Player Matchup

Janus
Janus
Gabii--S2
Janus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Persephone
Persephone
Kaguya6066
Persephone
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,284 Elo+
Solo
Cerberus
Cerberus
LokiSkelmir
Cerberus
Level 8
God Stats
4W - 3L
1,578 SR
Queue Stats
23W - 23L
1,628 Elo+
Party 1
Mercury
Mercury
UltimateW1N
Mercury
Level 17
God Stats
0W - 2L
1,320 SR
Queue Stats
91W - 105L
1,495 Elo+
Solo
Neith
Neith
VITORCRUZ2021
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Team Averages
Level 12
1,480 SR
1,514 Elo+

VS

Team Averages
Level 23
1,441 SR
1,592 Elo+
Yemoja
Yemoja
Bilipe
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,737 Elo+
Solo
Bellona
Bellona
ElNoneNa
Bellona
Level 28
God Stats
21W - 15L
1,603 SR
Queue Stats
96W - 54L
1,526 Elo+
Solo
Ra
Ra
Maicolito
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,669 Elo+
Solo
Artemis
Artemis
StarTeen561
Artemis
Level 27
God Stats
3W - 4L
1,102 SR
Queue Stats
134W - 151L
1,507 Elo+
Solo
Arachne
Arachne
dsleite360dark
Arachne
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gabii--S2
Janus
15
1 / 3 / 3
8,948
526
3,689
8,714
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
Kaguya6066
Persephone
8
0 / 7 / 1
5,848
344
2,347
7,316
1,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
LokiSkelmir
Cerberus
10
0 / 3 / 0
6,388
376
2,591
9,160
5,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
UltimateW1N
Mercury
13
3 / 7 / 1
7,781
458
5,521
13,307
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 3
7,889
464
5,735
7,175
2,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bilipe
Yemoja
11
0 / 0 / 7
7,309
430
1,338
3,008
1,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bellona
ElNoneNa
Bellona
17
7 / 1 / 2
10,605
624
10,697
12,154
10,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 4 / 4
8,249
485
7,916
8,494
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
StarTeen561
Artemis
16
7 / 0 / 0
9,317
548
6,944
10,026
3,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 0 / 2
10,355
609
5,702
9,164
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
23
23
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bilipe
Yemoja
0
0
7
3.5
W
Bellona
ElNoneNa
Bellona
7
1
2
8
L
Janus
Gabii--S2
Janus
1
3
3
0.83
L
Persephone
Kaguya6066
Persephone
0
7
1
0.07
L
Cerberus
LokiSkelmir
Cerberus
0
3
0
0
W
3
4
4
1.25
W
Artemis
StarTeen561
Artemis
7
0
0
7
L
Mercury
UltimateW1N
Mercury
3
7
1
0.5
L
1
3
3
0.83
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,883
Damage
32,597
45,672
Taken
42,846
15,652
Mitigated
23,692
9,144
Healing
18,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bilipe
Yemoja
1,338
205
1,237
1,081
3,008
1,894
410
740
2,268
9,865
0
W
Bellona
ElNoneNa
Bellona
10,697
4,266
0
3,194
12,154
10,870
1,670
2,818
9,284
0
67,536
L
Janus
Gabii--S2
Janus
3,689
791
0
2,452
8,714
2,458
270
2,952
5,762
54,170
0
L
Persephone
Kaguya6066
Persephone
2,347
313
0
114
7,316
1,549
58
941
6,368
12,502
0
L
Cerberus
LokiSkelmir
Cerberus
2,591
429
0
2,566
9,160
5,059
0
0
9,160
19,627
0
W
7,916
1,456
356
2,175
8,494
3,038
688
2,329
5,977
35,169
0
W
Artemis
StarTeen561
Artemis
6,944
2,755
0
7,412
10,026
3,759
1,392
1,644
8,382
0
76,042
L
Mercury
UltimateW1N
Mercury
5,521
1,660
0
2,424
13,307
4,551
0
2,635
10,672
214
43,477
L
5,735
1,844
0
1,588
7,175
2,035
0
2,726
4,449
0
44,209
W
5,702
3,744
0
2,667
9,164
4,131
2,309
1,212
7,910
0
82,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,854
Gold Earned
45,835
342
Minions Killed
496
0
Camps Cleared
0
1,432,658
Distance Traveled
1,508,753
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,309
430
14
1
0
259,733
1
W
Bellona
10,605
624
147
9
0
353,903
0
L
Janus
8,948
526
116
7
0
336,648
1
L
Persephone
5,848
344
18
1
0
267,226
0
L
Cerberus
6,388
376
39
2
0
214,244
1
W
Ra
8,249
485
63
4
0
258,145
2
W
Artemis
9,317
548
123
7
0
255,347
4
L
Mercury
7,781
458
81
5
0
328,003
0
L
Neith
7,889
464
88
5
0
286,537
3
W
Arachne
10,355
609
149
9
0
381,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role