Player Matchup

Apollo
Apollo
BigLilSandwich
Apollo
Level 16
God Stats
1W - 2L
1,486 SR
Queue Stats
13W - 20L
1,323 Elo+
Solo
Thoth
Thoth
DreaminaL
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 71L
1,392 Elo+
Party 1
Kali
Kali
Julenn_06
Kali
Level 28
God Stats
17W - 14L
1,471 SR
Queue Stats
83W - 86L
1,361 Elo+
Solo
Chaac
Chaac
Juuzou_suzuyaa
Chaac
Level 28
God Stats
4W - 1L
1,489 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Ares
Ares
Yavirgi
Ares
Level 14
God Stats
20W - 24L
1,281 SR
Queue Stats
24W - 35L
1,216 Elo+
Party 1
Team Averages
Level 23
1,445 SR
1,358 Elo+

VS

Team Averages
Level 19
1,461 SR
1,304 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TheLordinvoker
Merlin
Level 18
God Stats
3W - 8L
1,351 SR
Queue Stats
77W - 88L
1,273 Elo+
Party 2
Bellona
Bellona
lord-sleth
Bellona
Level 15
God Stats
17W - 12L
1,354 SR
Queue Stats
25W - 20L
1,252 Elo+
Party 2
Aphrodite
Aphrodite
manuel47216
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,171 Elo+
Solo
Thanatos
Thanatos
vampyrii
Thanatos
Level 29
God Stats
14W - 10L
1,602 SR
Queue Stats
107W - 112L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 4
9,800
544
8,554
11,281
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
DreaminaL
Thoth
15
4 / 7 / 1
9,527
529
4,926
12,070
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
15
2 / 3 / 11
9,584
532
5,512
14,467
4,649
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

16
17 / 1 / 5
10,674
593
18,225
14,998
16,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Yavirgi
Ares
15
3 / 2 / 4
9,329
518
5,343
11,305
9,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 7 / 1
8,571
476
7,679
12,893
4,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
4 / 8 / 3
8,008
445
9,875
10,010
3,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
lord-sleth
Bellona
11
3 / 3 / 1
8,203
456
8,204
10,057
9,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
manuel47216
Aphrodite
9
1 / 12 / 1
6,236
346
2,383
11,123
7,672
Thanatos
vampyrii
Thanatos
15
5 / 6 / 4
9,401
522
12,149
11,428
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
35
Kills
16
16
Deaths
36
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
7
1
0.5
W
9
3
4
3.67
W
Thoth
DreaminaL
Thoth
4
7
1
0.64
W
Kali
2
3
11
2.5
W
17
1
5
19.5
L
4
8
3
0.69
W
Ares
Yavirgi
Ares
3
2
4
2.5
L
Bellona
lord-sleth
Bellona
3
3
1
1.17
L
Aphrodite
manuel47216
Aphrodite
1
12
1
0.13
L
Thanatos
vampyrii
Thanatos
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,560
Damage
40,290
64,121
Taken
55,511
38,264
Mitigated
30,829
14,596
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,679
3,033
0
1,433
12,893
4,979
0
3,243
9,601
0
41,357
W
8,554
5,953
0
2,198
11,281
3,663
2,580
1,578
9,703
0
47,184
W
Thoth
DreaminaL
Thoth
4,926
742
0
905
12,070
3,585
1,712
4,975
7,095
59,062
0
W
Kali
5,512
3,829
0
5,051
14,467
4,649
957
2,786
11,681
0
51,899
W
18,225
4,843
0
6,442
14,998
16,853
140
4,486
10,512
3,731
37,181
L
9,875
791
0
83
10,010
3,479
670
3,832
6,130
31,100
0
W
Ares
Yavirgi
Ares
5,343
413
0
0
11,305
9,514
631
963
10,342
40,325
0
L
Bellona
lord-sleth
Bellona
8,204
1,869
0
220
10,057
9,456
300
208
9,248
8,136
21,330
L
Aphrodite
manuel47216
Aphrodite
2,383
1,384
0
1,039
11,123
7,672
570
2,631
8,086
8,040
0
L
Thanatos
vampyrii
Thanatos
12,149
3,709
0
7,479
11,428
5,243
0
1,565
9,361
0
44,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,914
Gold Earned
40,419
392
Minions Killed
250
0
Camps Cleared
0
1,774,603
Distance Traveled
1,530,837
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,571
476
72
4
0
300,302
0
W
Apollo
9,800
544
84
5
0
402,146
0
W
Thoth
9,527
529
98
5
0
275,665
0
W
Kali
9,584
532
89
5
0
394,864
0
W
Chaac
10,674
593
47
3
0
358,216
0
L
Merlin
8,008
445
52
3
0
266,024
0
W
Ares
9,329
518
74
4
0
343,712
0
L
Bellona
8,203
456
52
3
0
353,518
0
L
Aphrodite
6,236
346
5
0
0
286,332
5
L
Thanatos
9,401
522
69
4
0
324,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role