Player Matchup

Scylla
Scylla
Hittingbasics
Scylla
Level 103
God Stats
3W - 4L
1,548 SR
Queue Stats
15W - 31L
1,260 Elo+
Party 2
Achilles
Achilles
R35TINAsh
Achilles
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
45W - 64L
1,198 Elo+
Party 2
Thor
Thor
WrekingFotball
Thor
Level 18
God Stats
10W - 14L
1,212 SR
Queue Stats
221W - 346L
1,120 Elo+
Solo
Team Averages
Level 50
1,420 SR
1,193 Elo+

VS

Team Averages
Level 22
1,477 SR
1,192 Elo+
Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AD0nkey
King Arthur
Level 18
God Stats
1W - 0L
1,442 SR
Queue Stats
2W - 1L
1,038 Elo+
Party 1
Guan Yu
Guan Yu
cross220
Guan Yu
Level 18
God Stats
2W - 0L
1,490 SR
Queue Stats
2W - 1L
1,038 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,284
607
4,622
3,732
864
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
R35TINAsh
Achilles
11
3 / 3 / 0
8,046
671
6,723
9,581
7,748
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 2
6,825
569
2,670
9,682
2,656
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
4 / 0 / 6
8,743
729
9,494
7,139
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
AD0nkey
King Arthur
11
1 / 2 / 7
7,905
659
5,004
10,856
5,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
cross220
Guan Yu
12
5 / 1 / 3
8,428
702
4,321
9,630
6,356
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
6
7
W
King Arthur
AD0nkey
King Arthur
1
2
7
2.25
L
0
2
3
0.75
L
Achilles
R35TINAsh
Achilles
3
3
0
1
L
0
5
2
0.2
W
Guan Yu
cross220
Guan Yu
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,015
Damage
18,819
22,995
Taken
27,625
11,268
Mitigated
14,351
3,254
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,494
5,865
0
2,275
7,139
2,645
1,737
1,716
5,423
0
32,886
W
King Arthur
AD0nkey
King Arthur
5,004
408
264
1,871
10,856
5,350
78
2,130
8,726
0
22,096
L
4,622
142
0
384
3,732
864
0
0
3,680
23,056
0
L
Achilles
R35TINAsh
Achilles
6,723
1,172
358
2,012
9,581
7,748
0
91
9,243
0
12,366
L
2,670
597
0
500
9,682
2,656
0
211
9,283
0
16,919
W
Guan Yu
cross220
Guan Yu
4,321
793
532
3,265
9,630
6,356
0
1,936
7,694
0
18,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,155
Gold Earned
25,076
96
Minions Killed
130
2
Camps Cleared
7
563,088
Distance Traveled
729,704
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,743
729
69
6
3
231,303
4
W
King Arthur
7,905
659
31
3
0
246,886
3
L
Scylla
7,284
607
47
4
1
183,208
0
L
Achilles
8,046
671
28
2
0
187,554
1
L
Thor
6,825
569
21
2
1
192,326
2
W
Guan Yu
8,428
702
30
3
4
251,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role