Player Matchup

Amaterasu
Amaterasu
FacundoCPA
Amaterasu
Level 16
God Stats
1W - 1L
1,711 SR
Queue Stats
5W - 9L
1,398 Elo+
Solo
Cerberus
Cerberus
RakuWizard
Cerberus
Level 16
God Stats
2W - 3L
1,622 SR
Queue Stats
36W - 27L
1,520 Elo+
Party 1
Izanami
Izanami
The living ALEX
Izanami
Level 27
God Stats
6W - 4L
1,798 SR
Queue Stats
25W - 15L
1,440 Elo+
Party 1
Ra
Ra
leoenai
Ra
Level 25
God Stats
0W - 3L
1,179 SR
Queue Stats
6W - 12L
1,276 Elo+
Solo
Nemesis
Nemesis
popep123
Nemesis
Level 25
God Stats
34W - 28L
1,507 SR
Queue Stats
130W - 122L
1,407 Elo+
Solo
Team Averages
Level 22
1,564 SR
1,408 Elo+

VS

Team Averages
Level 26
1,454 SR
1,351 Elo+
Athena
Athena
Alejandritox007
Athena
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,408 Elo+
Solo
Fenrir
Fenrir
Escobal18
Fenrir
Level 25
God Stats
17W - 22L
1,312 SR
Queue Stats
85W - 163L
1,153 Elo+
Party 2
Neith
Neith
Gordinn8784
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,343 Elo+
Party 2
Ra
Ra
KlausMikaelsoη
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Master Neumann
Chaac
Level 74
God Stats
21W - 25L
1,461 SR
Queue Stats
549W - 727L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FacundoCPA
Amaterasu
9
0 / 6 / 1
5,630
433
2,883
8,942
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
RakuWizard
Cerberus
7
1 / 3 / 0
5,045
388
3,066
8,894
4,670
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 3 / 1
5,090
392
4,558
4,869
1,275
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 7 / 0
5,372
413
1,160
6,916
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
popep123
Nemesis
9
0 / 3 / 1
5,793
446
4,306
10,874
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,820
448
1,554
6,249
3,148
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Escobal18
Fenrir
11
1 / 0 / 3
6,944
534
2,303
4,458
1,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 2
5,727
441
4,089
5,625
1,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
12 / 0 / 0
9,682
745
14,287
6,877
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 1 / 2
8,160
628
7,315
11,596
10,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
22
22
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Fenrir
Escobal18
Fenrir
1
0
3
2.5
L
Amaterasu
FacundoCPA
Amaterasu
0
6
1
0.08
W
1
2
2
1
W
12
0
0
12
W
7
1
2
8
L
Cerberus
RakuWizard
Cerberus
1
3
0
0.33
L
0
3
1
0.17
L
1
7
0
0.14
L
Nemesis
popep123
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,973
Damage
29,548
40,495
Taken
34,805
16,047
Mitigated
18,798
4,763
Healing
12,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,554
367
247
916
6,249
3,148
646
829
5,420
10,926
0
W
Fenrir
Escobal18
Fenrir
2,303
619
0
0
4,458
1,382
927
125
4,333
0
35,539
L
Amaterasu
FacundoCPA
Amaterasu
2,883
829
0
1,171
8,942
4,716
0
843
8,099
0
17,693
W
4,089
1,720
0
2,406
5,625
1,466
1,293
1,493
4,132
0
21,119
W
14,287
1,353
445
3,738
6,877
2,604
37
1,049
5,828
70,751
0
W
7,315
2,695
0
4,711
11,596
10,198
1,595
730
10,866
0
42,689
L
Cerberus
RakuWizard
Cerberus
3,066
547
0
1,197
8,894
4,670
0
2,643
6,251
10,511
0
L
4,558
2,796
0
160
4,869
1,275
1,024
964
3,905
0
27,110
L
1,160
158
237
1,308
6,916
2,278
0
5,999
917
20,914
0
L
Nemesis
popep123
Nemesis
4,306
1,358
0
690
10,874
3,108
0
5,392
5,482
0
35,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,930
Gold Earned
36,333
198
Minions Killed
352
0
Camps Cleared
0
1,139,491
Distance Traveled
1,254,437
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,820
448
30
2
0
246,679
3
W
Fenrir
6,944
534
77
6
0
274,507
0
L
Amaterasu
5,630
433
36
3
0
237,226
0
W
Neith
5,727
441
30
2
0
212,068
0
W
Ra
9,682
745
133
10
0
282,520
5
W
Chaac
8,160
628
82
6
0
238,663
2
L
Cerberus
5,045
388
22
2
0
220,753
0
L
Izanami
5,090
392
47
4
0
182,195
0
L
Ra
5,372
413
30
2
0
221,813
0
L
Nemesis
5,793
446
63
5
0
277,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role