Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Astringence
Bellona
Level 154
God Stats
5W - 1L
1,827 SR
Queue Stats
309W - 197L
1,659 Elo+
Party 2
Neith
Neith
SynnoveAcantha
Neith
Level 41
God Stats
37W - 24L
1,619 SR
Queue Stats
259W - 176L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
TTVIcedUpGaming
Cthulhu
Level 107
God Stats
8W - 9L
1,434 SR
Queue Stats
695W - 634L
1,592 Elo+
Party 2
Charybdis
Charybdis
ZuriTheZombie
Charybdis
Level 128
God Stats
19W - 10L
1,604 SR
Queue Stats
295W - 195L
1,593 Elo+
Party 2
Team Averages
Level 96
1,597 SR
1,590 Elo+

VS

Team Averages
Level 80
1,427 SR
1,510 Elo+
Yemoja
Yemoja
AuricAsrai
Yemoja
Level 16
God Stats
2W - 4L
1,523 SR
Queue Stats
2W - 4L
1,507 Elo+
Party 1
Hera
Hera
HARDKOREmoose
Hera
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,429 Elo+
Party 3
Ratatoskr
Ratatoskr
XDCat16
Ratatoskr
Level 122
God Stats
0W - 2L
1,113 SR
Queue Stats
85W - 86L
1,557 Elo+
Party 1
Charybdis
Charybdis
banjobearr
Charybdis
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 143L
1,485 Elo+
Party 3
Hades
Hades
portalstaff1078
Hades
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 0 / 5
7,723
594
6,053
8,522
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Astringence
Bellona
14
2 / 0 / 1
7,650
588
6,509
7,570
7,078
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 0 / 3
7,144
550
6,250
5,137
1,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
3 / 0 / 7
7,097
546
5,441
6,770
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
ZuriTheZombie
Charybdis
14
7 / 0 / 5
8,540
657
7,824
5,843
2,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AuricAsrai
Yemoja
6
0 / 6 / 0
4,929
379
1,262
9,613
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 8 / 0
6,300
485
2,580
7,530
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
XDCat16
Ratatoskr
10
0 / 4 / 0
5,919
455
1,678
8,868
2,481
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
banjobearr
Charybdis
10
0 / 3 / 0
5,669
436
3,270
7,797
2,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 2 / 0
6,733
518
3,967
9,834
4,861
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
23
Kills
0
0
Deaths
23
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
5
9.5
W
Bellona
Astringence
Bellona
2
0
1
2.5
L
Yemoja
AuricAsrai
Yemoja
0
6
0
0
L
0
8
0
0
W
4
0
3
5.5
W
3
0
7
6.5
L
Ratatoskr
XDCat16
Ratatoskr
0
4
0
0
W
Charybdis
ZuriTheZombie
Charybdis
7
0
5
9.5
L
Charybdis
banjobearr
Charybdis
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,077
Damage
12,757
33,842
Taken
43,642
18,134
Mitigated
15,161
11,768
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,053
1,925
0
2,152
8,522
2,852
242
1,704
6,818
0
45,091
W
Bellona
Astringence
Bellona
6,509
2,663
0
3,569
7,570
7,078
0
2,905
4,665
1,785
48,435
L
Yemoja
AuricAsrai
Yemoja
1,262
328
899
1,737
9,613
3,712
0
2,651
6,962
6,571
0
L
2,580
771
0
260
7,530
2,037
0
289
7,241
39,258
0
W
6,250
2,275
0
1,630
5,137
1,541
266
612
4,525
0
47,398
W
5,441
705
86
1,966
6,770
4,576
0
1,180
5,590
17,573
0
L
Ratatoskr
XDCat16
Ratatoskr
1,678
423
0
892
8,868
2,481
209
548
8,320
0
35,637
W
Charybdis
ZuriTheZombie
Charybdis
7,824
4,390
0
2,365
5,843
2,087
76
1,408
4,435
0
59,865
L
Charybdis
banjobearr
Charybdis
3,270
2,158
0
1,833
7,797
2,070
0
2,197
5,600
0
33,166
L
3,967
994
0
4,160
9,834
4,861
0
282
9,552
38,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,154
Gold Earned
29,550
417
Minions Killed
340
0
Camps Cleared
0
1,317,877
Distance Traveled
1,139,991
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,723
594
78
6
0
280,816
3
W
Bellona
7,650
588
109
8
0
282,430
1
L
Yemoja
4,929
379
14
1
0
207,918
3
L
Hera
6,300
485
80
6
0
211,048
3
W
Neith
7,144
550
84
6
0
222,435
2
W
Cthulhu
7,097
546
30
2
0
265,306
4
L
Ratatoskr
5,919
455
77
6
0
290,638
5
W
Charybdis
8,540
657
116
9
0
266,890
5
L
Charybdis
5,669
436
75
6
0
206,112
1
L
Hades
6,733
518
94
7
0
224,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role