Player Matchup

Pele
Pele
AriesMarzzz88
Pele
Level 15
God Stats
8W - 11L
1,527 SR
Queue Stats
9W - 11L
1,448 Elo+
Solo
Neith
Neith
COPSHOOTBLACKMAN
Neith
Level 28
God Stats
5W - 4L
1,614 SR
Queue Stats
99W - 100L
1,413 Elo+
Solo
King Arthur
King Arthur
Ismael_pm_30
King Arthur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 64L
1,198 Elo+
Solo
Nemesis
Nemesis
KoiDaLoc
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,638 Elo+
Solo
Ares
Ares
pumped op rush
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,614 Elo+
Solo
Team Averages
Level 13
1,528 SR
1,462 Elo+

VS

Team Averages
Level 19
1,558 SR
1,498 Elo+
Ymir
Ymir
AnOthEr PLaYeeR
Ymir
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 9L
1,785 Elo+
Solo
Mercury
Mercury
MangoDoReMeABC
Mercury
Level 28
God Stats
4W - 2L
1,677 SR
Queue Stats
61W - 56L
1,481 Elo+
Solo
Skadi
Skadi
NekoOfDarknes
Skadi
Level 8
God Stats
3W - 3L
1,421 SR
Queue Stats
4W - 4L
1,381 Elo+
Solo
Olorun
Olorun
WugaWuga
Olorun
Level 28
God Stats
9W - 4L
1,568 SR
Queue Stats
48W - 48L
1,415 Elo+
Solo
King Arthur
King Arthur
roboy
King Arthur
Level 22
God Stats
7W - 4L
1,625 SR
Queue Stats
167W - 190L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
5,076
390
5,867
10,184
2,965
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 1 / 0
4,087
314
374
1,022
213
Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Ismael_pm_30
King Arthur
7
1 / 8 / 2
5,090
392
2,093
9,402
5,140
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
KoiDaLoc
Nemesis
10
4 / 7 / 0
6,857
527
6,156
10,036
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 9 / 2
5,344
411
1,965
12,417
6,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 8
8,088
622
5,157
8,778
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 2 / 5
7,978
614
5,323
7,635
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
8 / 0 / 4
8,431
649
9,836
5,536
1,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
WugaWuga
Olorun
14
8 / 0 / 4
8,803
677
8,877
6,111
2,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
roboy
King Arthur
11
3 / 3 / 2
7,332
564
2,444
7,316
4,813
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
6
Kills
30
31
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
1
6
1
0.25
L
0
1
0
0
L
King Arthur
Ismael_pm_30
King Arthur
1
8
2
0.25
L
Nemesis
KoiDaLoc
Nemesis
4
7
0
0.57
W
4
2
5
3.25
W
8
0
4
10
W
Olorun
WugaWuga
Olorun
8
0
4
10
L
0
9
2
0.11
W
King Arthur
roboy
King Arthur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,455
Damage
31,637
43,061
Taken
35,376
19,494
Mitigated
18,597
2,199
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,157
1,771
0
1,542
8,778
6,590
120
1,234
7,544
21,617
0
L
5,867
1,292
0
1,263
10,184
2,965
207
3,764
6,420
0
21,722
L
374
181
0
279
1,022
213
0
416
606
0
3,527
L
King Arthur
Ismael_pm_30
King Arthur
2,093
697
0
0
9,402
5,140
0
5,121
4,281
0
8,826
L
Nemesis
KoiDaLoc
Nemesis
6,156
2,411
0
657
10,036
4,300
309
2,267
7,769
0
21,713
W
5,323
3,016
0
499
7,635
2,833
492
35
7,600
0
44,474
W
9,836
6,582
0
1,436
5,536
1,830
4,619
343
5,193
0
47,202
W
Olorun
WugaWuga
Olorun
8,877
4,859
268
3,279
6,111
2,531
6,967
353
5,758
54,356
0
L
1,965
165
0
0
12,417
6,876
0
2,466
9,951
10,334
0
W
King Arthur
roboy
King Arthur
2,444
436
0
0
7,316
4,813
1,343
0
7,316
0
21,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
40,632
82
Minions Killed
342
0
Camps Cleared
0
933,665
Distance Traveled
1,166,563
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,088
622
44
3
0
240,914
2
L
Pele
5,076
390
21
2
0
238,847
0
L
Neith
4,087
314
5
0
0
51,320
0
L
King Arthur
5,090
392
11
1
0
179,925
0
L
Nemesis
6,857
527
35
3
0
251,078
0
W
Mercury
7,978
614
86
7
0
283,336
1
W
Skadi
8,431
649
75
6
0
234,758
1
W
Olorun
8,803
677
90
7
0
190,856
0
L
Ares
5,344
411
10
1
0
212,495
3
W
King Arthur
7,332
564
47
4
0
216,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role