Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
KU6A
Cupid
Level 117
God Stats
1W - 3L
1,926 SR
Queue Stats
88W - 83L
1,565 Elo+
Solo
Charybdis
Charybdis
TheFinalFlame
Charybdis
Level 122
God Stats
0W - 1L
1,216 SR
Queue Stats
37W - 46L
1,499 Elo+
Solo
The Morrigan
The Morrigan
quejão
The Morrigan
Level 25
God Stats
5W - 6L
1,463 SR
Queue Stats
65W - 90L
1,340 Elo+
Party 2
Nox
Nox
teco_pedrinha
Nox
Level 97
God Stats
9W - 15L
1,440 SR
Queue Stats
67W - 90L
1,344 Elo+
Party 2
Team Averages
Level 86
1,509 SR
1,450 Elo+

VS

Team Averages
Level 48
1,646 SR
1,654 Elo+
Izanami
Izanami
AKFAFAK
Izanami
Level 49
God Stats
130W - 86L
1,670 SR
Queue Stats
183W - 142L
1,661 Elo+
Party 1
Neith
Neith
Drosera01
Neith
Level 3
God Stats
7W - 4L
1,862 SR
Queue Stats
33W - 15L
1,845 Elo+
Party 1
Merlin
Merlin
Hoodnova
Merlin
Level 58
God Stats
34W - 25L
1,606 SR
Queue Stats
75W - 64L
1,576 Elo+
Solo
Set
Set
NotAfk
Set
Level 69
God Stats
4W - 6L
1,703 SR
Queue Stats
226W - 184L
1,640 Elo+
Party 1
Charybdis
Charybdis
OMEGAbacon95
Charybdis
Level 60
God Stats
3W - 5L
1,392 SR
Queue Stats
205W - 158L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 11 / 4
9,512
951
5,667
21,250
10,652
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
KU6A
Cupid
17
4 / 14 / 5
10,887
1,089
13,855
22,533
8,658
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
TheFinalFlame
Charybdis
16
2 / 10 / 6
10,318
1,032
8,648
17,786
6,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
quejão
The Morrigan
15
0 / 14 / 3
8,940
894
5,883
17,147
5,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 8
11,318
1,132
10,754
18,309
7,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

5

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AKFAFAK
Izanami
19
13 / 3 / 20
12,987
1,299
30,853
9,993
4,136
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Drosera01
Neith
19
8 / 1 / 26
12,227
1,223
9,060
4,385
2,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Hoodnova
Merlin
19
5 / 1 / 30
11,469
1,147
17,602
10,055
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
NotAfk
Set
19
15 / 4 / 16
13,062
1,306
19,109
17,924
17,410
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
OMEGAbacon95
Charybdis
19
11 / 2 / 19
12,140
1,214
12,418
9,320
3,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
163
11
Kills
52
52
Deaths
11
26
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
11
4
0.36
W
Izanami
AKFAFAK
Izanami
13
3
20
7.67
W
Neith
Drosera01
Neith
8
1
26
21
W
Merlin
Hoodnova
Merlin
5
1
30
20
L
Cupid
KU6A
Cupid
4
14
5
0.46
W
Set
NotAfk
Set
15
4
16
5.75
W
Charybdis
OMEGAbacon95
Charybdis
11
2
19
10.25
L
Charybdis
TheFinalFlame
Charybdis
2
10
6
0.5
L
The Morrigan
quejão
The Morrigan
0
14
3
0.11
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,807
Damage
89,042
97,025
Taken
51,677
39,082
Mitigated
31,907
3,380
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,667
1,348
0
290
21,250
10,652
0
4,143
17,107
0
13,015
W
Izanami
AKFAFAK
Izanami
30,853
25,266
0
3,517
9,993
4,136
0
3,138
6,816
0
58,481
W
Neith
Drosera01
Neith
9,060
4,438
0
972
4,385
2,127
0
751
3,634
0
26,172
W
Merlin
Hoodnova
Merlin
17,602
1,258
192
1,624
10,055
4,484
0
2,392
7,663
37,962
0
L
Cupid
KU6A
Cupid
13,855
8,736
871
1,704
22,533
8,658
0
4,999
17,534
0
32,198
W
Set
NotAfk
Set
19,109
7,777
0
1,706
17,924
17,410
0
5,078
12,846
1,013
31,002
W
Charybdis
OMEGAbacon95
Charybdis
12,418
5,858
474
1,692
9,320
3,750
0
4,780
4,540
0
34,824
L
Charybdis
TheFinalFlame
Charybdis
8,648
3,705
0
515
17,786
6,593
0
2,529
15,257
0
24,597
L
The Morrigan
quejão
The Morrigan
5,883
510
0
0
17,147
5,945
0
2,497
14,415
31,816
1,113
L
10,754
551
0
0
18,309
7,234
0
3,968
14,341
31,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,975
Gold Earned
61,885
169
Minions Killed
208
5
Camps Cleared
9
811,576
Distance Traveled
869,311
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,512
951
7
1
0
145,131
3
W
Izanami
12,987
1,299
72
7
1
158,580
1
W
Neith
12,227
1,223
33
3
0
161,171
0
W
Merlin
11,469
1,147
34
3
0
186,749
0
L
Cupid
10,887
1,089
37
4
2
141,918
0
W
Set
13,062
1,306
23
2
5
183,383
1
W
Charybdis
12,140
1,214
46
5
3
179,428
0
L
Charybdis
10,318
1,032
23
2
0
169,964
0
L
The Morrigan
8,940
894
52
5
2
137,336
1
L
Nox
11,318
1,132
50
5
1
217,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role