Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DemurerCobra744
Artemis
Level 5
God Stats
1W - 4L
1,307 SR
Queue Stats
76W - 96L
1,312 Elo+
Solo
Hercules
Hercules
L3v1athany
Hercules
Level 25
God Stats
4W - 3L
1,327 SR
Queue Stats
53W - 47L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
hermitkrabkilla
Baron Samedi
Level 20
God Stats
8W - 8L
1,466 SR
Queue Stats
58W - 74L
1,367 Elo+
Solo
Cerberus
Cerberus
lion13542
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,199 Elo+
Solo
Team Averages
Level 20
1,420 SR
1,357 Elo+

VS

Team Averages
Level 22
1,537 SR
1,408 Elo+
Eset
Eset
BLACKPINK11
Eset
Level 21
God Stats
7W - 4L
1,593 SR
Queue Stats
84W - 85L
1,418 Elo+
Party 1
Apollo
Apollo
Gennivenn
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,347 Elo+
Party 1
Achilles
Achilles
Killua-Silva
Achilles
Level 29
God Stats
9W - 9L
1,491 SR
Queue Stats
22W - 26L
1,437 Elo+
Solo
Ra
Ra
Scythe300
Ra
Level 26
God Stats
19W - 14L
1,549 SR
Queue Stats
163W - 177L
1,418 Elo+
Solo
Odin
Odin
Toaster177
Odin
Level 28
God Stats
16W - 12L
1,554 SR
Queue Stats
168W - 188L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 8 / 8
12,151
1,013
12,125
21,806
8,753
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 15 / 10
11,003
917
9,015
24,605
9,266
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
L3v1athany
Hercules
18
4 / 5 / 10
11,747
979
11,738
27,909
29,396
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
hermitkrabkilla
Baron Samedi
18
5 / 10 / 9
11,885
990
17,570
25,360
10,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
lion13542
Cerberus
18
2 / 3 / 11
11,484
957
6,974
17,977
22,623
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 16
12,181
1,015
25,595
10,794
5,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Gennivenn
Apollo
18
6 / 7 / 16
12,052
1,004
15,719
14,632
6,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Killua-Silva
Achilles
20
16 / 2 / 17
15,085
1,257
34,933
17,730
9,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 0 / 22
12,612
1,051
18,421
13,711
6,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 5 / 19
12,320
1,027
13,206
14,844
14,580
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
131
17
Kills
41
41
Deaths
17
48
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
8
8
1.13
W
10
3
16
6
L
1
15
10
0.4
W
Apollo
Gennivenn
Apollo
6
7
16
2
W
Achilles
Killua-Silva
Achilles
16
2
17
12.25
L
Hercules
L3v1athany
Hercules
4
5
10
1.8
W
4
0
22
15
W
5
5
19
2.9
L
Baron Samedi
hermitkrabkilla
Baron Samedi
5
10
9
0.95
L
Cerberus
lion13542
Cerberus
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,422
Damage
107,874
117,657
Taken
71,711
80,190
Mitigated
42,602
15,758
Healing
16,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,125
3,781
0
934
21,806
8,753
0
8,440
13,366
0
22,441
W
25,595
4,147
1,261
1,409
10,794
5,040
0
2,710
8,084
29,599
0
L
9,015
4,038
0
474
24,605
9,266
0
8,507
16,098
0
34,210
W
Apollo
Gennivenn
Apollo
15,719
8,267
0
914
14,632
6,794
0
6,204
8,006
0
24,927
W
Achilles
Killua-Silva
Achilles
34,933
17,204
0
4,637
17,730
9,657
0
7,285
10,445
0
62,043
L
Hercules
L3v1athany
Hercules
11,738
1,929
0
2,355
27,909
29,396
0
10,237
17,672
0
17,895
W
18,421
922
4,505
4,038
13,711
6,531
0
4,772
8,939
45,094
0
W
13,206
2,902
0
0
14,844
14,580
0
3,573
10,609
0
20,311
L
Baron Samedi
hermitkrabkilla
Baron Samedi
17,570
3,052
4,168
4,732
25,360
10,152
0
9,872
15,488
28,657
0
L
Cerberus
lion13542
Cerberus
6,974
222
0
3,095
17,977
22,623
0
6,960
11,017
22,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,270
Gold Earned
64,250
143
Minions Killed
184
0
Camps Cleared
3
1,004,895
Distance Traveled
1,068,962
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,151
1,013
18
2
0
221,178
1
W
Eset
12,181
1,015
8
1
0
209,508
0
L
Artemis
11,003
917
47
4
0
142,828
0
W
Apollo
12,052
1,004
16
1
1
175,190
0
W
Achilles
15,085
1,257
65
5
1
238,522
0
L
Hercules
11,747
979
10
1
0
238,379
1
W
Ra
12,612
1,051
81
7
0
230,316
0
W
Odin
12,320
1,027
14
1
1
215,426
2
L
Baron Samedi
11,885
990
24
2
0
192,939
0
L
Cerberus
11,484
957
44
4
0
209,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role