Player Matchup

Osiris
Osiris
LilUglyy23
Osiris
Level 27
God Stats
1W - 6L
1,141 SR
Queue Stats
26W - 39L
1,319 Elo+
Solo
Charybdis
Charybdis
ZoteTheGreat
Charybdis
Level 28
God Stats
10W - 8L
1,803 SR
Queue Stats
57W - 68L
1,406 Elo+
Solo
Achilles
Achilles
godziking407
Achilles
Level 88
God Stats
12W - 19L
1,470 SR
Queue Stats
428W - 448L
1,370 Elo+
Party 1
Jormungandr
Jormungandr
popi8088
Jormungandr
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 142L
1,391 Elo+
Party 1
Fenrir
Fenrir
youngpro8088
Fenrir
Level 17
God Stats
37W - 43L
1,850 SR
Queue Stats
422W - 442L
1,328 Elo+
Party 1
Team Averages
Level 35
1,553 SR
1,363 Elo+

VS

Team Averages
Level 39
1,585 SR
1,649 Elo+
Fenrir
Fenrir
AngeloAT01
Fenrir
Level 27
God Stats
40W - 39L
1,424 SR
Queue Stats
138W - 178L
1,389 Elo+
Solo
Ra
Ra
Frostizie
Ra
Level 25
God Stats
3W - 7L
1,392 SR
Queue Stats
18W - 27L
1,345 Elo+
Solo
Fafnir
Fafnir
Grilled Dirt
Fafnir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 16L
1,920 Elo+
Party 2
Sylvanus
Sylvanus
LeftMeOnRed
Sylvanus
Level 104
God Stats
14W - 6L
1,687 SR
Queue Stats
127W - 76L
1,801 Elo+
Party 2
Apollo
Apollo
MicroGuck
Apollo
Level 27
God Stats
13W - 0L
1,925 SR
Queue Stats
166W - 56L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LilUglyy23
Osiris
9
4 / 5 / 0
5,879
534
2,637
7,262
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
ZoteTheGreat
Charybdis
7
0 / 6 / 1
4,621
420
3,121
7,604
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
godziking407
Achilles
8
0 / 5 / 0
4,827
439
2,214
6,838
4,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
popi8088
Jormungandr
9
1 / 4 / 3
5,534
503
4,768
7,172
5,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
6
0 / 7 / 2
4,375
398
4,344
7,792
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AngeloAT01
Fenrir
10
1 / 1 / 7
6,027
548
2,362
5,311
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
3 / 2 / 2
5,466
497
2,984
3,722
924
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
10
6 / 2 / 3
6,622
602
6,249
8,722
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
LeftMeOnRed
Sylvanus
13
9 / 0 / 4
7,749
704
7,257
6,386
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
MicroGuck
Apollo
10
8 / 0 / 6
6,740
613
6,258
8,696
3,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
27
27
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AngeloAT01
Fenrir
1
1
7
4.5
W
3
2
2
2
W
Fafnir
6
2
3
3.75
W
Sylvanus
LeftMeOnRed
Sylvanus
9
0
4
11
L
Osiris
LilUglyy23
Osiris
4
5
0
0.8
W
Apollo
MicroGuck
Apollo
8
0
6
11
L
Charybdis
ZoteTheGreat
Charybdis
0
6
1
0.08
L
Achilles
godziking407
Achilles
0
5
0
0
L
Jormungandr
popi8088
Jormungandr
1
4
3
0.63
L
Fenrir
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,084
Damage
25,110
36,668
Taken
32,837
16,152
Mitigated
15,791
3,385
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AngeloAT01
Fenrir
2,362
80
0
607
5,311
2,181
142
987
4,282
0
25,768
W
2,984
447
124
388
3,722
924
426
329
3,271
18,574
0
W
Fafnir
6,249
2,850
0
4,446
8,722
6,477
0
119
8,582
23,356
4,714
W
Sylvanus
LeftMeOnRed
Sylvanus
7,257
2,401
820
3,324
6,386
3,208
413
959
5,295
40,000
8,355
L
Osiris
LilUglyy23
Osiris
2,637
1,043
0
1,073
7,262
3,151
0
3,196
4,066
0
24,738
W
Apollo
MicroGuck
Apollo
6,258
4,880
0
2,328
8,696
3,001
101
1,934
6,639
0
29,750
L
Charybdis
ZoteTheGreat
Charybdis
3,121
1,994
0
1,233
7,604
1,689
0
3,539
4,065
0
14,992
L
Achilles
godziking407
Achilles
2,214
820
0
620
6,838
4,039
0
2,771
4,067
0
18,507
L
Jormungandr
popi8088
Jormungandr
4,768
784
0
253
7,172
5,150
77
2,461
4,711
21,850
0
L
Fenrir
4,344
1,701
0
206
7,792
2,123
0
3,344
4,448
0
17,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
32,604
179
Minions Killed
271
0
Camps Cleared
0
924,589
Distance Traveled
958,885
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,027
548
60
5
0
195,128
0
W
Ra
5,466
497
31
3
0
180,550
0
W
Fafnir
6,622
602
38
3
0
192,910
5
W
Sylvanus
7,749
704
96
9
0
191,703
0
L
Osiris
5,879
534
46
4
0
193,044
0
W
Apollo
6,740
613
46
4
0
198,594
0
L
Charybdis
4,621
420
32
3
0
182,998
2
L
Achilles
4,827
439
36
3
0
171,948
0
L
Jormungandr
5,534
503
39
4
0
172,710
0
L
Fenrir
4,375
398
26
2
0
203,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role