Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Arkaih
Ymir
Level 45
God Stats
4W - 6L
1,380 SR
Queue Stats
90W - 78L
1,559 Elo+
Solo
Erlang Shen
Erlang Shen
Jodipe
Erlang Shen
Level 146
God Stats
6W - 2L
1,938 SR
Queue Stats
206W - 111L
1,772 Elo+
Party 1
Ra
Ra
Negroider
Ra
Level 26
God Stats
3W - 7L
1,505 SR
Queue Stats
123W - 94L
1,550 Elo+
Party 3
Team Averages
Level 57
1,565 SR
1,576 Elo+

VS

Team Averages
Level 109
1,594 SR
1,619 Elo+
Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Arvenz
Charybdis
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 9L
1,773 Elo+
Party 2
Loki
Loki
Drakanox
Loki
Level 154
God Stats
21W - 8L
1,557 SR
Queue Stats
143W - 61L
1,668 Elo+
Party 2
Xing Tian
Xing Tian
aerandi1798
Xing Tian
Level 146
God Stats
18W - 6L
1,850 SR
Queue Stats
155W - 93L
1,681 Elo+
Party 2
Persephone
Persephone
luizpspsps
Persephone
Level 46
God Stats
23W - 23L
1,562 SR
Queue Stats
152W - 147L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 0 / 0
6,447
645
3,819
7,346
2,657
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
10
5 / 1 / 1
6,200
620
4,704
3,163
1,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Arkaih
Ymir
9
0 / 1 / 6
5,449
545
2,451
5,256
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Jodipe
Erlang Shen
9
3 / 0 / 0
5,727
573
2,111
5,916
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 1 / 1
6,486
649
3,263
4,690
1,991
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 1 / 0
5,435
544
4,770
5,828
4,518
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Arvenz
Charybdis
7
0 / 3 / 2
4,410
441
2,045
4,085
894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Loki
10
3 / 4 / 0
5,770
577
3,886
6,783
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
aerandi1798
Xing Tian
7
0 / 3 / 2
4,633
463
2,323
7,833
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
luizpspsps
Persephone
9
0 / 3 / 1
5,191
519
926
4,201
1,021
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
14
Kills
3
3
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
0
2
W
Neith
 
Neith
5
1
1
5.5
L
Osiris
 
Osiris
0
1
0
0
W
Ymir
Arkaih
Ymir
0
1
6
3
L
Charybdis
Arvenz
Charybdis
0
3
2
0.33
L
Loki
3
4
0
0.75
W
Erlang Shen
Jodipe
Erlang Shen
3
0
0
3
W
4
1
1
4.5
L
Xing Tian
aerandi1798
Xing Tian
0
3
2
0.33
L
Persephone
luizpspsps
Persephone
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,348
Damage
13,950
26,371
Taken
28,730
11,904
Mitigated
11,897
13,138
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,819
2,788
0
5,025
7,346
2,657
0
339
6,498
0
30,720
W
Neith
 
Neith
4,704
2,357
0
1,869
3,163
1,159
598
391
2,772
0
40,054
L
Osiris
 
Osiris
4,770
1,287
0
1,515
5,828
4,518
0
0
5,364
1,867
28,978
W
Ymir
Arkaih
Ymir
2,451
376
0
1,432
5,256
2,841
0
1,439
3,618
9,728
0
L
Charybdis
Arvenz
Charybdis
2,045
1,491
0
1,002
4,085
894
0
387
3,698
0
17,289
L
Loki
3,886
1,241
0
1,040
6,783
2,308
0
1,034
5,628
0
33,310
W
Erlang Shen
Jodipe
Erlang Shen
2,111
1,167
0
2,448
5,916
3,256
0
142
5,774
0
38,783
W
3,263
314
326
2,038
4,690
1,991
0
1,128
3,562
36,527
0
L
Xing Tian
aerandi1798
Xing Tian
2,323
201
0
1,484
7,833
3,156
0
2,273
5,560
9,937
0
L
Persephone
luizpspsps
Persephone
926
167
0
399
4,201
1,021
0
2,017
2,181
27,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,309
Gold Earned
25,439
333
Minions Killed
251
0
Camps Cleared
0
1,034,925
Distance Traveled
962,119
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,447
645
89
9
0
234,301
2
W
Neith
6,200
620
93
9
0
172,804
1
L
Osiris
5,435
544
75
8
0
210,907
5
W
Ymir
5,449
545
15
2
0
202,674
4
L
Charybdis
4,410
441
36
4
0
177,430
0
L
Loki
5,770
577
68
7
0
213,132
2
W
Erlang Shen
5,727
573
63
6
0
217,563
3
W
Ra
6,486
649
73
7
0
207,583
1
L
Xing Tian
4,633
463
15
2
0
183,333
2
L
Persephone
5,191
519
57
6
0
177,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role