Player Matchup

Scylla
Scylla
EldritchLoli
Scylla
Level 103
God Stats
12W - 16L
1,449 SR
Queue Stats
430W - 409L
1,437 Elo+
Party 2
Xing Tian
Xing Tian
FrozenLordz
Xing Tian
Level 108
God Stats
2W - 5L
1,413 SR
Queue Stats
404W - 395L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
Killerjuggalo38
Cthulhu
Level 121
God Stats
4W - 1L
1,793 SR
Queue Stats
319W - 296L
1,443 Elo+
Party 2
Kali
Kali
XxNoironixX
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,491 Elo+
Solo
Olorun
Olorun
dmont51
Olorun
Level 108
God Stats
3W - 12L
1,144 SR
Queue Stats
900W - 967L
1,530 Elo+
Solo
Team Averages
Level 109
1,460 SR
1,466 Elo+

VS

Team Averages
Level 102
1,563 SR
1,516 Elo+
Kuzenbo
Kuzenbo
Aiiota
Kuzenbo
Level 122
God Stats
5W - 3L
1,705 SR
Queue Stats
143W - 136L
1,528 Elo+
Party 1
Thoth
Thoth
Lamerveilleuse
Thoth
Level 69
God Stats
1W - 0L
1,716 SR
Queue Stats
206W - 196L
1,502 Elo+
Party 3
Kukulkan
Kukulkan
PotatosaurusRex
Kukulkan
Level 115
God Stats
3W - 2L
1,429 SR
Queue Stats
139W - 125L
1,506 Elo+
Party 3
Amaterasu
Amaterasu
Technotastic
Amaterasu
Level 103
God Stats
3W - 1L
1,561 SR
Queue Stats
47W - 48L
1,508 Elo+
Party 1
Chernobog
Chernobog
evannwar
Chernobog
Level 100
God Stats
6W - 6L
1,405 SR
Queue Stats
119W - 107L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
4 / 3 / 12
10,735
716
17,571
11,639
4,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
FrozenLordz
Xing Tian
16
3 / 7 / 8
10,337
689
7,537
18,815
26,603
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 4 / 13
11,083
739
19,172
18,388
25,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
2 / 5 / 6
9,250
617
5,394
10,420
4,662
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Olorun
dmont51
Olorun
17
5 / 7 / 7
11,023
735
16,935
17,015
6,786
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aiiota
Kuzenbo
19
1 / 3 / 22
10,579
705
10,172
27,774
41,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 7 / 10
11,020
735
12,976
12,997
5,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
20
8 / 2 / 14
12,490
833
20,915
7,661
3,683
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Technotastic
Amaterasu
18
4 / 2 / 18
10,949
730
10,910
27,701
24,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
evannwar
Chernobog
18
7 / 4 / 9
11,300
753
12,377
10,831
6,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
99
18
Kills
26
26
Deaths
18
46
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aiiota
Kuzenbo
1
3
22
4
L
Scylla
4
3
12
3.33
L
Xing Tian
FrozenLordz
Xing Tian
3
7
8
1
L
4
4
13
2.63
W
6
7
10
1.57
W
Kukulkan
8
2
14
7.5
W
Amaterasu
Technotastic
Amaterasu
4
2
18
6.5
L
2
5
6
1
L
Olorun
dmont51
Olorun
5
7
7
1.21
W
Chernobog
evannwar
Chernobog
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,609
Damage
67,350
76,277
Taken
86,964
68,445
Mitigated
81,956
27,840
Healing
40,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aiiota
Kuzenbo
10,172
1,852
89
10,377
27,774
41,490
9
17,235
10,539
17,516
0
L
Scylla
17,571
1,583
2,287
3,309
11,639
4,619
407
7,744
3,517
36,217
0
L
Xing Tian
FrozenLordz
Xing Tian
7,537
833
1,546
2,161
18,815
26,603
455
8,535
9,742
13,041
0
L
19,172
1,549
2,201
4,941
18,388
25,775
296
10,596
7,467
36,833
0
W
12,976
269
1,708
2,238
12,997
5,369
855
11,299
1,698
20,290
0
W
Kukulkan
20,915
1,320
2,236
1,869
7,661
3,683
1,109
5,384
2,277
56,726
0
W
Amaterasu
Technotastic
Amaterasu
10,910
2,902
1,785
15,224
27,701
24,932
2,062
19,378
8,323
0
15,846
L
5,394
1,102
1,245
2,303
10,420
4,662
370
6,337
3,991
0
9,277
L
Olorun
dmont51
Olorun
16,935
9,602
2,756
5,091
17,015
6,786
2,030
10,851
5,971
32,143
0
W
Chernobog
evannwar
Chernobog
12,377
6,554
2,237
2,463
10,831
6,482
798
7,919
2,912
0
30,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,428
Gold Earned
56,338
128
Minions Killed
146
0
Camps Cleared
0
1,249,409
Distance Traveled
1,342,361
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,579
705
4
0
0
283,985
1
L
Scylla
10,735
716
50
3
0
281,220
1
L
Xing Tian
10,337
689
7
0
0
271,231
0
L
Cthulhu
11,083
739
27
2
0
295,378
1
W
Thoth
11,020
735
18
1
0
239,924
3
W
Kukulkan
12,490
833
78
5
0
307,354
1
W
Amaterasu
10,949
730
14
1
0
291,050
1
L
Kali
9,250
617
6
0
0
183,253
1
L
Olorun
11,023
735
38
3
0
218,327
1
W
Chernobog
11,300
753
32
2
0
220,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role