Player Matchup

Neith
Neith
DanielfromMD
Neith
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 9L
1,100 Elo+
Solo
Cthulhu
Cthulhu
DarthMeesa
Cthulhu
Level 18
God Stats
9W - 8L
1,588 SR
Queue Stats
108W - 113L
1,375 Elo+
Solo
Baba Yaga
Baba Yaga
Gilman-Falls
Baba Yaga
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,289 Elo+
Solo
Fenrir
Fenrir
Riseing_star18
Fenrir
Level 8
God Stats
8W - 10L
1,423 SR
Queue Stats
13W - 15L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
Vanillacone408
Danzaburou
Level 27
God Stats
16W - 12L
1,618 SR
Queue Stats
46W - 44L
1,377 Elo+
Party 2
Team Averages
Level 14
1,526 SR
1,308 Elo+

VS

Team Averages
Level 10
1,415 SR
1,242 Elo+
Baron Samedi
Baron Samedi
GothGirlDeus
Baron Samedi
Level 18
God Stats
8W - 10L
1,548 SR
Queue Stats
12W - 13L
1,383 Elo+
Solo
Pele
Pele
NotDominic25
Pele
Level 6
God Stats
1W - 4L
1,279 SR
Queue Stats
8W - 19L
1,013 Elo+
Party 1
Zeus
Zeus
Pokechino28
Zeus
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,132 Elo+
Party 1
Ymir
Ymir
Saidbanloo_11
Ymir
Level 8
God Stats
2W - 3L
1,335 SR
Queue Stats
6W - 8L
1,336 Elo+
Solo
Merlin
Merlin
xDtech23
Merlin
Level 16
God Stats
37W - 36L
1,411 SR
Queue Stats
47W - 47L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 14 / 7
12,729
979
18,961
21,943
7,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
DarthMeesa
Cthulhu
20
9 / 5 / 15
15,089
1,161
21,214
31,274
40,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
Gilman-Falls
Baba Yaga
20
8 / 10 / 14
14,690
1,130
19,589
20,621
8,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 2 / 4
9,910
762
326
1,732
687
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mace

Mace

+10
Physical Power

Danzaburou
Vanillacone408
Danzaburou
16
6 / 1 / 3
11,828
910
3,545
1,679
487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GothGirlDeus
Baron Samedi
19
3 / 3 / 13
12,935
995
8,855
9,733
3,922
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 13 / 8
12,430
956
17,430
20,714
7,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 10 / 11
13,915
1,070
14,609
14,887
4,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 1 / 17
14,353
1,104
10,106
12,747
16,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
xDtech23
Merlin
20
10 / 3 / 9
14,236
1,095
19,478
13,401
4,741
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
90
29
Kills
32
32
Deaths
30
43
Assists
58
Player
Kills
Deaths
Assists
KDA
L
6
14
7
0.68
L
Cthulhu
DarthMeesa
Cthulhu
9
5
15
3.3
L
Baba Yaga
Gilman-Falls
Baba Yaga
8
10
14
1.5
W
Baron Samedi
GothGirlDeus
Baron Samedi
3
3
13
3.17
W
5
13
8
0.69
W
8
10
11
1.35
L
0
2
4
1
W
6
1
17
14.5
L
Danzaburou
Vanillacone408
Danzaburou
6
1
3
7.5
W
Merlin
xDtech23
Merlin
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,635
Damage
70,478
77,249
Taken
71,482
57,460
Mitigated
37,310
3,504
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,961
11,048
0
539
21,943
7,076
0
16,225
5,718
0
26,569
L
Cthulhu
DarthMeesa
Cthulhu
21,214
2,747
10
676
31,274
40,927
0
21,792
9,482
54,349
0
L
Baba Yaga
Gilman-Falls
Baba Yaga
19,589
2,974
0
2,095
20,621
8,283
0
12,506
8,115
40,513
0
W
Baron Samedi
GothGirlDeus
Baron Samedi
8,855
1,573
2,088
4,189
9,733
3,922
0
5,480
4,253
35,248
0
W
17,430
6,978
0
1,666
20,714
7,329
0
13,791
6,923
0
42,999
W
14,609
7,767
0
1,033
14,887
4,836
0
7,487
7,400
28,829
0
L
326
110
0
0
1,732
687
0
1,310
422
0
1,212
W
10,106
2,710
0
0
12,747
16,482
0
5,676
7,071
34,902
0
L
Danzaburou
Vanillacone408
Danzaburou
3,545
1,214
0
184
1,679
487
0
1,215
464
0
6,002
W
Merlin
xDtech23
Merlin
19,478
2,607
442
3,159
13,401
4,741
0
8,369
5,032
33,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,246
Gold Earned
67,869
150
Minions Killed
230
0
Camps Cleared
5
760,034
Distance Traveled
1,074,707
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,729
979
10
1
0
193,201
0
L
Cthulhu
15,089
1,161
78
6
0
262,971
2
L
Baba Yaga
14,690
1,130
56
4
0
209,310
0
W
Baron Samedi
12,935
995
59
5
0
194,789
0
W
Pele
12,430
956
61
5
0
204,820
1
W
Zeus
13,915
1,070
25
2
1
178,565
0
L
Fenrir
9,910
762
0
0
0
43,134
0
W
Ymir
14,353
1,104
55
4
4
264,619
0
L
Danzaburou
11,828
910
6
0
0
51,418
0
W
Merlin
14,236
1,095
30
2
0
231,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role