Player Matchup

Kuzenbo
Kuzenbo
LockTheStratosOn
Kuzenbo
Level 24
God Stats
2W - 2L
1,271 SR
Queue Stats
156W - 131L
1,550 Elo+
Party 2
Da Ji
Da Ji
LockonStratosBG
Da Ji
Level 16
God Stats
38W - 26L
1,593 SR
Queue Stats
107W - 79L
1,540 Elo+
Party 2
Merlin
Merlin
Niksomus
Merlin
Level 63
God Stats
5W - 2L
1,700 SR
Queue Stats
13W - 18L
1,393 Elo+
Party 2
Neith
Neith
SaroxRS
Neith
Level 26
God Stats
35W - 27L
1,757 SR
Queue Stats
132W - 115L
1,640 Elo+
Solo
Ne Zha
Ne Zha
Sterberus
Ne Zha
Level 25
God Stats
38W - 32L
1,563 SR
Queue Stats
180W - 133L
1,609 Elo+
Solo
Team Averages
Level 31
1,577 SR
1,547 Elo+

VS

Team Averages
Level 18
1,547 SR
1,645 Elo+
Fafnir
Fafnir
Damjandonchev
Fafnir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
Jurjin
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,609 Elo+
Solo
Sol
Sol
Langedraak
Sol
Level 27
God Stats
13W - 5L
1,822 SR
Queue Stats
206W - 186L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
OCT0BER
Baron Samedi
Level 7
God Stats
39W - 24L
1,414 SR
Queue Stats
93W - 78L
1,591 Elo+
Solo
Freya
Freya
Quaggantheblue
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,977 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 21
11,050
1,005
9,888
9,824
17,619
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 1 / 15
11,470
1,043
14,190
9,058
3,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
Niksomus
Merlin
18
4 / 0 / 14
10,607
964
16,609
6,488
2,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
SaroxRS
Neith
18
5 / 3 / 13
11,375
1,034
16,214
13,037
4,247
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
Sterberus
Ne Zha
19
12 / 2 / 14
13,196
1,200
15,460
14,500
5,297
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

308

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 6
10,107
919
9,070
21,161
30,416
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Jurjin
Guan Yu
15
2 / 6 / 2
9,656
878
6,647
17,887
20,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 5 / 1
8,610
783
3,626
7,221
2,243
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
OCT0BER
Baron Samedi
16
1 / 7 / 2
9,875
898
17,054
14,993
6,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 9 / 3
10,790
981
11,800
17,598
5,982
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
20
34
Kills
6
6
Deaths
34
77
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
L
Guan Yu
Jurjin
Guan Yu
2
6
2
0.5
L
0
5
1
0.1
W
5
0
21
15.5
W
8
1
15
15.5
W
Merlin
Niksomus
Merlin
4
0
14
11
L
Baron Samedi
OCT0BER
Baron Samedi
1
7
2
0.29
L
3
9
3
0.5
W
Neith
SaroxRS
Neith
5
3
13
3.83
W
Ne Zha
Sterberus
Ne Zha
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,361
Damage
48,197
52,907
Taken
78,860
32,770
Mitigated
65,606
8,027
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,070
3,389
0
2,768
21,161
30,416
0
8,469
12,692
19,288
0
L
Guan Yu
Jurjin
Guan Yu
6,647
991
1,055
2,575
17,887
20,554
0
4,491
13,396
0
11,107
L
3,626
1,009
0
732
7,221
2,243
0
3,402
3,819
15,602
0
W
9,888
2,988
0
0
9,824
17,619
0
8,597
1,227
14,351
0
W
14,190
3,458
0
79
9,058
3,355
0
6,687
2,371
0
15,959
W
Merlin
Niksomus
Merlin
16,609
586
154
1,538
6,488
2,252
0
4,531
1,957
28,298
0
L
Baron Samedi
OCT0BER
Baron Samedi
17,054
1,554
2,219
1,419
14,993
6,411
0
4,513
10,480
45,562
0
L
11,800
4,437
0
2,097
17,598
5,982
0
5,622
11,976
25,410
0
W
Neith
SaroxRS
Neith
16,214
11,575
0
2,831
13,037
4,247
0
10,063
2,974
0
42,812
W
Ne Zha
Sterberus
Ne Zha
15,460
6,082
0
3,425
14,500
5,297
0
11,672
2,828
0
45,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,698
Gold Earned
49,038
169
Minions Killed
152
11
Camps Cleared
3
1,013,663
Distance Traveled
839,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,107
919
11
1
1
175,676
0
L
Guan Yu
9,656
878
13
1
0
212,479
0
L
Sol
8,610
783
25
2
2
72,307
0
W
Kuzenbo
11,050
1,005
4
0
0
224,934
0
W
Da Ji
11,470
1,043
2
0
1
223,320
0
W
Merlin
10,607
964
41
4
0
204,801
0
L
Baron Samedi
9,875
898
77
7
0
180,987
0
L
Freya
10,790
981
26
2
0
198,220
0
W
Neith
11,375
1,034
74
7
3
169,175
0
W
Ne Zha
13,196
1,200
48
4
7
191,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role