Player Matchup

Merlin
Merlin
Nostyle911
Merlin
Level 34
God Stats
11W - 8L
1,642 SR
Queue Stats
227W - 222L
1,497 Elo+
Party 1
Ra
Ra
ZA-_Phantom
Ra
Level 93
God Stats
2W - 3L
1,473 SR
Queue Stats
156W - 169L
1,456 Elo+
Party 3
Da Ji
Da Ji
iTz_Shaffy
Da Ji
Level 20
God Stats
18W - 12L
1,291 SR
Queue Stats
113W - 115L
1,376 Elo+
Party 3
Jing Wei
Jing Wei
otsman
Jing Wei
Level 44
God Stats
1W - 3L
1,518 SR
Queue Stats
117W - 117L
1,383 Elo+
Party 1
Set
Set
xShazaib-
Set
Level 24
God Stats
13W - 17L
1,346 SR
Queue Stats
67W - 68L
1,425 Elo+
Party 3
Team Averages
Level 43
1,454 SR
1,427 Elo+

VS

Team Averages
Level 64
1,570 SR
1,517 Elo+
Fafnir
Fafnir
Baylono
Fafnir
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,451 Elo+
Solo
Sylvanus
Sylvanus
Cry4_Me
Sylvanus
Level 106
God Stats
14W - 8L
1,554 SR
Queue Stats
750W - 656L
1,558 Elo+
Party 2
Artemis
Artemis
Nzarick
Artemis
Level 31
God Stats
2W - 0L
1,917 SR
Queue Stats
126W - 63L
1,615 Elo+
Party 2
Thor
Thor
Your1Last1Shadow
Thor
Level 44
God Stats
7W - 18L
1,310 SR
Queue Stats
578W - 556L
1,390 Elo+
Solo
Osiris
Osiris
greenbay
Osiris
Level 102
God Stats
20W - 18L
1,568 SR
Queue Stats
745W - 640L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nostyle911
Merlin
10
2 / 4 / 0
5,777
578
5,907
4,988
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 0
5,823
582
1,644
5,036
2,058
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
7
0 / 3 / 1
4,539
454
1,573
5,030
1,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
otsman
Jing Wei
8
0 / 4 / 1
4,743
474
2,588
7,319
1,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 4 / 0
4,465
447
360
6,890
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Baylono
Fafnir
9
1 / 1 / 4
5,427
543
1,134
5,864
4,490
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Cry4_Me
Sylvanus
12
7 / 0 / 3
7,253
725
5,233
5,980
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Nzarick
Artemis
11
4 / 1 / 2
6,325
633
7,439
5,526
1,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 0 / 1
6,530
653
2,224
4,144
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
greenbay
Osiris
10
0 / 1 / 2
5,957
596
2,443
4,783
2,969
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
16
16
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Baylono
Fafnir
1
1
4
3
W
Sylvanus
Cry4_Me
Sylvanus
7
0
3
8.5
L
Merlin
Nostyle911
Merlin
2
4
0
0.5
W
Artemis
Nzarick
Artemis
4
1
2
5
W
4
0
1
4.5
L
1
1
0
1
W
Osiris
greenbay
Osiris
0
1
2
1
L
Da Ji
0
3
1
0.17
L
Jing Wei
otsman
Jing Wei
0
4
1
0.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,072
Damage
18,473
29,263
Taken
26,297
7,842
Mitigated
13,096
4,674
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Baylono
Fafnir
1,134
218
0
219
5,864
4,490
200
1,819
4,045
6,532
0
W
Sylvanus
Cry4_Me
Sylvanus
5,233
1,927
0
1,689
5,980
2,713
305
1,844
4,136
32,076
8,712
L
Merlin
Nostyle911
Merlin
5,907
256
0
657
4,988
1,346
0
1,977
3,011
31,455
0
W
Artemis
Nzarick
Artemis
7,439
4,602
0
1,918
5,526
1,703
792
2,171
3,355
0
41,937
W
2,224
289
0
136
4,144
1,221
485
237
3,907
0
32,422
L
1,644
33
45
1,634
5,036
2,058
0
615
4,206
33,407
0
W
Osiris
greenbay
Osiris
2,443
177
0
1,009
4,783
2,969
310
1,480
3,303
0
29,706
L
Da Ji
1,573
123
0
0
5,030
1,125
0
767
4,219
0
16,767
L
Jing Wei
otsman
Jing Wei
2,588
1,836
0
2,338
7,319
1,572
0
540
6,779
0
19,901
L
360
196
0
0
6,890
1,741
0
1,829
5,061
0
24,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,347
Gold Earned
31,492
260
Minions Killed
300
0
Camps Cleared
0
1,001,274
Distance Traveled
929,672
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,427
543
5
1
0
200,315
1
W
Sylvanus
7,253
725
71
7
0
180,542
2
L
Merlin
5,777
578
63
6
0
196,164
0
W
Artemis
6,325
633
83
8
0
164,478
0
W
Thor
6,530
653
79
8
0
198,244
1
L
Ra
5,823
582
74
7
0
194,558
4
W
Osiris
5,957
596
62
6
0
186,093
1
L
Da Ji
4,539
454
41
4
0
213,909
2
L
Jing Wei
4,743
474
33
3
0
185,728
1
L
Set
4,465
447
49
5
0
210,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role