Player Matchup

Morgan Le Fay
Morgan Le Fay
ACiDxPlague
Morgan Le Fay
Level 17
God Stats
35W - 38L
1,423 SR
Queue Stats
276W - 330L
1,223 Elo+
Party 1
Sun Wukong
Sun Wukong
BRGbusiness
Sun Wukong
Level 15
God Stats
14W - 13L
1,838 SR
Queue Stats
81W - 115L
1,186 Elo+
Party 1
Ares
Ares
Papa_Rossi_
Ares
Level 40
God Stats
6W - 6L
1,378 SR
Queue Stats
256W - 294L
1,359 Elo+
Party 1
Fenrir
Fenrir
SAKINTHEBOX
Fenrir
Level 25
God Stats
8W - 9L
1,601 SR
Queue Stats
83W - 130L
1,219 Elo+
Party 1
Sol
Sol
skyelocker33
Sol
Level 29
God Stats
24W - 19L
1,622 SR
Queue Stats
191W - 215L
1,358 Elo+
Party 1
Team Averages
Level 25
1,572 SR
1,269 Elo+

VS

Team Averages
Level 11
1,462 SR
1,393 Elo+
Thor
Thor
HurleyOakley
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Discordia
Discordia
MatsunigaSoul
Discordia
Level 25
God Stats
1W - 1L
1,312 SR
Queue Stats
6W - 13L
1,103 Elo+
Solo
Cerberus
Cerberus
Snubean0394
Cerberus
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Agni
Agni
ballesteos2000
Agni
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 41L
1,500 Elo+
Solo
Pele
Pele
funckyco
Pele
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
129W - 122L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ACiDxPlague
Morgan Le Fay
13
3 / 1 / 7
8,332
521
8,278
5,746
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
BRGbusiness
Sun Wukong
12
6 / 3 / 5
8,622
539
5,625
9,377
4,308
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 1 / 4
8,772
548
4,714
12,074
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
13
3 / 4 / 2
8,535
533
3,270
12,325
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 2 / 4
9,322
583
5,292
6,985
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,785
362
2,016
9,815
3,979
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
MatsunigaSoul
Discordia
6
0 / 1 / 0
5,218
326
427
1,995
393
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Snubean0394
Cerberus
9
2 / 5 / 2
6,114
382
3,648
11,486
6,159
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 3 / 3
7,556
472
7,813
8,482
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
13
6 / 5 / 1
8,000
500
6,013
10,124
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
19
Kills
11
11
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ACiDxPlague
Morgan Le Fay
3
1
7
6.5
W
Sun Wukong
BRGbusiness
Sun Wukong
6
3
5
2.83
L
0
6
2
0.17
L
Discordia
MatsunigaSoul
Discordia
0
1
0
0
W
4
1
4
6
W
Fenrir
3
4
2
1
L
Cerberus
Snubean0394
Cerberus
2
5
2
0.6
L
3
3
3
1.5
L
Pele
6
5
1
1.3
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
19,917
46,507
Taken
41,902
22,919
Mitigated
17,236
11,935
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ACiDxPlague
Morgan Le Fay
8,278
1,673
0
1,506
5,746
1,942
2,631
1,363
4,233
32,480
0
W
Sun Wukong
BRGbusiness
Sun Wukong
5,625
1,469
0
1,256
9,377
4,308
1,475
1,018
8,359
0
26,933
L
2,016
651
0
30
9,815
3,979
0
2,561
7,254
0
15,346
L
Discordia
MatsunigaSoul
Discordia
427
138
0
500
1,995
393
594
0
1,995
7,396
0
W
4,714
231
0
2,811
12,074
10,008
665
4,401
7,331
15,590
0
W
Fenrir
3,270
1,024
0
3,139
12,325
4,668
2,398
1,619
10,644
0
45,230
L
Cerberus
Snubean0394
Cerberus
3,648
490
0
2,826
11,486
6,159
0
7,795
3,691
14,868
0
L
7,813
1,027
0
2,949
8,482
2,665
0
5,085
3,397
38,557
0
L
Pele
6,013
962
0
1,859
10,124
4,040
0
2,843
7,281
0
50,000
W
5,292
2,417
0
3,223
6,985
1,993
7,127
2,751
4,052
55,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,583
Gold Earned
32,673
306
Minions Killed
231
0
Camps Cleared
0
1,385,657
Distance Traveled
1,198,497
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,332
521
42
3
0
280,282
1
W
Sun Wukong
8,622
539
43
3
0
261,281
0
L
Thor
5,785
362
24
2
0
263,117
0
L
Discordia
5,218
326
15
1
0
114,735
2
W
Ares
8,772
548
10
1
0
309,108
4
W
Fenrir
8,535
533
92
6
0
254,272
0
L
Cerberus
6,114
382
31
2
0
268,224
0
L
Agni
7,556
472
86
5
0
275,380
2
L
Pele
8,000
500
75
5
0
277,041
0
W
Sol
9,322
583
119
7
0
280,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role