Player Matchup

Baron Samedi
Baron Samedi
Finchy17
Baron Samedi
Level 79
God Stats
20W - 14L
1,581 SR
Queue Stats
108W - 103L
1,486 Elo+
Party 1
Hachiman
Hachiman
Tsukui
Hachiman
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 163L
1,462 Elo+
Party 1
Sol
Sol
XenoDado
Sol
Level 79
God Stats
10W - 12L
1,540 SR
Queue Stats
385W - 361L
1,530 Elo+
Solo
Ymir
Ymir
derpkeck
Ymir
Level 99
God Stats
26W - 15L
1,532 SR
Queue Stats
493W - 458L
1,522 Elo+
Solo
Awilix
Awilix
pihili
Awilix
Level 160
God Stats
10W - 16L
1,438 SR
Queue Stats
265W - 258L
1,480 Elo+
Solo
Team Averages
Level 105
1,518 SR
1,496 Elo+

VS

Team Averages
Level 69
1,550 SR
1,484 Elo+
Ymir
Ymir
BEbee96
Ymir
Level 43
God Stats
20W - 27L
1,507 SR
Queue Stats
79W - 90L
1,515 Elo+
Party 3
Apollo
Apollo
DeukaeInSomnia
Apollo
Level 45
God Stats
2W - 3L
1,659 SR
Queue Stats
40W - 49L
1,526 Elo+
Party 3
Arachne
Arachne
GeorgeMoulax
Arachne
Level 69
God Stats
12W - 15L
1,501 SR
Queue Stats
33W - 44L
1,402 Elo+
Party 2
Charybdis
Charybdis
Ketaminou
Charybdis
Level 157
God Stats
15W - 11L
1,583 SR
Queue Stats
467W - 462L
1,475 Elo+
Solo
The Morrigan
The Morrigan
Kuraah
The Morrigan
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Finchy17
Baron Samedi
13
2 / 1 / 6
7,645
588
5,122
4,793
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Tsukui
Hachiman
11
4 / 3 / 2
6,844
526
8,910
8,898
2,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 0 / 2
8,697
669
5,958
6,298
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
10
0 / 3 / 5
6,545
503
2,713
10,153
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
pihili
Awilix
14
7 / 0 / 4
8,324
640
8,397
6,344
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BEbee96
Ymir
10
2 / 1 / 2
6,640
511
4,433
8,618
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 3 / 2
6,756
520
8,478
9,122
2,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
GeorgeMoulax
Arachne
10
1 / 5 / 2
5,911
455
2,575
9,474
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
Ketaminou
Charybdis
10
0 / 3 / 0
5,830
448
2,405
8,651
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Kuraah
The Morrigan
10
0 / 4 / 3
5,810
447
2,437
7,016
2,178
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
7
7
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
BEbee96
Ymir
2
1
2
3
L
4
3
2
1.67
W
Baron Samedi
Finchy17
Baron Samedi
2
1
6
5
L
Arachne
GeorgeMoulax
Arachne
1
5
2
0.4
L
Charybdis
Ketaminou
Charybdis
0
3
0
0
L
The Morrigan
Kuraah
The Morrigan
0
4
3
0.38
W
Hachiman
Tsukui
Hachiman
4
3
2
1.67
W
3
0
2
4
W
Ymir
0
3
5
0.83
W
Awilix
pihili
Awilix
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,100
Damage
20,328
36,486
Taken
42,881
14,832
Mitigated
18,770
14,641
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BEbee96
Ymir
4,433
646
0
2,269
8,618
7,360
0
2,830
5,788
23,374
0
L
8,478
4,342
0
3,395
9,122
2,782
0
811
8,311
0
43,136
W
Baron Samedi
Finchy17
Baron Samedi
5,122
420
192
1,502
4,793
1,960
0
513
4,280
47,407
0
L
Arachne
GeorgeMoulax
Arachne
2,575
1,622
0
2,086
9,474
3,677
0
2,236
7,238
0
29,572
L
Charybdis
Ketaminou
Charybdis
2,405
1,025
0
3,041
8,651
2,773
0
4,783
3,868
0
28,076
L
The Morrigan
Kuraah
The Morrigan
2,437
1,023
0
800
7,016
2,178
66
3,133
3,883
24,535
0
W
Hachiman
Tsukui
Hachiman
8,910
6,432
0
2,757
8,898
2,332
0
1,608
7,290
0
38,635
W
5,958
3,030
0
4,925
6,298
1,820
998
558
5,740
57,978
0
W
Ymir
2,713
604
0
2,159
10,153
6,444
0
3,369
6,784
18,533
0
W
Awilix
pihili
Awilix
8,397
3,516
0
3,106
6,344
2,276
0
980
5,364
0
49,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,055
Gold Earned
30,947
409
Minions Killed
269
0
Camps Cleared
0
1,310,978
Distance Traveled
1,181,312
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,640
511
38
3
0
231,086
7
L
Apollo
6,756
520
72
6
0
232,609
3
W
Baron Samedi
7,645
588
97
7
0
266,515
9
L
Arachne
5,911
455
54
4
0
259,147
2
L
Charybdis
5,830
448
60
5
0
230,883
5
L
The Morrigan
5,810
447
45
3
0
227,587
0
W
Hachiman
6,844
526
74
6
0
243,613
4
W
Sol
8,697
669
117
9
0
250,660
5
W
Ymir
6,545
503
21
2
0
244,808
3
W
Awilix
8,324
640
100
8
0
305,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role