Player Matchup

Odin
Odin
CHAMPKILLER1000
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,577 Elo+
Party 1
Ra
Ra
Justice4Kazlar
Ra
Level 120
God Stats
1W - 0L
1,447 SR
Queue Stats
107W - 66L
1,663 Elo+
Party 1
Zhong Kui
Zhong Kui
Justice4KazlarV3
Zhong Kui
Level 106
God Stats
7W - 1L
1,945 SR
Queue Stats
104W - 54L
1,659 Elo+
Party 1
Chaac
Chaac
Marcus2Sweg
Chaac
Level 65
God Stats
2W - 0L
1,726 SR
Queue Stats
2W - 0L
1,692 Elo+
Party 1
Geb
Geb
Vextor118
Geb
Level 146
God Stats
1W - 0L
1,431 SR
Queue Stats
21W - 16L
1,586 Elo+
Party 1
Team Averages
Level 109
1,610 SR
1,636 Elo+

VS

Team Averages
Level 138
1,586 SR
1,589 Elo+
Gilgamesh
Gilgamesh
Barzoİsmail
Gilgamesh
Level 92
God Stats
2W - 2L
1,511 SR
Queue Stats
69W - 61L
1,593 Elo+
Solo
Charybdis
Charybdis
JinML
Charybdis
Level 155
God Stats
2W - 3L
1,726 SR
Queue Stats
125W - 127L
1,560 Elo+
Solo
Thor
Thor
NekoUltima
Thor
Level 125
God Stats
0W - 1L
1,775 SR
Queue Stats
29W - 17L
1,587 Elo+
Solo
Persephone
Persephone
Nits31
Persephone
Level 160
God Stats
27W - 29L
1,389 SR
Queue Stats
632W - 669L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nonzzete
Morgan Le Fay
Level 159
God Stats
3W - 8L
1,530 SR
Queue Stats
178W - 185L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
7,591
759
5,495
10,551
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 0 / 9
8,165
817
7,682
7,571
3,547
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
16
6 / 0 / 4
9,165
917
8,008
8,718
6,723
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 0 / 9
8,635
864
4,833
8,532
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
2 / 2 / 10
7,892
789
6,752
9,332
4,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barzoİsmail
Gilgamesh
13
3 / 1 / 1
7,234
723
6,914
8,846
7,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
JinML
Charybdis
11
1 / 5 / 1
6,474
647
5,933
8,374
2,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 3 / 2
6,450
645
5,880
7,692
2,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Nits31
Persephone
12
0 / 3 / 4
6,844
684
6,038
7,607
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
nonzzete
Morgan Le Fay
14
0 / 2 / 3
6,944
694
6,311
4,935
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
14
Kills
4
4
Deaths
14
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Barzoİsmail
Gilgamesh
3
1
1
3.5
W
1
2
11
3.25
L
Charybdis
JinML
Charybdis
1
5
1
0.3
W
1
0
9
5.5
W
Zhong Kui
6
0
4
8
W
4
0
9
8.5
L
0
3
2
0.33
L
Persephone
Nits31
Persephone
0
3
4
0.67
W
2
2
10
3.5
L
Morgan Le Fay
nonzzete
Morgan Le Fay
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,770
Damage
31,076
44,704
Taken
37,454
27,709
Mitigated
17,426
17,904
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Barzoİsmail
Gilgamesh
6,914
466
0
1,655
8,846
7,238
0
6,740
1,936
2,985
12,075
W
5,495
450
0
2,030
10,551
6,767
117
2,448
7,938
0
15,468
L
Charybdis
JinML
Charybdis
5,933
3,178
0
986
8,374
2,889
0
4,392
3,649
0
17,712
W
7,682
614
3,306
4,006
7,571
3,547
707
2,438
5,041
41,224
0
W
Zhong Kui
8,008
1,370
0
3,811
8,718
6,723
657
3,128
5,507
32,156
0
W
4,833
270
0
4,291
8,532
5,861
82
3,492
4,928
2,255
12,908
L
5,880
172
0
2,266
7,692
2,767
0
4,318
3,112
0
23,352
L
Persephone
Nits31
Persephone
6,038
338
0
1,084
7,607
2,559
1
5,012
2,195
21,848
0
W
6,752
301
0
460
9,332
4,811
0
2,732
6,421
16,672
0
L
Morgan Le Fay
nonzzete
Morgan Le Fay
6,311
593
0
570
4,935
1,973
1
2,796
2,009
31,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,448
Gold Earned
33,946
235
Minions Killed
218
11
Camps Cleared
6
1,071,088
Distance Traveled
990,706
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,234
723
24
2
2
211,046
3
W
Odin
7,591
759
25
3
1
222,480
0
L
Charybdis
6,474
647
33
3
0
171,594
3
W
Ra
8,165
817
108
11
3
218,560
0
W
Zhong Kui
9,165
917
68
7
7
204,593
4
W
Chaac
8,635
864
21
2
0
210,517
2
L
Thor
6,450
645
42
4
0
189,966
4
L
Persephone
6,844
684
47
5
2
209,841
2
W
Geb
7,892
789
13
1
0
214,938
6
L
Morgan Le Fay
6,944
694
72
7
2
208,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role