Player Matchup

Fenrir
Fenrir
Coffaay
Fenrir
Level 13
God Stats
0W - 2L
1,457 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
MayhemMan33
Ymir
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
SupremeTakun
Medusa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,480 Elo+
Party 2
Team Averages
Level 33
1,413 SR
1,493 Elo+

VS

Team Averages
Level 96
1,613 SR
1,400 Elo+
Nemesis
Nemesis
H8JewishPeople
Nemesis
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 273L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
UchihaFC5
Baron Samedi
Level 66
God Stats
7W - 4L
1,838 SR
Queue Stats
34W - 56L
1,382 Elo+
Party 1
Ganesha
Ganesha
leoleidi
Ganesha
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 115L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Coffaay
Fenrir
8
0 / 5 / 0
5,677
568
4,071
7,971
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 6 / 0
5,597
560
1,959
10,549
5,121
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
9
0 / 1 / 0
6,036
604
4,557
6,617
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 7
7,795
780
3,183
6,818
2,750
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
UchihaFC5
Baron Samedi
12
8 / 0 / 4
8,145
815
9,798
3,826
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
leoleidi
Ganesha
12
0 / 0 / 12
8,225
823
5,779
7,668
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Coffaay
Fenrir
0
5
0
0
W
4
0
7
7.5
L
0
6
0
0
L
Medusa
0
1
0
0
W
Baron Samedi
UchihaFC5
Baron Samedi
8
0
4
10
W
Ganesha
leoleidi
Ganesha
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,587
Damage
18,760
25,137
Taken
18,312
9,476
Mitigated
13,509
2,515
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Coffaay
Fenrir
4,071
956
0
621
7,971
2,527
0
4,662
3,110
0
8,744
W
3,183
1,062
202
2,493
6,818
2,750
1,268
382
6,436
0
17,386
L
1,959
460
0
170
10,549
5,121
0
6,559
3,665
8,126
0
L
Medusa
4,557
2,023
0
1,724
6,617
1,828
0
4,122
2,345
0
23,944
W
Baron Samedi
UchihaFC5
Baron Samedi
9,798
1,295
1,445
2,151
3,826
1,902
635
493
3,333
30,306
0
W
Ganesha
leoleidi
Ganesha
5,779
491
0
3,503
7,668
8,857
104
1,514
6,154
22,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,310
Gold Earned
24,165
60
Minions Killed
114
2
Camps Cleared
8
426,386
Distance Traveled
567,695
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,677
568
10
1
1
141,765
2
W
Nemesis
7,795
780
46
5
6
196,779
1
L
Ymir
5,597
560
15
2
0
114,746
2
L
Medusa
6,036
604
35
4
1
169,875
2
W
Baron Samedi
8,145
815
57
6
1
173,225
0
W
Ganesha
8,225
823
11
1
1
197,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role