Player Matchup

Merlin
Merlin
Italo Hale1394
Merlin
Level 9
God Stats
3W - 6L
1,209 SR
Queue Stats
66W - 80L
1,321 Elo+
Party 3
King Arthur
King Arthur
Kobebryant9732
King Arthur
Level 8
God Stats
0W - 2L
1,271 SR
Queue Stats
22W - 27L
1,323 Elo+
Solo
Sol
Sol
Lucas Rafa35
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 85L
1,030 Elo+
Party 3
Medusa
Medusa
Mistiyc
Medusa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 195L
1,257 Elo+
Party 3
Charybdis
Charybdis
VvalkyrieVee
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,281 Elo+
Solo
Team Averages
Level 14
1,396 SR
1,243 Elo+

VS

Team Averages
Level 24
1,400 SR
1,336 Elo+
Neith
Neith
FutureTag63005
Neith
Level 16
God Stats
3W - 2L
1,189 SR
Queue Stats
5W - 6L
1,211 Elo+
Solo
Sylvanus
Sylvanus
Headshot1o14560
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,385 Elo+
Party 1
Hel
Hel
LorY_Mp5
Hel
Level 28
God Stats
8W - 3L
1,541 SR
Queue Stats
138W - 139L
1,424 Elo+
Party 2
Anhur
Anhur
Sierra141
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,370 Elo+
Party 1
Fenrir
Fenrir
vrishab090
Fenrir
Level 28
God Stats
4W - 22L
1,270 SR
Queue Stats
68W - 96L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 14 / 1
8,798
880
10,931
18,494
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Kobebryant9732
King Arthur
15
0 / 11 / 1
8,745
875
7,604
18,969
5,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 12 / 1
9,054
905
11,615
17,329
4,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Mistiyc
Medusa
15
0 / 6 / 2
8,870
887
13,477
14,269
4,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
VvalkyrieVee
Charybdis
14
0 / 1 / 0
7,710
771
30
680
160
Team 1 Tickets

17

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 9
10,845
1,085
16,888
8,493
3,735
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
18
4 / 2 / 23
10,718
1,072
9,691
16,976
8,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 0 / 23
10,766
1,077
8,041
5,304
2,281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Sierra141
Anhur
18
6 / 0 / 19
10,207
1,021
10,909
8,755
3,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
vrishab090
Fenrir
19
17 / 0 / 11
12,546
1,255
17,643
8,944
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
129
2
Kills
44
44
Deaths
2
5
Assists
85
Player
Kills
Deaths
Assists
KDA
W
13
0
9
17.5
W
Sylvanus
4
2
23
7.75
L
1
14
1
0.11
L
King Arthur
Kobebryant9732
King Arthur
0
11
1
0.05
W
4
0
23
15.5
L
1
12
1
0.13
L
Medusa
Mistiyc
Medusa
0
6
2
0.17
W
Anhur
Sierra141
Anhur
6
0
19
15.5
L
Charybdis
VvalkyrieVee
Charybdis
0
1
0
0
W
Fenrir
vrishab090
Fenrir
17
0
11
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,657
Damage
63,172
69,741
Taken
48,472
19,162
Mitigated
22,707
3,476
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,888
9,962
0
3,070
8,493
3,735
0
3,165
5,328
0
33,211
W
Sylvanus
9,691
4,911
3,865
7,347
16,976
8,696
0
8,425
8,551
27,158
0
L
10,931
2,256
0
130
18,494
4,708
0
2,821
15,673
24,077
0
L
King Arthur
Kobebryant9732
King Arthur
7,604
159
0
0
18,969
5,037
0
5,924
13,045
0
24,889
W
8,041
974
5,028
2,082
5,304
2,281
0
1,453
3,851
20,827
0
L
11,615
6,665
0
2,693
17,329
4,438
0
6,192
11,137
31,999
0
L
Medusa
Mistiyc
Medusa
13,477
6,167
0
653
14,269
4,819
0
2,561
11,708
0
31,947
W
Anhur
Sierra141
Anhur
10,909
4,680
0
1,798
8,755
3,425
0
4,193
4,562
0
21,829
L
Charybdis
VvalkyrieVee
Charybdis
30
30
0
0
680
160
0
234
446
0
30
W
Fenrir
vrishab090
Fenrir
17,643
4,978
0
892
8,944
4,570
0
5,310
3,634
0
28,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,177
Gold Earned
55,082
148
Minions Killed
167
5
Camps Cleared
2
666,676
Distance Traveled
973,208
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,845
1,085
41
4
0
185,541
0
W
Sylvanus
10,718
1,072
29
3
0
169,947
0
L
Merlin
8,798
880
27
3
3
137,787
0
L
King Arthur
8,745
875
28
3
1
197,662
0
W
Hel
10,766
1,077
27
3
0
197,422
0
L
Sol
9,054
905
42
4
0
146,968
1
L
Medusa
8,870
887
51
5
1
174,475
0
W
Anhur
10,207
1,021
35
4
0
191,208
0
L
Charybdis
7,710
771
0
0
0
9,784
0
W
Fenrir
12,546
1,255
35
4
2
229,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role