Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Crimsonbeebop
Baron Samedi
Level 156
God Stats
4W - 1L
1,847 SR
Queue Stats
169W - 139L
1,571 Elo+
Party 2
Zhong Kui
Zhong Kui
DounaldTrump
Zhong Kui
Level 26
God Stats
2W - 5L
1,125 SR
Queue Stats
72W - 62L
1,504 Elo+
Party 3
Apollo
Apollo
RhinoSmite
Apollo
Level 17
God Stats
4W - 0L
1,716 SR
Queue Stats
55W - 38L
1,550 Elo+
Party 3
Ymir
Ymir
cheesykitty
Ymir
Level 10
God Stats
7W - 7L
1,506 SR
Queue Stats
7W - 8L
1,478 Elo+
Party 2
Team Averages
Level 48
1,539 SR
1,520 Elo+

VS

Team Averages
Level 26
1,586 SR
1,539 Elo+
Zhong Kui
Zhong Kui
DeathTheDrowsy
Zhong Kui
Level 28
God Stats
11W - 16L
1,642 SR
Queue Stats
680W - 653L
1,613 Elo+
Solo
Amaterasu
Amaterasu
DiabloTTDL
Amaterasu
Level 42
God Stats
12W - 13L
1,586 SR
Queue Stats
97W - 89L
1,530 Elo+
Party 1
Fenrir
Fenrir
MastMerlin
Fenrir
Level 21
God Stats
11W - 5L
1,589 SR
Queue Stats
182W - 186L
1,496 Elo+
Solo
Olorun
Olorun
Tomas15328
Olorun
Level 14
God Stats
2W - 4L
1,390 SR
Queue Stats
10W - 11L
1,479 Elo+
Party 1
Khepri
Khepri
jonathangamef1
Khepri
Level 27
God Stats
17W - 9L
1,720 SR
Queue Stats
69W - 54L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
2 / 2 / 24
11,124
1,011
15,444
14,532
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Crimsonbeebop
Baron Samedi
19
7 / 0 / 22
12,160
1,105
28,326
8,500
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Zhong Kui
DounaldTrump
Zhong Kui
19
8 / 2 / 18
11,984
1,089
22,691
13,494
10,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
RhinoSmite
Apollo
20
17 / 3 / 17
13,768
1,252
42,845
14,157
5,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 0 / 16
10,676
971
3,420
6,842
7,206
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeathTheDrowsy
Zhong Kui
16
0 / 3 / 5
9,185
835
10,094
8,520
10,584
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
DiabloTTDL
Amaterasu
16
2 / 8 / 4
10,794
981
12,280
35,051
30,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
MastMerlin
Fenrir
16
3 / 6 / 3
10,343
940
8,995
20,556
12,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Tomas15328
Olorun
16
0 / 9 / 5
9,714
883
10,739
21,896
9,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 10 / 6
10,239
931
8,229
34,504
46,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
29
36
Kills
6
7
Deaths
36
97
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
24
7
W
Baron Samedi
Crimsonbeebop
Baron Samedi
7
0
22
18
L
Zhong Kui
DeathTheDrowsy
Zhong Kui
0
3
5
0.83
L
Amaterasu
DiabloTTDL
Amaterasu
2
8
4
0.5
W
Zhong Kui
DounaldTrump
Zhong Kui
8
2
18
8.5
L
Fenrir
MastMerlin
Fenrir
3
6
3
0.75
W
Apollo
RhinoSmite
Apollo
17
3
17
8.5
L
Olorun
Tomas15328
Olorun
0
9
5
0.28
W
2
0
16
10
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,726
Damage
50,337
57,525
Taken
120,527
34,462
Mitigated
109,097
20,995
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
15,444
3,359
0
3,702
14,532
6,676
0
5,175
5,816
107
27,338
W
Baron Samedi
Crimsonbeebop
Baron Samedi
28,326
2,453
4,356
5,638
8,500
4,878
0
4,985
3,283
46,075
0
L
Zhong Kui
DeathTheDrowsy
Zhong Kui
10,094
1,279
0
533
8,520
10,584
0
3,605
4,730
20,450
0
L
Amaterasu
DiabloTTDL
Amaterasu
12,280
4,588
0
4,218
35,051
30,363
0
19,273
15,197
0
29,115
W
Zhong Kui
DounaldTrump
Zhong Kui
22,691
5,017
0
3,109
13,494
10,029
0
7,221
5,621
39,047
0
L
Fenrir
MastMerlin
Fenrir
8,995
1,089
0
209
20,556
12,307
0
7,785
12,522
0
14,637
W
Apollo
RhinoSmite
Apollo
42,845
36,895
0
4,190
14,157
5,673
0
6,754
6,789
0
65,554
L
Olorun
Tomas15328
Olorun
10,739
4,788
178
1,035
21,896
9,356
0
11,212
10,560
33,887
0
W
3,420
431
0
0
6,842
7,206
0
3,567
2,746
19,461
0
L
8,229
510
0
732
34,504
46,487
0
12,669
21,360
20,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,712
Gold Earned
50,275
211
Minions Killed
148
8
Camps Cleared
3
1,046,451
Distance Traveled
930,360
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,124
1,011
15
1
0
225,248
1
W
Baron Samedi
12,160
1,105
54
5
3
213,486
0
L
Zhong Kui
9,185
835
20
2
0
134,964
0
L
Amaterasu
10,794
981
49
4
1
223,716
1
W
Zhong Kui
11,984
1,089
47
4
3
188,620
2
L
Fenrir
10,343
940
10
1
1
192,293
0
W
Apollo
13,768
1,252
50
5
1
204,973
0
L
Olorun
9,714
883
42
4
1
186,060
0
W
Ymir
10,676
971
45
4
1
214,124
0
L
Khepri
10,239
931
27
2
0
193,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role