Player Matchup

Baron Samedi
Baron Samedi
HappiestOfTrails
Baron Samedi
Level 55
God Stats
3W - 10L
1,320 SR
Queue Stats
45W - 75L
1,374 Elo+
Party 2
Bacchus
Bacchus
VictorianVictor
Bacchus
Level 56
God Stats
10W - 14L
1,361 SR
Queue Stats
138W - 169L
1,321 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
spanken_peanut11
Ah Muzen Cab
Level 17
God Stats
8W - 11L
1,444 SR
Queue Stats
10W - 18L
1,292 Elo+
Party 2
Team Averages
Level 43
1,375 SR
1,329 Elo+

VS

Team Averages
Level 80
1,465 SR
1,400 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Apocalypse KING
Yemoja
Level 29
God Stats
43W - 50L
1,431 SR
Queue Stats
124W - 167L
1,278 Elo+
Party 1
Chiron
Chiron
x2FAC3D
Chiron
Level 126
God Stats
6W - 9L
1,464 SR
Queue Stats
220W - 239L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HappiestOfTrails
Baron Samedi
10
1 / 4 / 1
6,551
655
4,526
8,164
3,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 2
6,294
629
6,281
11,040
5,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
spanken_peanut11
Ah Muzen Cab
10
1 / 5 / 1
6,590
659
3,485
8,953
2,712
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
7 / 2 / 7
8,618
862
10,627
7,239
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 7
8,189
819
4,103
7,272
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
x2FAC3D
Chiron
12
5 / 0 / 8
8,213
821
9,832
6,538
2,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
15
15
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
2
7
5.25
W
3
0
7
6.5
L
Baron Samedi
HappiestOfTrails
Baron Samedi
1
4
1
0.38
L
0
6
2
0.17
L
Ah Muzen Cab
spanken_peanut11
Ah Muzen Cab
1
5
1
0.3
W
Chiron
x2FAC3D
Chiron
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,292
Damage
24,562
28,157
Taken
21,049
12,090
Mitigated
12,200
8,509
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,627
2,734
930
2,753
7,239
2,840
337
3,921
3,318
23,137
0
W
4,103
311
420
1,335
7,272
6,706
140
2,770
4,502
9,644
0
L
Baron Samedi
HappiestOfTrails
Baron Samedi
4,526
46
1,184
2,385
8,164
3,401
0
4,541
3,318
17,248
869
L
6,281
201
140
1,924
11,040
5,977
0
5,218
5,532
22,832
0
L
Ah Muzen Cab
spanken_peanut11
Ah Muzen Cab
3,485
1,400
365
2,511
8,953
2,712
0
4,296
4,295
0
18,132
W
Chiron
x2FAC3D
Chiron
9,832
2,968
922
2,069
6,538
2,654
1,034
4,602
1,936
0
34,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,435
Gold Earned
25,020
101
Minions Killed
130
4
Camps Cleared
3
501,053
Distance Traveled
510,059
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,618
862
36
4
2
168,583
5
W
Yemoja
8,189
819
10
1
0
164,773
0
L
Baron Samedi
6,551
655
19
2
1
155,881
0
L
Bacchus
6,294
629
41
4
3
183,934
0
L
Ah Muzen Cab
6,590
659
41
4
0
161,238
0
W
Chiron
8,213
821
84
8
1
176,703
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role