thor
Topkek132
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,764 Elo+
Party 1
Team Averages
Level 19
1,481 SR
1,554 Elo+

VS

Team Averages
Level 21
1,531 SR
1,499 Elo+
Kukulkan
Kukulkan
DrZoidberg35
Kukulkan
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 75L
1,517 Elo+
Solo
Tiamat
Tiamat
Joshsuo
Tiamat
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,358 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Minex_senpi
Ah Muzen Cab
Level 17
God Stats
5W - 4L
1,755 SR
Queue Stats
63W - 34L
1,685 Elo+
Solo
Jormungandr
Jormungandr
Wachevery
Jormungandr
Level 26
God Stats
3W - 3L
1,414 SR
Queue Stats
57W - 68L
1,471 Elo+
Solo
King Arthur
King Arthur
bailandoo
King Arthur
Level 27
God Stats
5W - 5L
1,489 SR
Queue Stats
49W - 46L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elodryn
Charybdis
20
4 / 2 / 10
13,830
988
18,151
22,527
9,264
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 5 / 9
15,424
1,102
24,251
17,007
7,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 5 / 15
13,994
1,000
15,187
27,683
20,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 8 / 12
12,937
924
9,209
23,587
9,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
20
5 / 16 / 10
13,050
932
18,687
33,001
13,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrZoidberg35
Kukulkan
20
10 / 3 / 21
15,635
1,117
34,716
12,132
4,651
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Joshsuo
Tiamat
20
3 / 6 / 19
13,123
937
16,346
16,422
11,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Minex_senpi
Ah Muzen Cab
20
13 / 3 / 11
15,677
1,120
34,729
18,788
5,608
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Wachevery
Jormungandr
20
1 / 4 / 28
13,949
996
12,261
18,881
28,277
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
bailandoo
King Arthur
20
9 / 7 / 9
14,140
1,010
20,654
25,111
30,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
124
23
Kills
36
36
Deaths
23
56
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DrZoidberg35
Kukulkan
10
3
21
6.83
L
Charybdis
Elodryn
Charybdis
4
2
10
4.5
L
8
5
9
2.5
W
Tiamat
Joshsuo
Tiamat
3
6
19
2.08
L
4
5
15
2.3
W
Ah Muzen Cab
Minex_senpi
Ah Muzen Cab
13
3
11
6.17
L
2
8
12
1
L
Thor
5
16
10
0.63
W
Jormungandr
Wachevery
Jormungandr
1
4
28
3.75
W
King Arthur
bailandoo
King Arthur
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,485
Damage
118,706
123,805
Taken
91,334
60,022
Mitigated
80,461
20,066
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DrZoidberg35
Kukulkan
34,716
2,619
0
1,468
12,132
4,651
0
6,135
5,997
53,823
0
L
Charybdis
Elodryn
Charybdis
18,151
16,243
0
234
22,527
9,264
0
10,972
11,555
0
44,643
L
24,251
1,586
4,126
4,557
17,007
7,415
0
9,228
7,779
67,070
0
W
Tiamat
Joshsuo
Tiamat
16,346
801
114
2,352
16,422
11,721
0
8,184
8,238
41,335
0
L
15,187
1,219
5,009
5,472
27,683
20,765
0
14,456
13,227
39,134
0
W
Ah Muzen Cab
Minex_senpi
Ah Muzen Cab
34,729
24,743
0
9,014
18,788
5,608
0
12,630
6,158
0
77,447
L
9,209
1,556
0
581
23,587
9,323
0
13,282
10,305
26,368
0
L
Thor
18,687
4,150
0
87
33,001
13,255
0
19,381
13,620
0
27,575
W
Jormungandr
Wachevery
Jormungandr
12,261
1,897
0
0
18,881
28,277
0
9,735
9,146
35,944
0
W
King Arthur
bailandoo
King Arthur
20,654
1,931
0
0
25,111
30,204
0
11,963
13,148
7,486
28,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,235
Gold Earned
72,524
286
Minions Killed
268
6
Camps Cleared
13
1,305,588
Distance Traveled
1,312,085
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,635
1,117
46
3
5
252,092
0
L
Charybdis
13,830
988
60
4
4
262,560
3
L
Ra
15,424
1,102
108
8
1
290,546
0
W
Tiamat
13,123
937
68
5
0
236,875
0
L
Hel
13,994
1,000
56
4
0
260,066
0
W
Ah Muzen Cab
15,677
1,120
85
6
7
292,703
0
L
Nox
12,937
924
43
3
0
257,345
0
L
Thor
13,050
932
19
1
1
235,071
0
W
Jormungandr
13,949
996
43
3
0
275,275
0
W
King Arthur
14,140
1,010
26
2
1
255,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role