Player Matchup

Artemis
Artemis
AnhurIsDaddy
Artemis
Level 144
God Stats
8W - 2L
1,684 SR
Queue Stats
104W - 108L
1,562 Elo+
Party 1
Jormungandr
Jormungandr
DRAGOLEVEL1
Jormungandr
Level 8
God Stats
5W - 1L
1,891 SR
Queue Stats
16W - 5L
1,841 Elo+
Party 1
Freya
Freya
Dovahkiin14550
Freya
Level 28
God Stats
14W - 12L
1,586 SR
Queue Stats
196W - 197L
1,490 Elo+
Solo
Cthulhu
Cthulhu
MrLimpWaffle
Cthulhu
Level 28
God Stats
17W - 14L
1,497 SR
Queue Stats
130W - 134L
1,551 Elo+
Solo
Bakasura
Bakasura
conogo56
Bakasura
Level 13
God Stats
2W - 1L
1,527 SR
Queue Stats
17W - 11L
1,601 Elo+
Solo
Team Averages
Level 44
1,637 SR
1,609 Elo+

VS

Team Averages
Level 27
1,659 SR
1,562 Elo+
Bellona
Bellona
AirSupportOg
Bellona
Level 29
God Stats
2W - 1L
1,822 SR
Queue Stats
123W - 93L
1,619 Elo+
Solo
Fenrir
Fenrir
NachinnD
Fenrir
Level 29
God Stats
1W - 5L
1,324 SR
Queue Stats
88W - 84L
1,554 Elo+
Solo
Nu Wa
Nu Wa
brother2all
Nu Wa
Level 22
God Stats
5W - 1L
1,917 SR
Queue Stats
199W - 175L
1,618 Elo+
Solo
Izanami
Izanami
lXl CRAZY IXl
Izanami
Level 29
God Stats
67W - 74L
1,529 SR
Queue Stats
86W - 95L
1,477 Elo+
Solo
Jormungandr
Jormungandr
pumori67
Jormungandr
Level 26
God Stats
1W - 1L
1,705 SR
Queue Stats
138W - 132L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnhurIsDaddy
Artemis
13
8 / 0 / 4
8,773
675
10,056
7,679
2,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
DRAGOLEVEL1
Jormungandr
12
5 / 1 / 6
8,257
635
8,379
9,363
9,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 3 / 10
7,677
591
6,518
9,968
3,916
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MrLimpWaffle
Cthulhu
12
3 / 2 / 11
7,987
614
4,866
9,592
8,059
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
conogo56
Bakasura
16
14 / 0 / 1
10,141
780
12,369
11,155
6,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AirSupportOg
Bellona
11
2 / 4 / 1
6,445
496
4,042
11,644
5,405
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
NachinnD
Fenrir
11
2 / 5 / 1
6,540
503
4,593
10,354
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 7 / 2
6,190
476
5,658
9,044
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
8
1 / 8 / 1
5,485
422
3,127
9,246
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
pumori67
Jormungandr
8
0 / 8 / 3
5,258
404
2,648
13,147
6,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
32
Kills
6
6
Deaths
32
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
AirSupportOg
Bellona
2
4
1
0.63
W
Artemis
AnhurIsDaddy
Artemis
8
0
4
10
W
Jormungandr
DRAGOLEVEL1
Jormungandr
5
1
6
8
W
2
3
10
2.33
W
Cthulhu
MrLimpWaffle
Cthulhu
3
2
11
4.25
L
Fenrir
NachinnD
Fenrir
2
5
1
0.5
L
1
7
2
0.29
W
Bakasura
conogo56
Bakasura
14
0
1
14.5
L
Izanami
1
8
1
0.19
L
Jormungandr
pumori67
Jormungandr
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,188
Damage
20,068
47,757
Taken
53,435
30,643
Mitigated
21,433
20,134
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AirSupportOg
Bellona
4,042
1,432
0
2,963
11,644
5,405
0
5,941
5,276
0
33,804
W
Artemis
AnhurIsDaddy
Artemis
10,056
6,410
0
4,154
7,679
2,460
4,034
2,401
5,236
0
68,564
W
Jormungandr
DRAGOLEVEL1
Jormungandr
8,379
2,137
0
3,715
9,363
9,288
268
1,149
8,214
39,800
0
W
6,518
2,615
0
4,174
9,968
3,916
0
4,529
5,439
31,711
0
W
Cthulhu
MrLimpWaffle
Cthulhu
4,866
366
324
1,724
9,592
8,059
315
3,524
6,023
31,118
0
L
Fenrir
NachinnD
Fenrir
4,593
734
0
1,280
10,354
4,715
0
3,290
6,461
46
37,261
L
5,658
1,161
0
875
9,044
2,446
26
5,661
3,243
31,597
0
W
Bakasura
conogo56
Bakasura
12,369
9,220
0
6,043
11,155
6,920
226
1,152
9,881
0
60,829
L
Izanami
3,127
2,254
0
1,149
9,246
1,983
0
1,303
7,763
0
28,375
L
Jormungandr
pumori67
Jormungandr
2,648
752
0
890
13,147
6,884
0
3,568
9,076
10,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,835
Gold Earned
29,918
366
Minions Killed
277
0
Camps Cleared
0
1,231,823
Distance Traveled
1,108,766
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,445
496
76
6
0
249,225
3
W
Artemis
8,773
675
81
6
0
232,556
2
W
Jormungandr
8,257
635
73
6
0
224,925
2
W
Freya
7,677
591
45
3
0
230,114
3
W
Cthulhu
7,987
614
43
3
0
259,332
8
L
Fenrir
6,540
503
73
6
0
215,037
0
L
Nu Wa
6,190
476
64
5
0
220,153
0
W
Bakasura
10,141
780
124
10
0
284,896
1
L
Izanami
5,485
422
50
4
0
197,399
0
L
Jormungandr
5,258
404
14
1
0
226,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role