Player Matchup

Chang'e
Chang'e
Evil_Homer54
Chang'e
Level 157
God Stats
6W - 3L
1,534 SR
Queue Stats
182W - 196L
1,439 Elo+
Party 4
Eset
Eset
Eviscerator11
Eset
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,640 Elo+
Party 3
Horus
Horus
HarbearCountdown
Horus
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 22L
1,782 Elo+
Party 3
Fenrir
Fenrir
J-Spec609
Fenrir
Level 143
God Stats
4W - 1L
1,521 SR
Queue Stats
143W - 135L
1,553 Elo+
Party 4
Charybdis
Charybdis
dinoman101010
Charybdis
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 46L
1,775 Elo+
Party 3
Team Averages
Level 101
1,511 SR
1,638 Elo+

VS

Team Averages
Level 120
1,524 SR
1,554 Elo+
Yemoja
Yemoja
Dawnlich
Yemoja
Level 143
God Stats
13W - 11L
1,546 SR
Queue Stats
503W - 440L
1,540 Elo+
Party 2
Charybdis
Charybdis
IDuckyOfAwesome
Charybdis
Level 140
God Stats
16W - 19L
1,533 SR
Queue Stats
678W - 579L
1,555 Elo+
Party 2
Janus
Janus
RagnarIceBlood
Janus
Level 29
God Stats
1W - 2L
1,472 SR
Queue Stats
25W - 23L
1,530 Elo+
Party 1
Ra
Ra
Ridilium
Ra
Level 129
God Stats
0W - 3L
1,362 SR
Queue Stats
126W - 109L
1,611 Elo+
Party 1
Osiris
Osiris
WinterLord2079
Osiris
Level 160
God Stats
3W - 2L
1,707 SR
Queue Stats
390W - 377L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Evil_Homer54
Chang'e
17
2 / 6 / 12
11,496
719
8,183
14,187
14,544
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 6 / 7
10,338
646
15,394
13,077
6,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 10
10,121
633
4,909
20,047
19,884
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
J-Spec609
Fenrir
17
2 / 1 / 6
11,119
695
6,601
16,276
14,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
dinoman101010
Charybdis
20
16 / 3 / 3
15,881
993
25,346
17,605
8,804
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dawnlich
Yemoja
15
1 / 3 / 8
11,041
690
6,382
13,421
15,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
IDuckyOfAwesome
Charybdis
20
10 / 5 / 7
13,305
832
22,844
15,186
6,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 6 / 4
10,164
635
7,153
10,019
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 3 / 9
11,189
699
15,349
11,486
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 4 / 8
11,778
736
8,520
18,098
24,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
54
21
Kills
18
19
Deaths
21
38
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Dawnlich
Yemoja
1
3
8
1.67
W
Chang'e
Evil_Homer54
Chang'e
2
6
12
1.33
W
1
6
7
0.75
W
0
3
10
1.67
L
Charybdis
IDuckyOfAwesome
Charybdis
10
5
7
2.7
W
Fenrir
J-Spec609
Fenrir
2
1
6
5
L
1
6
4
0.5
L
1
3
9
1.83
L
5
4
8
2.25
W
Charybdis
dinoman101010
Charybdis
16
3
3
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,433
Damage
60,248
81,192
Taken
68,210
63,753
Mitigated
55,031
15,428
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Dawnlich
Yemoja
6,382
692
933
1,537
13,421
15,649
65
3,231
10,190
12,365
0
W
Chang'e
Evil_Homer54
Chang'e
8,183
271
2,247
2,099
14,187
14,544
180
6,444
6,904
24,892
0
W
15,394
1,508
1,488
1,834
13,077
6,508
639
2,691
9,907
41,794
0
W
4,909
2,088
1,000
1,588
20,047
19,884
99
7,388
10,835
0
13,801
L
Charybdis
IDuckyOfAwesome
Charybdis
22,844
11,983
0
1,799
15,186
6,120
1,379
7,083
8,103
0
66,708
W
Fenrir
J-Spec609
Fenrir
6,601
1,434
0
615
16,276
14,013
0
6,384
9,281
0
24,726
L
7,153
437
0
0
10,019
3,699
0
1,841
8,178
31,388
0
L
15,349
821
4,205
3,078
11,486
5,131
1
3,120
8,366
61,125
0
L
8,520
1,377
0
2,078
18,098
24,432
0
8,513
9,585
983
20,019
W
Charybdis
dinoman101010
Charybdis
25,346
17,989
0
4,557
17,605
8,804
4,288
5,944
11,019
0
78,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,955
Gold Earned
57,477
279
Minions Killed
356
9
Camps Cleared
9
1,387,665
Distance Traveled
1,352,533
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,041
690
11
1
0
258,431
0
W
Chang'e
11,496
719
25
2
1
263,109
3
W
Eset
10,338
646
72
5
2
262,362
0
W
Horus
10,121
633
21
1
0
292,966
0
L
Charybdis
13,305
832
119
7
4
250,616
1
W
Fenrir
11,119
695
45
3
1
319,194
0
L
Janus
10,164
635
73
5
3
276,927
0
L
Ra
11,189
699
130
8
1
320,441
1
L
Osiris
11,778
736
23
1
1
246,118
0
W
Charybdis
15,881
993
116
7
5
250,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role