Player Matchup

Horus
Horus
ALZZBAR
Horus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 67L
1,685 Elo+
Solo
Susano
Susano
Badelinee
Susano
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 89L
1,623 Elo+
Solo
Ra
Ra
Hobomanchi
Ra
Level 24
God Stats
1W - 1L
1,716 SR
Queue Stats
44W - 28L
1,586 Elo+
Solo
Charybdis
Charybdis
SloppyMerl
Charybdis
Level 9
God Stats
0W - 4L
1,201 SR
Queue Stats
36W - 46L
1,472 Elo+
Solo
Cerberus
Cerberus
VaykorMarelok
Cerberus
Level 29
God Stats
10W - 14L
1,452 SR
Queue Stats
206W - 197L
1,516 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,576 Elo+

VS

Team Averages
Level 29
1,639 SR
1,583 Elo+
Apollo
Apollo
Ichifro
Apollo
Level 97
God Stats
16W - 19L
1,663 SR
Queue Stats
394W - 371L
1,651 Elo+
Party 1
Chaac
Chaac
ShockTrouble
Chaac
Level 5
God Stats
7W - 3L
1,500 SR
Queue Stats
63W - 71L
1,698 Elo+
Party 1
Hera
Hera
TheBestNameNA
Hera
Level 11
God Stats
12W - 5L
1,658 SR
Queue Stats
16W - 10L
1,566 Elo+
Party 2
Da Ji
Da Ji
luisespinosa18
Da Ji
Level 27
God Stats
4W - 0L
1,868 SR
Queue Stats
127W - 106L
1,557 Elo+
Solo
Sobek
Sobek
reallycooldude69
Sobek
Level 6
God Stats
7W - 3L
1,508 SR
Queue Stats
11W - 9L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ALZZBAR
Horus
17
1 / 7 / 6
10,369
864
9,334
22,447
24,664
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Badelinee
Susano
18
2 / 10 / 5
11,474
956
13,688
18,665
8,167
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 12 / 2
12,570
1,048
15,980
26,649
14,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
SloppyMerl
Charybdis
17
0 / 8 / 6
10,375
865
9,474
22,073
10,612
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
VaykorMarelok
Cerberus
17
0 / 5 / 6
10,640
887
7,403
31,671
38,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ichifro
Apollo
20
22 / 1 / 13
15,550
1,296
41,174
10,506
4,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 1 / 28
12,400
1,033
13,003
15,335
20,026
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 24
13,492
1,124
34,586
9,018
4,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 2 / 24
12,881
1,073
15,178
9,603
4,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 2 / 23
11,570
964
12,175
17,687
25,660
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
154
9
Kills
42
42
Deaths
9
25
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Horus
ALZZBAR
Horus
1
7
6
0.57
L
Susano
Badelinee
Susano
2
10
5
0.45
L
6
12
2
0.58
W
Apollo
Ichifro
Apollo
22
1
13
28.5
W
2
1
28
16
L
Charybdis
SloppyMerl
Charybdis
0
8
6
0.38
W
7
3
24
6.33
L
Cerberus
VaykorMarelok
Cerberus
0
5
6
0.6
W
8
2
24
10
W
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,879
Damage
116,116
121,505
Taken
62,149
96,953
Mitigated
59,709
16,592
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ALZZBAR
Horus
9,334
5,163
4,035
4,416
22,447
24,664
0
7,239
15,208
0
18,283
L
Susano
Badelinee
Susano
13,688
1,356
0
93
18,665
8,167
0
6,663
12,002
0
35,059
L
15,980
1,748
1,682
4,941
26,649
14,730
0
9,571
17,078
53,066
0
W
Apollo
Ichifro
Apollo
41,174
29,557
0
2,937
10,506
4,621
0
4,803
5,703
0
77,448
W
13,003
1,463
0
3,403
15,335
20,026
0
5,501
9,834
0
28,996
L
Charybdis
SloppyMerl
Charybdis
9,474
5,243
0
0
22,073
10,612
0
9,284
12,789
0
29,398
W
34,586
10,398
0
0
9,018
4,538
0
3,997
5,021
58,718
0
L
Cerberus
VaykorMarelok
Cerberus
7,403
89
0
1,425
31,671
38,780
0
14,004
17,667
24,976
0
W
15,178
4,219
0
334
9,603
4,864
0
3,992
5,611
0
28,621
W
12,175
658
0
1,591
17,687
25,660
0
5,090
12,597
17,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,428
Gold Earned
65,893
211
Minions Killed
231
4
Camps Cleared
10
1,172,524
Distance Traveled
1,171,417
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,369
864
12
1
0
240,490
0
L
Susano
11,474
956
55
5
0
252,141
0
L
Ra
12,570
1,048
86
7
2
213,069
0
W
Apollo
15,550
1,296
87
7
4
222,962
0
W
Chaac
12,400
1,033
34
3
0
241,668
0
L
Charybdis
10,375
865
36
3
0
217,463
0
W
Hera
13,492
1,124
75
6
2
225,121
0
L
Cerberus
10,640
887
22
2
2
249,361
0
W
Da Ji
12,881
1,073
27
2
4
243,942
0
W
Sobek
11,570
964
8
1
0
237,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role