Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BeardTheory
Athena
Level 148
God Stats
267W - 315L
1,389 SR
Queue Stats
1,017W - 1,089L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
Darkhunter36
Tsukuyomi
Level 155
God Stats
6W - 5L
1,437 SR
Queue Stats
73W - 73L
1,419 Elo+
Solo
Hun Batz
Hun Batz
JayKaos
Hun Batz
Level 50
God Stats
1W - 2L
1,351 SR
Queue Stats
182W - 203L
1,417 Elo+
Solo
Nu Wa
Nu Wa
im elon tusk
Nu Wa
Level 105
God Stats
127W - 133L
1,521 SR
Queue Stats
131W - 137L
1,478 Elo+
Solo
Team Averages
Level 113
1,440 SR
1,441 Elo+

VS

Team Averages
Level 56
1,468 SR
1,417 Elo+
Charybdis
Charybdis
B1SScotti25
Charybdis
Level 68
God Stats
3W - 2L
1,732 SR
Queue Stats
221W - 246L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
EmoRob0t
Cthulhu
Level 85
God Stats
1W - 2L
1,199 SR
Queue Stats
16W - 26L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
Fuegonasty
Danzaburou
Level 38
God Stats
4W - 5L
1,391 SR
Queue Stats
57W - 58L
1,386 Elo+
Party 1
Skadi
Skadi
GAFOELCATRACHO
Skadi
Level 43
God Stats
63W - 70L
1,467 SR
Queue Stats
191W - 218L
1,423 Elo+
Solo
Neith
Neith
Ur father Fern
Neith
Level 46
God Stats
59W - 49L
1,552 SR
Queue Stats
160W - 164L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
1 / 4 / 7
10,752
977
10,991
12,373
12,424
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
16
1 / 5 / 5
10,455
950
8,468
15,617
19,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
Darkhunter36
Tsukuyomi
16
5 / 6 / 1
10,633
967
14,729
17,509
7,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
JayKaos
Hun Batz
16
2 / 7 / 3
9,566
870
5,703
16,028
14,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 5 / 6
10,140
922
9,288
9,146
8,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

136

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B1SScotti25
Charybdis
18
4 / 2 / 13
10,817
983
13,275
9,116
2,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
EmoRob0t
Cthulhu
18
3 / 2 / 15
10,703
973
8,294
9,832
9,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Fuegonasty
Danzaburou
18
7 / 4 / 14
12,246
1,113
18,732
13,477
4,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 2 / 13
11,870
1,079
12,430
8,770
2,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 0 / 19
11,539
1,049
12,368
11,274
3,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
10
Kills
27
27
Deaths
10
22
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
7
1.13
W
Charybdis
B1SScotti25
Charybdis
4
2
13
5.25
L
Athena
1
5
5
0.7
L
Tsukuyomi
Darkhunter36
Tsukuyomi
5
6
1
0.92
W
Cthulhu
EmoRob0t
Cthulhu
3
2
15
5.25
W
Danzaburou
Fuegonasty
Danzaburou
7
4
14
3.5
W
8
2
13
7.25
L
Hun Batz
JayKaos
Hun Batz
2
7
3
0.5
W
5
0
19
14.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,179
Damage
65,099
70,673
Taken
52,469
62,394
Mitigated
24,348
6,362
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,991
1,268
374
2,967
12,373
12,424
0
1,425
10,948
33,366
0
W
Charybdis
B1SScotti25
Charybdis
13,275
5,318
0
0
9,116
2,921
0
3,067
6,049
0
49,687
L
Athena
8,468
1,644
0
1,423
15,617
19,409
0
1,879
13,738
20,581
0
L
Tsukuyomi
Darkhunter36
Tsukuyomi
14,729
2,758
0
208
17,509
7,792
0
1,582
15,927
0
37,791
W
Cthulhu
EmoRob0t
Cthulhu
8,294
326
910
631
9,832
9,592
0
5,674
4,158
20,930
0
W
Danzaburou
Fuegonasty
Danzaburou
18,732
11,231
650
4,661
13,477
4,978
0
7,959
5,518
0
48,032
W
12,430
6,008
0
870
8,770
2,877
0
6,016
2,754
0
30,425
L
Hun Batz
JayKaos
Hun Batz
5,703
1,700
234
735
16,028
14,533
0
1,675
14,353
0
19,163
W
12,368
6,637
583
3,008
11,274
3,980
0
6,031
5,243
0
32,851
L
9,288
3,809
46
375
9,146
8,236
0
1,733
7,413
27,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,546
Gold Earned
57,175
181
Minions Killed
250
6
Camps Cleared
11
889,779
Distance Traveled
995,248
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,752
977
37
3
1
194,422
0
W
Charybdis
10,817
983
76
7
2
188,456
2
L
Athena
10,455
950
19
2
0
185,357
0
L
Tsukuyomi
10,633
967
53
5
0
209,588
0
W
Cthulhu
10,703
973
31
3
4
205,099
0
W
Danzaburou
12,246
1,113
71
6
0
196,120
0
W
Skadi
11,870
1,079
33
3
5
203,498
2
L
Hun Batz
9,566
870
32
3
3
158,562
1
W
Neith
11,539
1,049
39
4
0
202,075
0
L
Nu Wa
10,140
922
40
4
2
141,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role