Player Matchup

Awilix
Awilix
 
Awilix
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AnneFrankIsARat
Hou Yi
Level 25
God Stats
2W - 1L
1,599 SR
Queue Stats
28W - 22L
1,572 Elo+
Party 1
Hades
Hades
MTFTraniesAreOK
Hades
Level 28
God Stats
8W - 2L
1,757 SR
Queue Stats
22W - 14L
1,617 Elo+
Party 1
Chaac
Chaac
SirBootyClaps
Chaac
Level 5
God Stats
2W - 0L
1,700 SR
Queue Stats
9W - 7L
1,647 Elo+
Solo
Ymir
Ymir
YangForLyfe
Ymir
Level 26
God Stats
1W - 1L
1,276 SR
Queue Stats
19W - 16L
1,552 Elo+
Party 1
Team Averages
Level 22
1,567 SR
1,578 Elo+

VS

Team Averages
Level 38
1,581 SR
1,637 Elo+
Thor
Thor
BulbaFeat
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,644 Elo+
Solo
Sol
Sol
Hiiitsu
Sol
Level 10
God Stats
8W - 7L
1,718 SR
Queue Stats
81W - 85L
1,665 Elo+
Party 2
Heimdallr
Heimdallr
Kasdejia
Heimdallr
Level 17
God Stats
2W - 2L
1,685 SR
Queue Stats
55W - 48L
1,614 Elo+
Party 2
Cerberus
Cerberus
Pimmlgiraffe
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,731 Elo+
Party 2
King Arthur
King Arthur
Qualle342w
King Arthur
Level 155
God Stats
1W - 3L
1,504 SR
Queue Stats
191W - 166L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
2 / 5 / 16
12,338
514
8,534
18,353
6,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
21 / 3 / 7
14,647
610
33,811
16,101
6,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 3 / 5
13,723
572
12,862
19,761
11,039
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 4 / 6
12,869
536
12,627
21,773
21,441
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
3 / 4 / 24
12,047
502
10,124
17,559
15,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 16 / 8
9,552
398
3,042
21,573
8,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Sol
20
11 / 7 / 1
14,033
585
26,547
23,129
7,986
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Kasdejia
Heimdallr
15
2 / 9 / 4
9,820
409
6,429
13,322
3,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Pimmlgiraffe
Cerberus
13
1 / 9 / 6
8,560
357
6,091
18,087
14,226
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Qualle342w
King Arthur
20
5 / 6 / 7
12,878
537
18,057
25,859
18,485
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
45
46
Kills
19
19
Deaths
47
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
5
16
2
W
21
3
7
8.17
L
Thor
0
16
8
0.25
L
Sol
11
7
1
1.64
L
Heimdallr
Kasdejia
Heimdallr
2
9
4
0.44
W
13
3
5
5.17
L
Cerberus
Pimmlgiraffe
Cerberus
1
9
6
0.44
L
King Arthur
Qualle342w
King Arthur
5
6
7
1.42
W
7
4
6
2.5
W
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,958
Damage
60,166
93,547
Taken
101,970
61,708
Mitigated
52,528
19,935
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,534
3,611
0
477
18,353
6,779
531
3,738
14,615
0
78,757
W
33,811
20,486
0
4,736
16,101
6,670
6,581
6,195
9,906
0
127,829
L
Thor
3,042
316
0
180
21,573
8,006
0
5,067
16,506
0
40,833
L
Sol
26,547
7,275
0
10,430
23,129
7,986
938
4,229
18,900
95,229
0
L
Heimdallr
Kasdejia
Heimdallr
6,429
3,616
0
973
13,322
3,825
0
3,000
10,322
0
50,186
W
12,862
2,211
274
7,857
19,761
11,039
4,859
4,318
15,443
78,875
0
L
Cerberus
Pimmlgiraffe
Cerberus
6,091
345
0
1,908
18,087
14,226
0
3,358
14,729
18,695
0
L
King Arthur
Qualle342w
King Arthur
18,057
3,534
0
1,740
25,859
18,485
0
7,683
18,176
0
100,902
W
12,627
1,570
0
5,265
21,773
21,441
382
12,417
9,279
2,740
76,236
W
10,124
1,346
0
1,326
17,559
15,779
247
5,970
11,589
35,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,624
Gold Earned
54,843
636
Minions Killed
469
0
Camps Cleared
0
2,137,136
Distance Traveled
2,042,340
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,338
514
120
5
0
455,832
0
W
Hou Yi
14,647
610
180
8
0
414,665
5
L
Thor
9,552
398
60
3
0
382,168
0
L
Sol
14,033
585
156
7
0
384,076
3
L
Heimdallr
9,820
409
94
4
0
403,039
1
W
Hades
13,723
572
143
6
0
399,732
5
L
Cerberus
8,560
357
39
2
0
405,345
0
L
King Arthur
12,878
537
120
5
0
467,712
0
W
Chaac
12,869
536
148
6
0
416,198
0
W
Ymir
12,047
502
45
2
0
450,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role