Player Matchup

Fafnir
Fafnir
Demise999
Fafnir
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 37L
1,508 Elo+
Solo
Bellona
Bellona
PegAsiAviation
Bellona
Level 16
God Stats
8W - 2L
1,734 SR
Queue Stats
53W - 38L
1,668 Elo+
Party 2
Charybdis
Charybdis
ShikamaruNara420
Charybdis
Level 27
God Stats
5W - 4L
1,739 SR
Queue Stats
65W - 64L
1,584 Elo+
Solo
Bakasura
Bakasura
aRott
Bakasura
Level 9
God Stats
3W - 0L
1,767 SR
Queue Stats
60W - 27L
1,632 Elo+
Party 2
Eset
Eset
juicyjake0688
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 88L
1,582 Elo+
Solo
Team Averages
Level 18
1,648 SR
1,595 Elo+

VS

Team Averages
Level 20
1,643 SR
1,533 Elo+
Ares
Ares
GraveyardCamper
Ares
Level 16
God Stats
0W - 2L
1,264 SR
Queue Stats
14W - 16L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KhoutheHugh
Tsukuyomi
Level 19
God Stats
2W - 1L
1,868 SR
Queue Stats
92W - 80L
1,490 Elo+
Solo
Hera
Hera
TVNWeather
Hera
Level 23
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheBearJew1943
Cu Chulainn
Level 24
God Stats
4W - 3L
1,901 SR
Queue Stats
31W - 27L
1,614 Elo+
Party 1
Artemis
Artemis
WinglessPenguin
Artemis
Level 18
God Stats
14W - 13L
1,631 SR
Queue Stats
48W - 49L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Demise999
Fafnir
8
3 / 1 / 4
5,545
616
802
5,872
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 1
5,595
622
2,045
4,597
3,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
8
0 / 1 / 4
5,216
580
2,516
4,494
971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
aRott
Bakasura
12
11 / 0 / 1
7,392
821
7,378
7,170
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
5 / 0 / 6
6,684
743
6,772
4,437
1,732
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,866
541
1,776
7,956
3,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
KhoutheHugh
Tsukuyomi
9
1 / 3 / 0
5,083
565
2,145
6,935
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 7 / 0
4,338
482
1,516
6,613
1,411
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
TheBearJew1943
Cu Chulainn
8
0 / 4 / 0
4,615
513
1,648
7,120
2,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 2 / 0
4,575
508
3,226
3,228
680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
19
Kills
3
3
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Demise999
Fafnir
3
1
4
5
L
1
3
1
0.5
L
Tsukuyomi
KhoutheHugh
Tsukuyomi
1
3
0
0.33
W
0
1
1
0.5
W
Charybdis
0
1
4
2
L
0
7
0
0
L
Cu Chulainn
TheBearJew1943
Cu Chulainn
0
4
0
0
L
1
2
0
0.5
W
Bakasura
aRott
Bakasura
11
0
1
11.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,513
Damage
10,311
26,570
Taken
31,852
13,584
Mitigated
10,024
9,842
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Demise999
Fafnir
802
304
0
1,880
5,872
4,537
156
820
5,052
8,678
0
L
1,776
135
0
1,609
7,956
3,498
77
1,523
6,266
15,344
0
L
Tsukuyomi
KhoutheHugh
Tsukuyomi
2,145
419
0
2,414
6,935
1,875
0
1,073
5,563
0
22,250
W
2,045
588
0
882
4,597
3,100
220
0
4,174
0
24,608
W
Charybdis
2,516
1,353
0
802
4,494
971
540
842
3,652
0
23,477
L
1,516
492
0
766
6,613
1,411
0
3,408
2,732
15,868
0
L
Cu Chulainn
TheBearJew1943
Cu Chulainn
1,648
304
0
1,449
7,120
2,560
196
1,502
5,104
0
21,069
L
3,226
1,634
0
816
3,228
680
0
130
2,697
0
16,910
W
Bakasura
aRott
Bakasura
7,378
4,710
0
3,856
7,170
3,244
780
409
6,722
0
42,067
W
6,772
960
117
2,305
4,437
1,732
92
1,221
3,167
30,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,432
Gold Earned
23,477
263
Minions Killed
177
0
Camps Cleared
0
982,135
Distance Traveled
839,484
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,545
616
13
1
0
189,655
2
L
Ares
4,866
541
20
2
0
175,207
2
L
Tsukuyomi
5,083
565
51
6
0
213,537
3
W
Bellona
5,595
622
55
6
0
198,408
3
W
Charybdis
5,216
580
48
5
0
174,586
3
L
Hera
4,338
482
33
4
0
162,789
0
L
Cu Chulainn
4,615
513
42
5
0
164,962
1
L
Artemis
4,575
508
31
3
0
122,989
0
W
Bakasura
7,392
821
86
10
0
234,292
6
W
Eset
6,684
743
61
7
0
185,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role