Player Matchup

Tiamat
Tiamat
Bubblesnatch69
Tiamat
Level 128
God Stats
2W - 2L
1,532 SR
Queue Stats
110W - 87L
1,512 Elo+
Party 1
Artemis
Artemis
NoCheesePlease5
Artemis
Level 12
God Stats
1W - 1L
1,299 SR
Queue Stats
24W - 21L
1,352 Elo+
Party 1
Fenrir
Fenrir
groovybaby420
Fenrir
Level 14
God Stats
3W - 0L
1,727 SR
Queue Stats
51W - 34L
1,375 Elo+
Party 1
Izanami
Izanami
pilot_da_gamer
Izanami
Level 25
God Stats
11W - 6L
1,808 SR
Queue Stats
81W - 73L
1,481 Elo+
Solo
Susano
Susano
warisbeautiful
Susano
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 28L
1,475 Elo+
Solo
Team Averages
Level 41
1,573 SR
1,439 Elo+

VS

Team Averages
Level 15
1,527 SR
1,476 Elo+
Cerberus
Cerberus
Carlosfab32
Cerberus
Level 5
God Stats
1W - 1L
1,787 SR
Queue Stats
12W - 19L
1,441 Elo+
Solo
Guan Yu
Guan Yu
Eaicho97
Guan Yu
Level 21
God Stats
27W - 22L
1,599 SR
Queue Stats
55W - 58L
1,433 Elo+
Solo
Yemoja
Yemoja
JusOscar_
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Teddy-Pooh-Bear
Ah Puch
Level 26
God Stats
2W - 3L
1,247 SR
Queue Stats
93W - 94L
1,422 Elo+
Solo
Chaac
Chaac
zIWolverine
Chaac
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 20L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 17
11,310
1,131
17,150
5,363
4,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 1 / 14
10,802
1,080
10,606
7,257
3,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 1 / 9
10,273
1,027
9,720
9,085
4,043
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 2 / 12
11,883
1,188
15,972
8,189
2,966
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 1 / 10
10,589
1,059
10,702
6,695
2,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

297

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Carlosfab32
Cerberus
14
0 / 1 / 1
8,204
820
446
1,881
1,313
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Eaicho97
Guan Yu
15
3 / 4 / 0
9,937
994
4,087
15,663
9,457
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
JusOscar_
Yemoja
16
0 / 8 / 3
9,881
988
3,047
15,330
15,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 7 / 1
9,629
963
9,136
14,801
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 2
9,664
966
13,118
20,595
20,397
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
25
Kills
5
5
Deaths
25
62
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
17
12.5
L
Cerberus
Carlosfab32
Cerberus
0
1
1
0.5
L
Guan Yu
Eaicho97
Guan Yu
3
4
0
0.75
L
Yemoja
JusOscar_
Yemoja
0
8
3
0.19
W
3
1
14
10
L
1
7
1
0.21
W
4
1
9
8.5
W
8
2
12
7
W
6
1
10
11
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,150
Damage
29,834
36,589
Taken
68,270
17,264
Mitigated
51,593
6,882
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,150
1,846
32
2,707
5,363
4,759
0
1,741
3,515
41,367
0
L
Cerberus
Carlosfab32
Cerberus
446
39
0
51
1,881
1,313
0
530
1,351
918
0
L
Guan Yu
Eaicho97
Guan Yu
4,087
0
184
558
15,663
9,457
0
4,456
11,207
0
17,155
L
Yemoja
JusOscar_
Yemoja
3,047
1,070
1,001
55
15,330
15,244
0
3,015
12,315
14,695
0
W
10,606
5,594
0
958
7,257
3,075
0
1,341
5,826
0
25,507
L
9,136
569
0
310
14,801
5,182
0
3,847
10,954
24,208
0
W
9,720
3,217
0
633
9,085
4,043
0
2,664
6,247
0
19,832
W
15,972
11,661
0
0
8,189
2,966
0
2,668
5,299
0
36,320
W
10,702
3,403
209
2,343
6,695
2,421
0
3,430
3,073
0
22,111
L
13,118
1,698
0
3,651
20,595
20,397
0
5,302
15,293
0
37,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,857
Gold Earned
47,315
217
Minions Killed
155
11
Camps Cleared
2
1,028,864
Distance Traveled
742,876
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,310
1,131
63
6
4
217,908
0
L
Cerberus
8,204
820
0
0
0
29,377
0
L
Guan Yu
9,937
994
31
3
1
160,710
0
L
Yemoja
9,881
988
33
3
0
162,185
1
W
Artemis
10,802
1,080
38
4
2
192,433
0
L
Ah Puch
9,629
963
39
4
1
172,093
0
W
Fenrir
10,273
1,027
25
3
0
251,225
0
W
Izanami
11,883
1,188
57
6
2
184,417
0
W
Susano
10,589
1,059
34
3
3
182,881
0
L
Chaac
9,664
966
52
5
0
218,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role