Player Matchup

Fenrir
Fenrir
AAMBFT
Fenrir
Level 17
God Stats
14W - 9L
1,735 SR
Queue Stats
127W - 101L
1,446 Elo+
Party 1
King Arthur
King Arthur
AwsomeRod
King Arthur
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,402 Elo+
Solo
Rama
Rama
FreakHAUS 25
Rama
Level 149
God Stats
6W - 0L
1,537 SR
Queue Stats
91W - 72L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
Navalpup
Baron Samedi
Level 126
God Stats
3W - 1L
1,607 SR
Queue Stats
43W - 27L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
Stephmo
Kukulkan
Level 60
God Stats
52W - 43L
1,443 SR
Queue Stats
380W - 414L
1,342 Elo+
Party 1
Team Averages
Level 79
1,564 SR
1,477 Elo+

VS

Team Averages
Level 85
1,429 SR
1,471 Elo+
Thor
Thor
 
Thor
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Kxvpz
King Arthur
Level 99
God Stats
0W - 1L
1,253 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
ReyRobbyeOro
Anubis
Level 41
God Stats
81W - 68L
1,503 SR
Queue Stats
231W - 239L
1,457 Elo+
Solo
Charybdis
Charybdis
V JokersWILD V
Charybdis
Level 158
God Stats
26W - 37L
1,454 SR
Queue Stats
611W - 661L
1,466 Elo+
Solo
Hel
Hel
umad411
Hel
Level 40
God Stats
3W - 3L
1,436 SR
Queue Stats
90W - 100L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AAMBFT
Fenrir
17
3 / 3 / 17
10,120
1,012
7,431
17,472
8,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
AwsomeRod
King Arthur
17
5 / 1 / 20
10,716
1,072
9,751
15,338
14,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 2 / 21
11,592
1,159
18,793
12,700
3,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Navalpup
Baron Samedi
19
8 / 0 / 23
12,155
1,216
24,228
10,582
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Stephmo
Kukulkan
17
9 / 4 / 14
11,205
1,121
14,162
9,527
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

219

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
1 / 10 / 5
9,464
946
6,647
17,384
6,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Kxvpz
King Arthur
16
1 / 7 / 8
10,021
1,002
14,576
20,968
16,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
16
1 / 7 / 3
9,825
983
11,601
13,967
6,111
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
V JokersWILD V
Charybdis
16
6 / 2 / 3
11,671
1,167
17,747
12,306
4,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Hel
17
1 / 6 / 6
9,708
971
9,984
13,564
5,620
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
35
32
Kills
10
10
Deaths
32
95
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
10
5
0.35
W
Fenrir
AAMBFT
Fenrir
3
3
17
3.83
W
King Arthur
AwsomeRod
King Arthur
5
1
20
15
W
7
2
21
8.75
L
King Arthur
Kxvpz
King Arthur
1
7
8
0.71
W
Baron Samedi
Navalpup
Baron Samedi
8
0
23
19.5
L
Anubis
1
7
3
0.36
W
Kukulkan
Stephmo
Kukulkan
9
4
14
4
L
Charybdis
V JokersWILD V
Charybdis
6
2
3
3.75
L
Hel
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,365
Damage
60,555
65,619
Taken
78,189
34,792
Mitigated
38,870
17,666
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,647
964
0
0
17,384
6,231
0
6,962
10,422
0
16,895
W
Fenrir
AAMBFT
Fenrir
7,431
1,413
0
692
17,472
8,376
0
6,058
11,414
0
17,218
W
King Arthur
AwsomeRod
King Arthur
9,751
1,684
510
1,795
15,338
14,546
0
6,254
9,084
0
18,433
W
18,793
15,042
0
4,335
12,700
3,944
0
3,140
9,560
0
40,091
L
King Arthur
Kxvpz
King Arthur
14,576
250
282
3,201
20,968
16,897
0
9,100
11,868
0
36,427
W
Baron Samedi
Navalpup
Baron Samedi
24,228
585
5,903
3,996
10,582
4,695
0
3,409
7,173
51,085
0
L
Anubis
11,601
433
375
3,253
13,967
6,111
0
9,155
4,812
42,695
0
W
Kukulkan
Stephmo
Kukulkan
14,162
1,535
0
435
9,527
3,231
0
2,724
6,803
31,501
0
L
Charybdis
V JokersWILD V
Charybdis
17,747
9,396
0
1,954
12,306
4,011
0
6,478
5,828
0
37,946
L
Hel
9,984
1,221
806
1,825
13,564
5,620
0
6,695
6,869
26,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,788
Gold Earned
50,689
198
Minions Killed
205
7
Camps Cleared
6
913,043
Distance Traveled
928,733
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,464
946
10
1
0
182,074
0
W
Fenrir
10,120
1,012
16
2
2
184,293
0
W
King Arthur
10,716
1,072
21
2
2
198,555
1
W
Rama
11,592
1,159
58
6
3
166,715
1
L
King Arthur
10,021
1,002
45
5
0
198,843
1
W
Baron Samedi
12,155
1,216
48
5
0
202,913
0
L
Anubis
9,825
983
79
8
2
162,462
1
W
Kukulkan
11,205
1,121
55
6
0
160,567
1
L
Charybdis
11,671
1,167
44
4
4
189,728
0
L
Hel
9,708
971
27
3
0
195,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role