Player Matchup

Discordia
Discordia
Platinum IV
 
Discordia
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold I
Findécano
Ganesha
Gold I
Level 160
God Stats
3W - 1L
1,669 SR
Queue Stats
57W - 39L
1,854 MMR
Party 2
Anhur
Anhur
Gold III
Zudork
Anhur
Gold III
Level 159
God Stats
2W - 0L
1,689 SR
Queue Stats
37W - 24L
1,701 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,619 SR
1,685 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 72
1,477 SR
1,472 MMR
Tiamat
Tiamat
Bronze III
Ikkaria
Tiamat
Bronze III
Level 89
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 3L
1,434 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Rodkilll
Sylvanus
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,491 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
Vrag1
Heimdallr
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 0 / 15
7,417
824
6,788
3,748
1,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Findécano
Ganesha
11
0 / 0 / 18
7,142
794
4,964
9,408
7,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Zudork
Anhur
12
15 / 2 / 3
9,099
1,011
15,780
7,526
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothHou YiGilgameshAthenaPersephone

VS

Bans
Morgan Le FayScyllaCabrakanBaron SamediGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ikkaria
Tiamat
9
1 / 7 / 1
5,996
666
4,926
8,072
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Rodkilll
Sylvanus
8
0 / 6 / 2
5,600
622
3,533
12,952
10,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Vrag1
Heimdallr
8
1 / 5 / 0
6,180
687
4,102
9,468
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
17
Kills
2
2
Deaths
18
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
15
9.5
W
Ganesha
Findécano
Ganesha
0
0
18
9
L
Tiamat
Ikkaria
Tiamat
1
7
1
0.21
L
Sylvanus
Rodkilll
Sylvanus
0
6
2
0.17
L
Heimdallr
Vrag1
Heimdallr
1
5
0
0.2
W
Anhur
Zudork
Anhur
15
2
3
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,532
Damage
12,561
20,682
Taken
30,492
12,092
Mitigated
16,806
6,742
Healing
3,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,788
553
0
1,813
3,748
1,840
658
1,792
1,740
30,996
0
W
Ganesha
Findécano
Ganesha
4,964
592
315
2,198
9,408
7,150
400
3,076
6,102
16,670
0
L
Tiamat
Ikkaria
Tiamat
4,926
416
0
592
8,072
3,423
0
2,987
5,085
19,042
0
L
Sylvanus
Rodkilll
Sylvanus
3,533
1,083
967
1,197
12,952
10,264
0
4,888
8,064
6,504
0
L
Heimdallr
Vrag1
Heimdallr
4,102
2,454
0
326
9,468
3,119
0
3,973
5,495
0
13,054
W
Anhur
Zudork
Anhur
15,780
7,901
0
2,416
7,526
3,102
1,957
3,393
3,959
0
37,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,658
Gold Earned
17,776
127
Minions Killed
70
6
Camps Cleared
1
566,617
Distance Traveled
457,447
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,417
824
68
8
4
192,467
1
W
Ganesha
7,142
794
3
0
0
213,539
2
L
Tiamat
5,996
666
43
5
0
158,639
1
L
Sylvanus
5,600
622
7
1
1
137,035
3
L
Heimdallr
6,180
687
20
2
0
161,773
0
W
Anhur
9,099
1,011
56
6
2
160,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role