Player Matchup

Ao Kuang
Ao Kuang
Celestial-HQ
Ao Kuang
Level 156
God Stats
1W - 0L
1,191 SR
Queue Stats
104W - 93L
1,509 Elo+
Solo
Geb
Geb
GuyInAGhillie
Geb
Level 159
God Stats
12W - 15L
1,511 SR
Queue Stats
417W - 366L
1,510 Elo+
Party 2
Hera
Hera
Jager_demons
Hera
Level 87
God Stats
9W - 6L
1,607 SR
Queue Stats
246W - 227L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
Melveno1221
Tsukuyomi
Level 141
God Stats
7W - 8L
1,482 SR
Queue Stats
296W - 263L
1,568 Elo+
Party 2
Heimdallr
Heimdallr
WesleySafadaoKk
Heimdallr
Level 138
God Stats
3W - 6L
1,697 SR
Queue Stats
473W - 437L
1,501 Elo+
Solo
Team Averages
Level 136
1,497 SR
1,506 Elo+

VS

Team Averages
Level 117
1,519 SR
1,533 Elo+
Cthulhu
Cthulhu
BigBallsBurge
Cthulhu
Level 78
God Stats
1W - 1L
1,582 SR
Queue Stats
228W - 192L
1,498 Elo+
Party 1
Charybdis
Charybdis
DEATHFUGITIVE9
Charybdis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 75L
1,553 Elo+
Solo
Hades
Hades
Litney_Houston_
Hades
Level 91
God Stats
68W - 44L
1,614 SR
Queue Stats
249W - 206L
1,528 Elo+
Party 1
Ra
Ra
UhhhhPerhaps
Ra
Level 155
God Stats
13W - 18L
1,546 SR
Queue Stats
584W - 556L
1,558 Elo+
Solo
Ravana
Ravana
mudley
Ravana
Level 105
God Stats
0W - 2L
1,355 SR
Queue Stats
18W - 22L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Celestial-HQ
Ao Kuang
16
4 / 0 / 3
9,646
567
9,753
13,009
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 6
8,923
525
4,522
11,083
10,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 3 / 2
10,008
589
9,630
7,420
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Melveno1221
Tsukuyomi
15
2 / 5 / 2
9,489
558
7,376
11,120
6,965
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Heimdallr
WesleySafadaoKk
Heimdallr
17
6 / 0 / 4
10,722
631
7,862
7,879
3,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 2 / 0
7,654
450
3,920
10,346
7,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
DEATHFUGITIVE9
Charybdis
13
0 / 8 / 0
7,740
455
4,944
11,273
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 7
9,244
544
8,247
14,478
13,367
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 2 / 3
9,045
532
3,942
8,200
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
mudley
Ravana
15
4 / 4 / 2
8,969
528
5,889
12,179
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
18
Kills
10
10
Deaths
18
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
2
0
1
W
Ao Kuang
Celestial-HQ
Ao Kuang
4
0
3
5.5
L
Charybdis
DEATHFUGITIVE9
Charybdis
0
8
0
0
W
1
2
6
2
W
5
3
2
2
L
2
2
7
2.75
W
Tsukuyomi
Melveno1221
Tsukuyomi
2
5
2
0.6
L
2
2
3
1.75
W
Heimdallr
WesleySafadaoKk
Heimdallr
6
0
4
8
L
Ravana
mudley
Ravana
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,143
Damage
26,942
50,511
Taken
56,476
26,773
Mitigated
31,900
8,867
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,920
589
422
1,030
10,346
7,946
0
3,161
7,185
26,949
0
W
Ao Kuang
Celestial-HQ
Ao Kuang
9,753
2,784
0
1,616
13,009
4,399
0
2,918
10,091
75,622
0
L
Charybdis
DEATHFUGITIVE9
Charybdis
4,944
2,396
0
432
11,273
2,734
0
3,539
7,734
0
49,051
W
4,522
1,065
0
1,000
11,083
10,016
0
3,003
8,080
36,944
0
W
9,630
2,107
0
1,366
7,420
2,354
852
2,625
4,795
59,956
0
L
8,247
1,041
213
5,814
14,478
13,367
123
6,220
8,258
52,622
0
W
Tsukuyomi
Melveno1221
Tsukuyomi
7,376
2,240
0
837
11,120
6,965
289
6,797
4,323
0
58,536
L
3,942
513
257
2,539
8,200
2,691
802
5,155
3,045
59,149
0
W
Heimdallr
WesleySafadaoKk
Heimdallr
7,862
3,641
0
4,048
7,879
3,039
282
766
7,113
0
82,133
L
Ravana
mudley
Ravana
5,889
1,999
0
1,398
12,179
5,162
0
6,067
6,112
0
64,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,788
Gold Earned
42,652
513
Minions Killed
472
0
Camps Cleared
0
1,717,636
Distance Traveled
1,578,814
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,654
450
39
2
0
330,691
0
W
Ao Kuang
9,646
567
108
6
0
396,521
7
L
Charybdis
7,740
455
91
5
0
299,069
4
W
Geb
8,923
525
40
2
0
345,830
7
W
Hera
10,008
589
114
7
0
318,022
1
L
Hades
9,244
544
105
6
0
303,481
2
W
Tsukuyomi
9,489
558
115
7
0
326,533
2
L
Ra
9,045
532
125
7
0
310,303
5
W
Heimdallr
10,722
631
136
8
0
330,730
7
L
Ravana
8,969
528
112
7
0
335,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role