Player Matchup

Horus
Horus
DanielleVera
Horus
Level 156
God Stats
1W - 0L
1,530 SR
Queue Stats
11W - 16L
1,353 Elo+
Party 1
Zhong Kui
Zhong Kui
DarkCaramel
Zhong Kui
Level 153
God Stats
1W - 0L
1,639 SR
Queue Stats
17W - 20L
1,447 Elo+
Party 1
Medusa
Medusa
Klllyy
Medusa
Level 160
God Stats
1W - 1L
1,614 SR
Queue Stats
9W - 12L
1,426 Elo+
Party 1
Neith
Neith
Sunfl0werGal
Neith
Level 157
God Stats
4W - 2L
1,550 SR
Queue Stats
27W - 40L
1,419 Elo+
Party 1
Athena
Athena
johnellis127
Athena
Level 87
God Stats
1W - 1L
1,405 SR
Queue Stats
8W - 12L
1,365 Elo+
Party 1
Team Averages
Level 143
1,548 SR
1,402 Elo+

VS

Team Averages
Level 107
1,516 SR
1,500 Elo+
Sun Wukong
Sun Wukong
AchillesFN
Sun Wukong
Level 100
God Stats
12W - 5L
1,658 SR
Queue Stats
575W - 612L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
CoastXD
Baron Samedi
Level 113
God Stats
8W - 10L
1,557 SR
Queue Stats
74W - 82L
1,513 Elo+
Solo
Geb
Geb
DayWarrior7
Geb
Level 70
God Stats
9W - 7L
1,569 SR
Queue Stats
52W - 52L
1,504 Elo+
Solo
Thanatos
Thanatos
TheCatDaddyy
Thanatos
Level 101
God Stats
8W - 7L
1,528 SR
Queue Stats
107W - 90L
1,522 Elo+
Solo
Charybdis
Charybdis
TheUnluckyCookie
Charybdis
Level 149
God Stats
3W - 6L
1,268 SR
Queue Stats
311W - 306L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 14
12,383
619
9,007
28,586
41,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
DarkCaramel
Zhong Kui
20
16 / 0 / 8
17,448
872
41,137
25,456
25,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Klllyy
Medusa
19
2 / 1 / 16
12,716
636
19,403
12,162
6,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 0 / 14
14,260
713
23,647
9,970
5,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
19
2 / 1 / 16
12,680
634
7,781
20,603
31,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AchillesFN
Sun Wukong
19
1 / 4 / 5
11,690
585
14,017
27,533
35,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
CoastXD
Baron Samedi
18
1 / 4 / 2
11,112
556
17,907
19,251
8,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 6 / 2
11,992
600
12,236
27,857
36,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
TheCatDaddyy
Thanatos
19
2 / 6 / 3
12,165
608
12,516
19,596
8,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
18
1 / 6 / 3
11,126
556
15,618
19,310
7,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
21
26
Kills
6
6
Deaths
26
68
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AchillesFN
Sun Wukong
1
4
5
0.88
L
Baron Samedi
CoastXD
Baron Samedi
1
4
2
0.5
W
1
4
14
2
W
Zhong Kui
DarkCaramel
Zhong Kui
16
0
8
20
L
1
6
2
0.33
W
Medusa
Klllyy
Medusa
2
1
16
10
W
5
0
14
12
L
Thanatos
TheCatDaddyy
Thanatos
2
6
3
0.58
L
Charybdis
1
6
3
0.42
W
Athena
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,975
Damage
72,294
96,777
Taken
113,547
109,623
Mitigated
96,334
46,862
Healing
24,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AchillesFN
Sun Wukong
14,017
1,950
0
1,649
27,533
35,879
222
8,333
18,721
0
43,820
L
Baron Samedi
CoastXD
Baron Samedi
17,907
776
5,019
5,100
19,251
8,231
181
10,411
8,572
49,650
0
W
9,007
3,186
7,704
13,257
28,586
41,275
110
8,786
19,800
0
30,652
W
Zhong Kui
DarkCaramel
Zhong Kui
41,137
4,456
0
16,006
25,456
25,144
1
9,115
16,341
97,411
0
L
12,236
1,125
0
2,676
27,857
36,303
29
10,543
16,400
34,375
0
W
Medusa
Klllyy
Medusa
19,403
5,972
0
1,897
12,162
6,313
1,580
3,836
8,326
0
61,626
W
23,647
7,597
0
3,156
9,970
5,768
4,390
2,196
7,774
0
69,170
L
Thanatos
TheCatDaddyy
Thanatos
12,516
304
0
9,333
19,596
8,564
0
8,773
10,312
0
44,632
L
Charybdis
15,618
4,844
0
1,078
19,310
7,357
493
10,457
8,553
0
57,265
W
Athena
7,781
1,404
0
4,842
20,603
31,123
141
6,744
13,859
19,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,487
Gold Earned
58,085
400
Minions Killed
387
7
Camps Cleared
5
1,883,298
Distance Traveled
1,816,225
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,690
585
67
3
2
373,602
0
L
Baron Samedi
11,112
556
100
5
0
321,344
0
W
Horus
12,383
619
36
2
1
372,976
4
W
Zhong Kui
17,448
872
145
7
4
380,028
0
L
Geb
11,992
600
40
2
1
369,505
4
W
Medusa
12,716
636
92
5
1
361,286
1
W
Neith
14,260
713
107
5
1
344,671
3
L
Thanatos
12,165
608
94
5
1
421,969
0
L
Charybdis
11,126
556
86
4
1
329,805
5
W
Athena
12,680
634
20
1
0
424,337
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role